choxorn 01: Low level training game

Did you started your SG ? I'll be happy to join
btw , Regent is like the minimum level to start improving your skill , because Chieftan is waste of your own time , the AI does'nt act even a lil' similar on other levels and if you would like to play on Deity soon , don't play Chieftan anymore ;)
 
Sure, why not goodsmell? We can use one more player. You're in. And the game hasn't started yet. We haven't even picked what civ we want to be, or the Land Mass, Water Coverage, Climate, Tempurature, or Geology.
 
What's your roster so far Choxorn?
Do you all want the best training civ or choose a civ based on your goal?
What victory do you guys want to acheive? Domination, Space, diplo, culture?
 
I forgot to tell you that my English is'nt that good , it'll be a lil' prob :))

Anyway I've an offer :
Continents 70% water , wet , normal , 4billions .
We can choose the Ottomans, Never tried to play as Ottomans maybe it'll be a challenge.
I guess we can run for Conquest victory .

choxom , don't you think to open a new thread when we'll start the SG ?
 
"Do you all want the best training civ or choose a civ based on your goal?" I suggest you do the opposite. Figure out your goal and chose a civ with no useful traits for that goal. If you play the best civ for the task, will you really learn how to win, or will you get dependant on having the attribute that helps (like being Babylonian for a cultural victory)?

Remember, you learn from winning and you learn from losing, but you learn different things.
 
Here's my vote for stuff:
Continents map, normal size, at least 70% water, temperate climate, temperate temperature, anything except for no barbs, random age, random civ., and random opponents.

Also, I'd leave all victory conditions enabled regardless of what condition we decide to go for. If we're taking votes for that already, I'd like to see a spaceship victory.

EDIT: I don't know what civs are poorly qualified for an SS victory, but I wouldn't mind playing at a disadvantage.
 
The best training civ is the Americans. They have many disadvantages. Can you guys tell me why?
 
choxom , maybe it sounds funny and foolish from my side
but I won't know if I won't ask , what MA and MPP means ?
 
Late UU is one of the reasons since you can't use a golden age as a crutch. Any others you guys can think of?
 
Bucephalus said:
Poor trait combination, and next-to useless U/U.
Yep that too so they don't give you advantages there either. The last I'll mention is there are no cheap buildings so you can't use that as a crutch either. Worker tasks will be to your benefit so you'll need to make sure these are effective worker moves.
 
Whomp said:
Late UU is one of the reasons since you can't use a golden age as a crutch.

Is that completely true? I was thinking that there is maybe a wonder combination that would trigger one; and I think that this would be a legitimate tactic to pursue from the point of view of training, co-ordinating the building of two specific wonders would be difficult.
 
Bucephalus said:
Is that completely true? I was thinking that there is maybe a wonder combination that would trigger one; and I think that this would be a legitimate tactic to pursue from the point of view of training, co-ordinating the building of two specific wonders would be difficult.
I think that's another crutch however what I'd like to see is an expansionist wonder combined with ToE and Hoover's. Have Hoover's launch you into your GA.

Which expansionist wonder will be the most valuable for a space win?
 
Remember that in some games a wonder trigger is not in the cards till around Hoovers. Sid level and some AW games at say AWE or AWDG. You just won't be building wonders.

So no real good way to trigger a GA for nearly three ages, can be rough. They have one trait I like a lot, but EXP is not it.
 
Well choxorn I guess we can start as soon as you decide the details ..
I like jclast's vote about civilization choice , we can random it , but I hope we won't get "Modern" civ , but anyway we can try ;)
 
Whomp said:
I think that's another crutch however what I'd like to see is an expansionist wonder combined with ToE and Hoover's. Have Hoover's launch you into your GA.

Which expansionist wonder will be the most valuable for a space win?

Wouldn't it be a waste of time to build them at all? A GA could be triggered anytime after flight with the U/U. I was speculating on getting one at an earlier time with the wonders.
 
Whomp said:
What's your roster so far Choxorn?
Do you all want the best training civ or choose a civ based on your goal?
What victory do you guys want to acheive? Domination, Space, diplo, culture?
Roster so far:
choxorn
cody the genius
jclast
kill fire
Bucephalus
goodsmell

AS for VC,
I don't really care. We can just can just try to acheive any condition we think we have a chance to do- as long as it's not histograph victory. Oh, and votes (Jclast's geo and water coverage votes I have made 70% and 4bil):

Landform:
Pang:0
Cont:2
Archi:0

Water:
60%:0
70%:2
80%:0

Climate:
Arid:0
Temp:1
Wet:1

Tempurature:
Warm:0
Temp:2
Cold:0

Geology:
3bil:0
4bil:2
5bil:0

Civ:
Random:1
Ottomans:1
 
Choxorn, I guess the whole roster inactive .
Ask them to post a votes , else our SG won't procceed or you've to start by votes for now , in case of civ I think you should decide ( I think random is good ) , and hmmm you've to decide about the Climate too . I guess you can vote for Temp cuz it's like "Average" but I prefer wet anyway.

Let's rock !
 
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