RaidandTrade
Prince
- Joined
- Oct 26, 2013
- Messages
- 366
I've been reading a bit about CB rushes or even XB rushes and people clearing their continent or even Pangea.
I've tried a few of each on Immortal and Deity and trying various social paths (I.e., Liberty, Honor or Tradition) and various tech paths (i.e., rush to tech or detour via Writing/Education) but end up running into issues.
Usually they're one or more of:
- Not enough cash to upgrade so timing is off
- Unit spam and then tech surprise as pikes or muskets emerge
- Unit spam that I keep killing off until suddenly the 20-something defence city builds up to 40-something and my nearly-range promoted guys get one-shotted...
- Take one or two cities then happiness tanks
- Tech rate slows and I get spanked
- Chewing through a Civ and then Monty/Denmark/Shaka sends a Carpet of Doom to my Capital.
When starting the attack, I usually go with six CB/XB and 1-2 warrior/spear line and try to send a couple more CB/XB to rotate in if production is decent and the build queue permits.
I try not to build too many buildings but maybe I still am. Typically, Im building:
- Granary
- Library
- National College
- Coliseum (when not happy)
- Writers Guild (if I havent quit)
- Artists Guild
- Universities
- Observatory (where relevant)
- Markets
- Caravans/Cargo Ships
- Work boats (for lux only)
I usually found only one or two expos at the most and try for unique lux and strategics. I try to steal workers and usually manage 1 - 2 in the early game from a nearby Civ or a CS if I can find a good hunting spot.
I typically send trade routes to other Civs to leach science or to a CS to fulfil quests and try to ally the CS near me or near my targets.
On Deity I can usually hit the science lead in Renaissance but if I go too warry I drop off until I start stealing and/or bulbing so feel I never have the edge to safely keep momentum rolling to the point where I could steam-roll a continent.
So on to my specific questions:
1. When do you decide whether to rush and which rush you'll do?
2. Do you detour for education or really rush?
3. Do you try to grow your self-founded cities or just the capital?
4. Do you XP farm prior to war or use war as your XP farm? (Ive tried both and tend to find war a better XP farm than a CS!)
Ive watched a few LPs on domination generally (e.g., Pedro's Honor/Autocracy with the Dutch) and read a couple of guides on this forum but hoping to get something on the early rush side of things if possible.
Tips, pointers, clues, advice and criticism all appreciated!
I've tried a few of each on Immortal and Deity and trying various social paths (I.e., Liberty, Honor or Tradition) and various tech paths (i.e., rush to tech or detour via Writing/Education) but end up running into issues.
Usually they're one or more of:
- Not enough cash to upgrade so timing is off
- Unit spam and then tech surprise as pikes or muskets emerge
- Unit spam that I keep killing off until suddenly the 20-something defence city builds up to 40-something and my nearly-range promoted guys get one-shotted...
- Take one or two cities then happiness tanks
- Tech rate slows and I get spanked
- Chewing through a Civ and then Monty/Denmark/Shaka sends a Carpet of Doom to my Capital.
When starting the attack, I usually go with six CB/XB and 1-2 warrior/spear line and try to send a couple more CB/XB to rotate in if production is decent and the build queue permits.
I try not to build too many buildings but maybe I still am. Typically, Im building:
- Granary
- Library
- National College
- Coliseum (when not happy)
- Writers Guild (if I havent quit)
- Artists Guild
- Universities
- Observatory (where relevant)
- Markets
- Caravans/Cargo Ships
- Work boats (for lux only)
I usually found only one or two expos at the most and try for unique lux and strategics. I try to steal workers and usually manage 1 - 2 in the early game from a nearby Civ or a CS if I can find a good hunting spot.
I typically send trade routes to other Civs to leach science or to a CS to fulfil quests and try to ally the CS near me or near my targets.
On Deity I can usually hit the science lead in Renaissance but if I go too warry I drop off until I start stealing and/or bulbing so feel I never have the edge to safely keep momentum rolling to the point where I could steam-roll a continent.
So on to my specific questions:
1. When do you decide whether to rush and which rush you'll do?
2. Do you detour for education or really rush?
3. Do you try to grow your self-founded cities or just the capital?
4. Do you XP farm prior to war or use war as your XP farm? (Ive tried both and tend to find war a better XP farm than a CS!)
Ive watched a few LPs on domination generally (e.g., Pedro's Honor/Autocracy with the Dutch) and read a couple of guides on this forum but hoping to get something on the early rush side of things if possible.
Tips, pointers, clues, advice and criticism all appreciated!