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CBP Events and Decisions Compatibility

Discussion in 'Mods Repository' started by Enginseer, Feb 13, 2016.

  1. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Oh the TXT_KEY is definitely an oversight, I'll look to see what isn't being referenced. It shouldn't be much of an impact. My religion decisions for now would be implementing "Crusaders" which spawns units of random varieties with customized promotions consuming faith. However, I do wish that the Rise to Power compatibility by preventing any overlapping religious decisions that the mod may have, so I am still deciding.

    It's going to be removed and replaced to bring back their old UU which their settle ability grants them buildings(shrine, monument, walls, castle, barrack, granary) and golden age points. It will not however inherit any pioneer or colonist's free settle buildings(I hope it shouldn't)

    I can't recall to myself that there is a LUA method of gathering a list of unique units that aren't in the current game to do so. I'll rename the requesting services to Civil Service Exams(might rename) where "Brilliant minds are always left wasted. It is time to pursue their brilliance through our mandatory exams to test their merit to the government." the decision would grant a set amount of Great People points to all cities.



    Nevertheless, (v 2) is likely to be released today by the next beta CP version because I am afraid of anymore changes. :blush:
     
  2. Funak

    Funak Deity

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    I would just like to point out that Tercio can't settle anything, with our without extra buildings.

    I think the Tercio needs some reworking if it's going to be re-implemented, it is currently pretty lacking.
     
  3. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Always thought Tercio was the CBP Spain's UU. All well, one less LUA event then to debug then. Guess, I could give it a free flanking promotion and discipline (+5% CS and +5% CS when nearby)
     
  4. Funak

    Funak Deity

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    Discipline and Formation should probably be fine, you'd probably want to drop it down to normal musket production-cost as well, makes little sense having it more expensive than other muskets.

    The CBP Spanish UU is the Conquistador.
     
  5. hokath

    hokath King

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    Some events have quite wonky scaling. E.g. "A Beast Stalks the Capital" has happened twice this game: both times the amount of Golden Age Points on offer is the same (and awful: 35), but the Production option has scaled. The zoo option that I've never seen before also offers quite low culture for this point in the game.

    I imagine other events are similar.
     
  6. Funak

    Funak Deity

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    Most of the yield pop-ups are terrible to be honest, getting to decide between one tenth of a turn worth of science or one fifth of a turn worth of culture really doesn't get me excited at all, might as well not have them in at that point.
     
  7. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    It's because yields without CBP are worth more, so in any cases. +35 culture sounds good in the classical era because that shaved off 3 turns for you. In CBP, +35 culture barely shaved off a turn in the same era.

    I'll do a experimental introduction of a scaler based on the amount of turns have passed that is limited. (100 turns is a multiplier of 2x, but I can limit it to 150 turns only so that any 150+ turns event always multiply by only 2.5x the regular culture if I declare it so)

    I will declare something though. I will have a strict hardcap because a beast stalking the capital shouldn't be giving out +600 culture in the later eras of the Industrial Revolution.
     
  8. hokath

    hokath King

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    Fair :D
     
  9. Funak

    Funak Deity

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    I thought you were adjusting it for CBP, I mean that's in the title isn't it? :D

    Can't you in that case set an era limit on when events can appear, I mean events not actually giving you anything sounds pretty boring.

    And honestly I can totally see the king running around the smog-filled streets of London with a pistol hunting a a werewolf in the industrial era.
     
  10. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Eh, forget about it. To introduce the scaling feature, every decision needs to be a starting or static amount for it to do so. I took the liberty of reducing that starting amount by 0%-50% and then adding the scaler. This means as turn progresses, decisions and events will be more powerful and impactful than before at mid game and beyond.

    Link (v 2)
     
  11. Senteliks

    Senteliks Warlord

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    Link is not available, at least that's how it is in my case.

    Never mind, it seems it was only temp problem, I can download it now.
     
  12. Mitch.sp

    Mitch.sp Warlord

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    With v2 events are working, but I can't select any decision, all appear as locked.

    EDIT
    Sorry, was a problem in my side.
     
  13. PurpleMentat

    PurpleMentat Videographer

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    Ran into an event where I had to choose between 30 gold and a free Great Merchant around turn 50 of a Standard game. In general, the yields given by the various events are negligible, to the point where I'm considering turning them off. The only ones that seem useful are the Faith events. If I'm not even getting a quarter turns output, having the extra pop-ups is a nuisance.
     
  14. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Free Great Merchant? What event is that? :eek:

    They're negligent perhaps due to a mistypo where I may have deleted a zero I was rushing this. :crazyeye:.

    Otherwise, if it's that bad. I'll do a conditional statement where the yield will at least match half the output of your civilization.
     
  15. PurpleMentat

    PurpleMentat Videographer

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    Found it again! Trading Rights. Currently Turn 145 of an Epic Large King Arabia game. Choice of 135 gold or a free Great Merchant.

    Also, the Civil Examinations decision appears to be having zero effect.
     
  16. PurpleMentat

    PurpleMentat Videographer

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    Just ran into The Guest Star random event. I can either get a free Great Scientist or TWO free Great Artists. Might wanna poke that one.
     
  17. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Can't find any reference to trading rights, perhaps an image of the event might be useful for me to resolve. Civil Examinations does work by providing Great People points to a random type. Compare every city after you enacted the decision.

    In Version 3, the Guest Star provides a Great People (Scientist, Merchant, Artist, Writer, or Musician) of choice.
     
  18. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Link (v 3)
     
  19. tompliss

    tompliss Warlord

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    Oh wanted to ask :
    What is the "comet" event supposed to do ?
    I often have an event where the 3 choices make me loose 150 golden age points whatever the choice is, in the early eras (I think up to renaissance), of where I have 2 choices, each giving me 150 GAP if I'm in the latter eras.
    Screenshot here :
    Spoiler :
     
  20. PerryCaravello

    PerryCaravello Chieftain

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    I love that this is being done but it seems for me to still cause crashes. I tried version 3 and crashed on the 2nd event I got.
     

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