rightfuture
Emperor
- Joined
- Mar 11, 2008
- Messages
- 1,649
Check out this Mod that has work done to integrate seasonal changes of the map, probably using the Fall From Heaven Script.
World History Mod development thread
http://forums.civfanatics.com/showthread.php?t=262780
by kevinman4404
He claims to have completed:
Wintermod/Icemod: 95%
on this concept.
This theory could be used for interesting seasonal changes (Spring, Summer, Fall, Winter); would love to see leaf changes in fall, around globe.
-as well as (Wet (Rainy/Flood) season / Dry) time of year for a precipitation script (could add El NINO like weather effect, Gulf Stream temperature changes)
-as well as (Ice Age/Global Warming) or hurricane frequency increasing models.
Maybe it could be collected as a
-Weather Mod
group of scripts - (I would love to see hurricanes, tornados, rain, thunderstorms, ice storms, dust storms, wind storms, Santa Ana like winds (spreads forest fires in dry areas) and other forms of interesting global and civilization affecting weather: (floods, fires, freezes, sinkholes, mudslides, earthquakes, etc.) disasters inspired like Sim City
I would try to recruit Kevinman4404 to the cause of working on C2C, his mod ambitions are very similiar, and both have a good bit of separate work done. Kevinman4404 could use some C2C ideas/scripting on the World History mod to complete his goals. He has made a good bit of progress on his own - just check out his thread - and he is struggling to complete parts and make time.
@anyone interested - It would be nice to get some other mod makers interested in contributions to C2C , even if it is minor and occaisional (as they have their own distractions), A few comments /ideas from someone like Afforess Zappara, or Glider (who have already contributed in part) would be awesome dream team material; (I understand if they are focused elsewhere, would love just a thought here or there)
I love C2C! Thank you everyone on the team! and everyone else who cares!
World History Mod development thread
http://forums.civfanatics.com/showthread.php?t=262780
by kevinman4404
He claims to have completed:
Wintermod/Icemod: 95%
on this concept.
This theory could be used for interesting seasonal changes (Spring, Summer, Fall, Winter); would love to see leaf changes in fall, around globe.
-as well as (Wet (Rainy/Flood) season / Dry) time of year for a precipitation script (could add El NINO like weather effect, Gulf Stream temperature changes)
-as well as (Ice Age/Global Warming) or hurricane frequency increasing models.
Maybe it could be collected as a
-Weather Mod
group of scripts - (I would love to see hurricanes, tornados, rain, thunderstorms, ice storms, dust storms, wind storms, Santa Ana like winds (spreads forest fires in dry areas) and other forms of interesting global and civilization affecting weather: (floods, fires, freezes, sinkholes, mudslides, earthquakes, etc.) disasters inspired like Sim City
I would try to recruit Kevinman4404 to the cause of working on C2C, his mod ambitions are very similiar, and both have a good bit of separate work done. Kevinman4404 could use some C2C ideas/scripting on the World History mod to complete his goals. He has made a good bit of progress on his own - just check out his thread - and he is struggling to complete parts and make time.
@anyone interested - It would be nice to get some other mod makers interested in contributions to C2C , even if it is minor and occaisional (as they have their own distractions), A few comments /ideas from someone like Afforess Zappara, or Glider (who have already contributed in part) would be awesome dream team material; (I understand if they are focused elsewhere, would love just a thought here or there)
I love C2C! Thank you everyone on the team! and everyone else who cares!