stealth_nsk
Deity
I think we had this discussion on release already. Most of legacy paths are pretty natural, they don't bend gameplay in any way. Regardless of your playstyle, you'll be settling, buildings wonders, collecting resources, researching techs and so on.Right now, a major critique of the game is the boringly-similar Legacy Paths that are the same in every game and bend game-play into the same directions every single game.
Two exploration legacy paths related to distant lands are a bit less natural, but that's the problem of how distant lands are implemented, not legacy paths themselves.
Also, regarding those two legacy paths, they improve experience of peaceful players a lot exactly due to forcing specific actions. In Civ5 and Civ6 I, as a peaceful player, often ended up turtling on a limited territory pretty early, making further game boring. Now Civ7 forces me to get outside, stretch my empire and be ready for fight.