C3C PBEM - WW2 Global

1939 Week 40

I really stunk it up these past two turns...first I left naval units out of port and lost some 90+ vessels in the Meditteranean. Then I lost my army in N. Africa...not a big deal because humans tend to target armies heavily, but still a lost. Now I failed in my first attempt to take Paris... Oh yeah, and Britain now has a foot hold on the continent in northern Spain...

Anyways, the results.

Paris:
French losses: 17 Inf (at least I destroyed the barracks with bombardment).
German losses: 35 Inf, 3 Dorniers, 2 Ju 87Bs, 1 Ju88, 2 Light Inf, 1 Panz 3 & 1 M11.39.

Meditteranean:
French losses: 5 Submarines, 5 Destroyers & 1 Heavy Cruiser (or something like that by Tripolis).
British losses: A fighter in Malta destroyed by 2 Breda DBs.

German losses: 1 Destroyer & 1 Bomber (British fighter intercepted it).

North Africa (by Tripolis):
French losses: 2 Inf & 2 Cavs.
German losses: 1 M11.39.

Bombers also destroyed the walls of Berbera in Ethiopia.

BK...
 
Hmmm....My original assessment may have been correct. The Soviets may have to enter the war on the Axis's side --- just to even things out!
Sorry --- bad timing on getting the turn. I won't be able to play for another 10 hours until I get off of work.
 
Well, I can take the city in time, but it is going to take a lot more Panzer 3s... This is the reason that I find war-only scenarios somewhat annoying in Civ. I know that Germany was starting to go bankrupt because of its military in 1939 and that is why Hitler invaded Poland then and not in 1944 as he had origionally planned, but if I were him I would have found some damn way to wait... This is the same as my experience in Market Garden. Anyways, Dazz is correct...especially concerning naval warfare which I have proved for a third time that I excute it poorly. Strategy is thrown out the window in this scenario because there is no point in even showing my vessels in the Meditteranean just as there is no point in the British or French showing there vessels either... Coast and Sea should cost 2 movement points and that would make things far more interesting...

BK
 
BkGreatWarnut said:
Strategy is thrown out the window in this scenario because there is no point in even showing my vessels in the Meditteranean just as there is no point in the British or French showing there vessels either... Coast and Sea should cost 2 movement points and that would make things far more interesting...

BK

I must confess I don't see the merit in having Coast and Sea costing two movement points. Ok, it would slightly reduce the effect of moving ships from port to ambush a stack and move them back to port but only in the way it would reduce the range you could cover and still get back to port. If you consider the fact that, when moving ships from one place to another, the higher movement cost would mean that your ships would be much more likely to have to end the turn in open water, therefore they would be much more likely to be ambushed by port based raiders, I feel this would make Naval units even more unusable than they already are.
 
BkGreatWarnut said:
Paris:
German losses: 35 Inf, 3 Dorniers, 2 Ju 87Bs, 1 Ju88, 2 Light Inf, 1 Panz 3 & 1 M11.39.


Ouch. :( tencharacters
 
Is the penalty for hiding ships in ports on (Like in the WW2 Pacific scenario in Conquests)?
Lethal Bombard with double damage from both Sea and Air would do a great deal to stop this tactic.
I am of the opinion that in the MP version of this scenario, the Germans have to be pumped up in power a bit (as opposed to the solo game). One thing you will find in PBEMs --- a skilled human defender can not only hold out far longer than the AI, but can also cost you 4 or 5 times the casualties. You need overwhelming odds to make progress. Just check out some of the Rise of Rome PBEM game threads in this forum to see what I mean.
Game sent to China.
 
Dazz_G said:
I must confess I don't see the merit in having Coast and Sea costing two movement points. Ok, it would slightly reduce the effect of moving ships from port to ambush a stack and move them back to port but only in the way it would reduce the range you could cover and still get back to port. If you consider the fact that, when moving ships from one place to another, the higher movement cost would mean that your ships would be much more likely to have to end the turn in open water, therefore they would be much more likely to be ambushed by port based raiders, I feel this would make Naval units even more unusable than they already are.

Then you would have to actually escort transports...there would actually be naval battles as well...and leave ocean at one movement point so the pacific fight is as it really was...but, that is just my opinion...

Unless a defensive blockade is set up, I will be moving transports in the Meditteranean from port to port and that is it...A navy is no longer needed as far as I am concerned...kind of like the guy I am playing in this scenario...
 
Well, I guess this just means that everything is realistic so far...

And as far as France is concerned, Hitler did wait until the following spring to invade it...gave him slightly more time to build up forces which he badly needed...and something I myself need (at least offensive ones).

BK
 
GPS

Wuhan

Bombing runs:

4 Citizens killed
Walls destroyed
12 fail :eek: :( :mad:

Wuhan attacked. 23 Chinese infantry killed to 4 Japanese infantry lost. Almost a 6:1 ratio :goodjob:

I took the city with the last possible attacker.

Everywhere else

1 French infantry killed to the east of Canton at the loss of 1 Japanese infantry.

Random bombing runs on infastructure.
 
Played and sent.

2 Subs SW Malta sunk by subs, no losses.
1 Sub E Sicily sunk by 2 Destroyers, 1 lost.
Sicily shelled by RN Battlesgips ... ships damaged in port.
Sardinia bombed by RAF ... ships damaged in port, 2 planes lost.
Stack NE Paris bombed by RAF ... 2 lost, NONE hit the target.
Stack of 26 Uboats NW Bergen attacked by Light Cruisers and Destroyers ... attack abandoned after a straight loss of 1 CL and 4 Destroyers without sinking anything.
Mega attacked ... adandoned after loss of 3 Infantry.

Jap Destroyer NW Solomon Islands sunk by Destroyer.
Destroyer N Port Moresby sunk by bombers.
Sub S Caroline Islands sunk by sub.

I have had better turns .....
 
French gps

Bombarded German stack outside of paris 6 hit their mark

Sardinia
After a bombardment by5 bombers 2 BC/BB and a few CA's a french infantry unit took it with no loss, unknown amout of ships destroyed in harbour

Sicily
Attacked Sicily with one french infantry unit defeating the garrison, however it did not take the city it showed a submarine as the next defending unit,
'is this somthing to do with it being a large city? (9) or would units in a transport hold it but not be shown?'

i wish i had more units available to hit it with, the chance has probably now gone

thats about it form france
 
perkins-mah said:
Sardinia
After a bombardment by5 bombers 2 BC/BB and a few CA's a french infantry unit took it with no loss, unknown amout of ships destroyed in harbour
What the hell? :mad: Ok, which units have amphibious ability??? There better be a few German ones with it or else I would seriously consider quitting... I know I have performed less than perfect so far, but being unable to launch an amphibious counter-attack would be complete b. s.!

I guess I will have to check the civlopedia next time...does it show it in there?

And this after some "good" news from the British... My Meditteranean Fleet is now at least half it's size. If I would have know that regular ole' French Infantry had amphibious ability, you know that I wouldn't have left Sardinia so lightly defended or left a quarter of my fleet there... I guess it is part of the game and bottom line is my fault cause I didn't check the civlopedia, but...well I'm mad, I failed miserably in France, and...and I'M MAD! :mad:
 
Well...this news will make you even madder then. The Civilopedia has *NOT* been updated for this Scenario, as its still being changed all the time. I, myself, am really less than thrilled that Rocotech gave infantry the amphibious capability, for *exactly* this reason. I only found out about it by reading it in the thread, but surely we didn't expect every member joining this PBEM to plough through 50+ pages to discover every little change.
I, for one, am in favor of the French doing its turn over without the attack on the Med. islands, and give the German/Italians a chance to reinforce its harbors.

Having a single unit walk in and destroy 30+ Destroyers? and/or 30+ Subs is a crock anyway. The crews alone would outnumber the attackers 10 to 1.
 
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