Provolution
Sage of Quatronia
I say we do Masonry and Monotheism next, that is the best way to go under all circumstances.
Greetings and salutations to our esteemed brothers in Kazakhstan,
We are very happy to hear of your impressive research progress! We
would be most happy to receive Masonry right away. We intend to use it
to build a large wall that keeps those pesky barbarians out, they have
cost us far too much already. We wish we could say like you that we
could handle them, but alas, it has come to the point where we feel a
wall is necessary.
We will have Mathematics available for transfer already on turn 77, we
will definitely pass it over as soon as we have it. We have no
immediate use for Code of Laws, other than possibly as a prerequisite,
but we will tell you when we could use it.
As for research, we must admit we are quite surprised to hear you
speak of Metal Casting at this point. We were so convinced that you
would be going for Civil Service next, since that is so obviously the
biggest prize available at this point. Knowing how to properly file
forms will make our respective capitals quite astonishing, immediately
on discovery a +50% increase of both hammer and commerce output. Metal
Casting on the other hand would give access to Forges, giving +25%
hammers only, and +1 happiness (for you with Gold), but at a very
hefty price of 120 hammers each, with a very long return of interest
time. Even with the +25% bonus that OR brings, it's still 96 base
hammers recovered at a rate of 1 hammer per 4 base hammers invested.
And since both our nations are glorious kingdoms now, +1 happiness
could easily be gotten much cheaper than that.
So, we would like to urge you strongly to reconsider and go for Civil
Service as soon as you receive Mathematics from us. If you decide not
to, we would see ourselves forced to go down that route instead. But
clearly your research is still quite a lot faster than ours, thanks to
your magnificent combination of Financial, the Gold and your early
Academy, so it would make more sense for you to do it. However, we are
indeed the team with a GNP of 80+ (88 this turn), so we are not slow
in comparison to all, just to our great brothers in Kazakhstan.
(For the record, all graphs are 2 turns delayed.) We would
much rather go for Currency next, while you go for CS, to increase our
mutual trade benefits.
Mad Scientists report they will have Sailing in 3-4 turns. We have no
idea what is taking them so long, but we knew when we
signed them on that they would be the slowest team in research. Have
you sent a workboat our way yet, to get that coastal route? We have
not yet discussed with MS what they should go for next. Are you truly
in need of Archery? We would actually much rather skip that
completely. We might suggest to them the Aesthetics route, if you go
for CS and we go for Currency.
Another possibility that MS themselves have brought up in earlier
conversations is for them to go for Theology (after receiveing
Monotheism), to further deny religions from SANCTA/Saturn, and for the
interesting possibilities that come with the Apostolic Palace.
We've heard little from SANCTA of late, but we are still hoping they
will consider a trade of MC for Alphabet. It would definitely be a
larger gain for our alliance than it would for them. We will send them
another propos on the matter.
We hope to hear back from you soon - we do need to decide on these
research goals quite soon after all!
In eternal friendship,
Niklas dos Cavaleiros
oystein1986@hotmail.com says (14:48):
MS gets sailing this turn, not in 3-4 turns