As mentioned before workshop adds unhappiness, but Slave trade building should also do so.When I changed my government to a Republic I was confronted with a lot of unhappy citizens. Asking them what was causing that unhappiness the reply was 66% too crowded (understandable) but also 33% some improvement are annoying. That happened in turn 132, still in the "Ancient Empires" period. What improvements could be annoying?
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Slavery does not cause unhappiness, but does reduce culture.As mentioned before workshop adds unhappiness, but Slave trade building should also do so.
Thank you for reporting those errors!Workshop seems to be the only building in the first age to create unhappiness at two unhappy citizens, though this isn't noted in the Civilopedia. Curiously, International Telephone Cor. also makes one citizen unhappy in the city and it isn't noted in the Civilopedia, though I'm not sure if it's meant to cause unhappiness, since the rest of the 'annoying improvements' were mostly industrial.
a)Ships, as all other units, can be upgraded in every city when the upgrading prerequisites are met.re upgrading ships: am I correct in saying that only the city with the Dry Dock can do this?
This has nothing to do with CCM3. It seems you have accidentally enabled the Short Game Mode Elimination. Elimination is a victory condition. When this victory condition is enabled, any civilization that loses a city to an enemy is eliminated from the game. Once a player has been eliminated, all units, colonies, airbases, and cities belonging to that player are destroyed, becoming ruins until something new is built in that location. The Elimination victory condition can be enabled on the Player Setup Screen, the Multiplayer Setup Screen, and in the Editor.I have a general question...
Namely, what does it mean that if you lose a city to the enemy, you immediately lose the game?
At present TV stations are not in the game. On the other side there is one slot free in the techbox of the tech Space Flight. I think I should move the TV station to that tech with the next correction of the biq.I like the new paratrooper feature (para-drop and attack in the same turn), even though the stats of the units are not incredible they are very useful to eliminate remote island cities.
One question though:
According to the Pedia Hollywood wonder doubles the effectiveness of TV-Stations, which require the Mass Media tech. As Turkey Mass Media is no longer part of the tech tree - is the wonder description wrong or are there issues with the (turkish) tech tree?
Hi Wotan,Civinator
my friend
Hallo nach der Installation von der GOG civilization3 complete, habe ich den Flintlock Patch erfolgreich dazugegeben. Dann das Problem ein Spiel mit Schneckentempo. was habe ich falsch gemacht?
Mein alte Instalation deutsch lies sich ohne Ruckel spielen.
Hello, after installing GOG civilization3 complete, I successfully added the Flintlock patch. Then the problem was that the game was running at a snail's pace. What did I do wrong?
My old German installation played without any stuttering.
greeting
Wotan49
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Removing units messes up all kinds of stuff, including autoproduction, stealth attack, unit availability, and enslavement results, just to name a few.Civinator I didn't do anything with this tank specifically. But I removed Druid Monk Meso Hindu and other era 1 stealth units. Could this tank appear because of this?