This is a preview thread I'm starting for my Champions of Mystara mod.
I'll answer first a few quick questions that might be asked:
Is this mod based on the Dungeons and Dragons world of Mystara?
- Yes
Is this a modification of or scenario based on tjedge's Mystara mod?
- Except for the identical world on which it is based, no.
Why bother making a Mystara mod when one already exists?
- I started this mod long before I even joined CFC. It is based on my personal view of how the world of Mystara works and looks. It began as a personal mod for my friends and I because I thought, at the time, that it would be too large to even upload here. With the advent of the Warhammer mod and other huge mods, I discovered that I would be able to upload it here. Even though tjedge's mod was then under development, I wished to make the mod to my personal view of Mystara, and offer an alternative D&D Mystara mod for anyone who wishes to try it. I also owe it to the wonderful people that have created requests of mine to bring it to the CFC community which have helped me create this mod.
Why did it take so long? Is it an enormous mod?
- Although it will be a decent size, the majority of the reason it took so long was the interference of personal life with work on the mod, and an addiction to Final Fantasy XI
However, the mod has been restarted and restructured many times to its more final form on which I am now working.
Will I need to know all about D&D (Dungeons and Dragons) and the world of Mystara to play?
Hopefully not. Each nation in the world of Mystara is usually based either heavily or loosely on a real world nation or culture. It is possible to get a feel of the civilization just by looking at their leader, the city names, and civilopedia entry, by relating it to a real world country. Also, I have already included much in the civilopedia about Mystara, its other dimensions and planes of existence, and the immortals. Finally, the mod takes place at the beginning of civilization, so you won't just be thrown in with units you won't know how to use.
Will it have a predesigned map, or random maps?
To enable as much playability as possible, I chose to have a random map to start. I am hoping after the release of that, to work on scenarios with designed maps. The scenarios I'm hoping to create would be a 'Known World' map, a Glantri scenario, and a 'Test of the Warlords' scenario. I'll get into further detail on these when I'm ready to work on them though.
I hope all further questions will be answered as I add previews. They will be added from time to time, starting with the preview of civs below. Of course I welcome constructive criticism of anything previewed, as long as it is constructive.
I'll answer first a few quick questions that might be asked:
Is this mod based on the Dungeons and Dragons world of Mystara?
- Yes
Is this a modification of or scenario based on tjedge's Mystara mod?
- Except for the identical world on which it is based, no.
Why bother making a Mystara mod when one already exists?
- I started this mod long before I even joined CFC. It is based on my personal view of how the world of Mystara works and looks. It began as a personal mod for my friends and I because I thought, at the time, that it would be too large to even upload here. With the advent of the Warhammer mod and other huge mods, I discovered that I would be able to upload it here. Even though tjedge's mod was then under development, I wished to make the mod to my personal view of Mystara, and offer an alternative D&D Mystara mod for anyone who wishes to try it. I also owe it to the wonderful people that have created requests of mine to bring it to the CFC community which have helped me create this mod.
Why did it take so long? Is it an enormous mod?
- Although it will be a decent size, the majority of the reason it took so long was the interference of personal life with work on the mod, and an addiction to Final Fantasy XI


Will I need to know all about D&D (Dungeons and Dragons) and the world of Mystara to play?
Hopefully not. Each nation in the world of Mystara is usually based either heavily or loosely on a real world nation or culture. It is possible to get a feel of the civilization just by looking at their leader, the city names, and civilopedia entry, by relating it to a real world country. Also, I have already included much in the civilopedia about Mystara, its other dimensions and planes of existence, and the immortals. Finally, the mod takes place at the beginning of civilization, so you won't just be thrown in with units you won't know how to use.
Will it have a predesigned map, or random maps?
To enable as much playability as possible, I chose to have a random map to start. I am hoping after the release of that, to work on scenarios with designed maps. The scenarios I'm hoping to create would be a 'Known World' map, a Glantri scenario, and a 'Test of the Warlords' scenario. I'll get into further detail on these when I'm ready to work on them though.
I hope all further questions will be answered as I add previews. They will be added from time to time, starting with the preview of civs below. Of course I welcome constructive criticism of anything previewed, as long as it is constructive.
