Virote_Considon
The Great Dictator
I don't think you can make them era-specific at all; the slots are there, but for the Radar Tower, it ignores the other two. At least, that's what I have seen.
OK, I feel as though I'm asking you to give away CCM implementations prematurely
but how are you getting Riflemen to perform Terraform tasks? Is it as, um, "effective" as Roman Legions building Fortresses?OK, I feel as though I'm asking you to give away CCM implementations prematurely
but how are you getting Riflemen to perform Terraform tasks? Is it as, um, "effective" as Roman Legions building Fortresses?

Hi Oz, rifleman is the nickname of the civer, who posted that idea.
It is the workerjob order: Build radarstation.
,Is there any chance for limitation for the number of units in the game for example to 100 per country or 10 per city...?
Iam not getting the idea why u need 100/200/2000 units instead of 10/20 fighting each other..
Its useless, only the time for battle is increasing and the overall turn-time will be enormous...!
After u saw all combat animations it will be very boring to wait all that time for the same thing on&on....

BTW i didnt realize very well these so called automate-producing units, who is producing them ?
In C3C buildings can produce units. This process is called "autoproduction as this production is added to the normal production of a city. CCM has a very special way of doing this autoproduction so it is possible to have a bundle of different units for different civs and different times from one single building type. Autoproduction of units is not possible for former versions of Civ 3. The mod CCM only can be run with C3C.Is there any chance for limitation for the number of units in the game for example to 100 per country or 10 per city...?
Iam not getting the idea why u need 100/200/2000 units instead of 10/20 fighting each other..
Its useless, only the time for battle is increasing and the overall turn-time will be enormous...!
After u saw all combat animations it will be very boring to wait all that time for the same thing on&on....
Is the Public Beta CCM soon to be uploaded?
At present I´m fiddling with a new concept for the Civ 3-tradenet for random maps to cut down the turntimes for huge maps in the late stages of the game. If this should work the CCM civilopedia must be adapted to it.Will it be at Stormoverciv's site?
Will Earth map be on a Biq ?

Ok: 



=D It's going to be the longest two weeks ever.
Some days ago rhodie surprised me with 62 pages of text for the CCM civilopedia that of course will be incorporated to the game. Among the last testgames there were two freezes that are difficult to filter out, as these testgames were not in debug mod.
