ParadigmShifter
Random Nonsense Generator
It's still a crime. War Chariots are the ducks nuts.
5) The Celtic leaders start with Mysticism and are both charismatic, so that's first crack at Stonehenge and free monuments per city.
Hunting is something I can do without. No worker stealing, my scouts seem to die far more often than my warriors, messes with my ability to build warriors for garrison duty until the medieval age. Also, cheap.
Who builds archers anyway.
Yea ok their UB is crap. (although it does sound good when you first see it. If only culture was more important after the early game). But how can you say the UU is below average? I'd say in the top 50% at least. Although I agree there is some disparity in UU's, in that most make marginal differences while a few can almost win you the game.
How many UU's would you say are better? I'd say about 10.
I honestly don't find protective all that useful for drafting riflemen. Between attacking musketmen with riflemen with a financial or philosophical leader and fighting drill 1, CG 1 riflemen vs other riflemen I would rather take the tech advantage. When you add in the fact that that period of warfare is basically a race for Steel and cannons, it favors the fast teching leaders even more.