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Cities in Development (Obsolete)

Cities in Development (Obsolete)

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  1. Hectic

    Hectic Chieftain

    Joined:
    May 16, 2014
    Messages:
    7
    I'm getting tool tip errors when hovering over vanilla buildings like shrines or monuments. It gives me the path name to the Cities in Development EUI Override folder and 'attempt to call method (a nil value)' when I hover over one of the buildings. I'm using the CBP and the latest version of EUI. Anything I can do to fix this?
     
  2. Carinyc

    Carinyc Chieftain

    Joined:
    Jun 5, 2015
    Messages:
    20
    Location:
    United Kingdom
    We need to wait for JFD to update the compatibility files
     
  3. Hectic

    Hectic Chieftain

    Joined:
    May 16, 2014
    Messages:
    7
    Would using an earlier version of EUI fix this?
     
  4. dilophosaur

    dilophosaur Prince

    Joined:
    Dec 9, 2013
    Messages:
    506
    Rather not :(.
     
  5. morganiter

    morganiter Chieftain

    Joined:
    Aug 14, 2015
    Messages:
    7
    Does anyone have a mirror for version 44? Trying to revert to it but links dead and can't find it anywhere I search
     
  6. Skaz881

    Skaz881 History Major

    Joined:
    Dec 15, 2013
    Messages:
    1,349
    Location:
    Crystal Lake, Illinois, USA.
    Right now I think we'll have to wait until JFD updates to the latest CP.
     
  7. josephrandall

    josephrandall Chieftain

    Joined:
    Oct 10, 2015
    Messages:
    66
    Quick questions for running both this and Rise To Power at the same time.
    The download instructions say

    "Locate the Overrides folder in Documents\My Games\Sid Meier’s Civilization 5\MODS\JFD’s Cities in Development\Shared\Lua\UI\Overrides OR Documents\My Games\Sid Meier’s Civilization 5\MODS\JFD’s Rise to Power (v 12)\Shared\Lua\UI

    Open the Enhanced User Interface folder therein.

    Copy (do not cut) the contents of this folder, go back to the Overrides folder, and paste. Replaces the files as prompted."

    Just want to confirm - when it says "open the Enhanced User Interface folder therein" I'm taking the files from the EUI folder in the DLC folder and coping them either RtP or CiD Overwrites folder ?
     
  8. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
    Jul 9, 2015
    Messages:
    2,079
    I don't believe you have to do anything like that anymore; instead, download the Compatibility Files in the OP.
     
  9. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,129
    Location:
    The Kingdom of New Zealand
  10. josephrandall

    josephrandall Chieftain

    Joined:
    Oct 10, 2015
    Messages:
    66
    Heres the link to the instructions:

    https://jfdmodding.wordpress.com/general-modding/installing-mods/

    Step 3 covers it.


    So just to be clear, I should be running:

    (6a) Community Balance Overhaul - Compatibility Files (EUI)
    JFD's Rise to Power - EUI Compatibility Files (v 24)
    & JFD's Cities in Development - EUI Compatibility Files (v 44)

    While not deleting anything out of these files?

    I question it because both JFD files replace NotificationPanel and TechButtonInclude.
     
  11. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
    Jul 9, 2015
    Messages:
    2,079
    Yes, that is the setup
     
  12. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,129
    Location:
    The Kingdom of New Zealand
    v46:
    • Herbalist now increases Health on Flood Plains by +1.
    • Added Turns until GP spawns to the City View.
    • Updated UI files for the latest CP.
    • Horse Mill cost reduced to 200.
    • Can no longer train Settlers or Colonists during Plagues.
    • Fixed an issue wherein the AI did not receive Shackles from conquests.
     
  13. Mingel

    Mingel Warlord

    Joined:
    Apr 26, 2015
    Messages:
    192
    Location:
    Serbia
    Well it's nice to se that can no longer train settlers or colonists during plaques.I used that when i saw that i will lose citizens,plaque more than 10 turns.
     
  14. thunderbird_14

    thunderbird_14 Prince

    Joined:
    May 21, 2016
    Messages:
    326
    Location:
    Isles of Marble de Pilipinas
    No more exploits! (And I had not thought about it either :p)

    Anyways, great update :D
     
  15. Carinyc

    Carinyc Chieftain

    Joined:
    Jun 5, 2015
    Messages:
    20
    Location:
    United Kingdom
    Updated to version 46 but still getting the EUI bug. The compatibility files are still v44 however.
     
  16. pezmode

    pezmode Chieftain

    Joined:
    Jul 10, 2016
    Messages:
    1
    Same here, tried deleting the cache. Seems to work fine on previous CP though.
     
  17. BruceHuskyDamon

    BruceHuskyDamon Chieftain

    Joined:
    Mar 26, 2016
    Messages:
    60
    Gender:
    Male
    Location:
    Israel
    Hey JFD. I really need your help here. I'm having some problems, not sure what is the cause, here are the logs and stuff you need in a zip file attached to the post + a screenshot of the mod list, also attached.

    Thanks in advance, Husky :)

    Question: Are the EUI comp files not updated on steam, cause they seem to remain the same version for me all the time even as the mod it self gets an update.

    Already gave the attachments in Rise to Power forums so can't post them here again, they are over there, sry for the inconvenience
     
  18. Robynsegg

    Robynsegg Chieftain

    Joined:
    Feb 20, 2016
    Messages:
    37
    Location:
    Victoria, BC, Canada
    I can't seem to find an updated version of the Beta files? There is a regular version of Vox 6/15 but the Beta folder seems to be blank? Or are we just supposed to be using the regular CP now? Please advise.
     
  19. thunderbird_14

    thunderbird_14 Prince

    Joined:
    May 21, 2016
    Messages:
    326
    Location:
    Isles of Marble de Pilipinas
    As a rule of thumb, just download to the latest versions of the Patch, whether a beta or a regular release.
     
  20. Chrisy15

    Chrisy15 Flower, Beautiful

    Joined:
    Jul 9, 2015
    Messages:
    2,079
    Currently there is no beta, and instead you just want the latest version of the CP.
     
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