China - Qin Shi Huang Thread

So, you use the Great Wall to Turtle your early game, build the Ancient/Classical wonders but rush through it with the Eureka/Inspiration bonus, and then push out in the midgame?

I have to wonder how viable Wonders will be to get on the Higher Difficulties.

Not really. If you dedicate builders to the Great Wall, then you aren't to your Wonders. Or, if you're building more builders than anyone else to accomplish such a feat, then you're using hammers they'd be using on other things like troops or their own wonders or buildings.

Because essentially China has now been given 2 avenues for builder consumption that nobody else has. They've been given 33% more builders, but that doesn't sound like enough to automatically gain the ability to turtle and build multiple wonders. That sounds like maybe 1 extra wonder, or some extra tiles of Great Wall if you don't wish to dedicate extra hammers to builders than other players.
 
That is debatable to say the least.

To name a few:
-Great Wall of China
-Terracotta Army
-Forbidden City
-Mount Wudang structures
-Leshan Buddha
-Hanging temple Mount Hengshan
-Magao Caves
-Shi Bao Zhai Temple

Not that a similar list cannot be created for other Civilizations. Not comparing here, just saying that China's historical and current track record of building unique structures (a.k.a wonders) is quite impressive.

That's for sure, but since the bonus is for wonders in early game, I would have considered these:

https://en.m.wikipedia.org/wiki/Seven_Wonders_of_the_Ancient_World
 
UU possible confirmation of saltpeter resource?

Also, caught the GW tooltip - it's just +1 gold. Pretty meh, but considering we haven't seen a general gold-generating TI yet it could be handy (and if TRs are like BNW it means stronger international TRs).

God, I hope not. You're giving me terrible flashbacks to Civ III and somehow never having saltpeter
 
I can't believe no one's made a big deal about the fact that they put the picture in the video for a good ten seconds while discussing Qin. Most interesting part of the video for me.
 
I wonder if the Great Wall will have any effect on trade routes. If we want to trade with a civ on the other side of the wall, will the traders and their road go straight through the wall as if it wasn't there?

Probably, after all, walls have gates to let people get through them if the people in charge wants to let people through them. Any movement penalties would probably only apply to enemy units.
 
That's for sure, but since the bonus is for wonders in early game, I would have considered these:

https://en.m.wikipedia.org/wiki/Seven_Wonders_of_the_Ancient_World

I wasn't aware this particular bonus worked in a similar way to the "Monument to the Gods" pantheon, as in, it only applies to ancient/classical wonders.

I agree it makes little sense to assign it to China. I stand corrected.

I can't believe no one's made a big deal about the fact that they put the picture in the video for a good ten seconds while discussing Qin. Most interesting part of the video for me.

Not THE picture - as @nunor already pointed out in the Leader Bingo thread.
 
Double post, please delete. :blush:
 
what strikes me is that nobody has thought that improvements can be replaced by districts and wonders and maybe other improvements as well, so the GW doesn't really require so much planning as you think. Also I wonder if the +1 gold bonus isn't a per tile bonus?
 
I saw that:

the last bit of the wall that connected two separate parts into one
had +2 gold bonus in the tooltip text.

EDIT:
so I think the plus gold is for every tile individually
 

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I saw that:

the last bit of the wall that connected two separate parts into one
had +2 gold bonus in the tooltip text.

Good catch. I'm releaved to see they have an adjacency bonus with themselves.
 
I wonder if the Great Wall will count as a hill for the purpose of determining whether ranged units can shoot over the top. That would be very cool.
 
I wonder if it would behoove China to forgo exploration in order to mass produce Builders, a monument, and a few warriors to protect them. Then Builders Rush the Great Library for all the Ancient Eurekas.
 
A wall is nothing if it isn't garrisoned.
 
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