AbsintheRed
Deity
Just found a typing error at the German city north of cow in Switzerland: it´s Freiburg im Breisgau not Bresigau!
Are you sure?
I can't find it in anywhere
There are 4 entries, and all of them is Freiburg im Breisgau
Just found a typing error at the German city north of cow in Switzerland: it´s Freiburg im Breisgau not Bresigau!
How to edit the maps:
- Download and extract
- Run the file, you can do that by double clicking on it
- You can start the game with any civ, so even with Byzantium or France (you don't have to wait for the autorun), as only the signs matter
- Enter WorldBuilder, and switch to landmark mode (top left icon)
- Edit the landmarks (right click:remove, left click:add), you can play around with the map as long as you wish, only the landmark signs matter
- Save in WorldBuilder (WB save is needed, normal ingame save is not good), and upload the map back (the .py file is not needed)
General rules with the City Name Maps:
- Historical cities are always preferred, even if they are slightly inaccurate geographically
- Wherever possible, keep the same city name in a 2*2 tile area - to avoid the possibility of 2 cities with the same name
- We have to syncronize the maps as much as possible. So if 2 or more civs have the same tile on their city name maps, then that tile should be the same city
I took the English map! I more familiar with their geography/history rather than the Russians!
If you need revisions for Germany, I can do those.
And I was wandering what IOSI means!I can make Austria if needed!
They definitly could share a city name map! It would be just more work for one person! If 2phunkey4u absolutly wants to make the Austro-German-Prussian map I could also do France or Spain!
BTW I found a mistake as I started to work on the English map by mistake: It´s Ipswich, not Ipswitch!
If there is Portugal count me in, I think this won't take much time
And what about the Levant? I've never entered a crusade hunger with Portugal, so I'm not sure, but is the portuguese map of the levant accurate?
BTW what's the rule of the CNMs? We have the cities once onwed by the country with its name in the native language of the country. Is that all? Or do we have names for cities never conquered by such countries with names in their language as well?
I expect that if Portugal conquers London it'll remain London. But it could change to Londres (portuguese). If that's wanted I may take a look in the entire map for cities that have a portuguese version of it (surely this is not a big list, as only major cities normally have this translated version, Cambridge remains Cambridge for example).
Actually the german-austrian map is in a rather good shape
What's more important, it's in sync with the french-burgundian map
You guys can still check it of course, small improvements can always be done
Same for the portuguese map
It's totally synced with the spanish and cordoban map, Iberia was made by the same guy (actually France too)
Again, they seem pretty good to me, but you can of course check/improve them
I'll start at once. BTW, when Portuguese doesn't have a translation for the city, I just leave the field empty right? There are lots of places in the portuguese CNM that have names in other languages (Tours is an example). I think the one who did that had more work then he needed.
The places around the levant seem a lot confusing. I'd rather not change it now, maybe when there is a version in another CNM with the right positions. And what about big names? I've seen some in North Africa and the atlantic isles that are too big to be showed. Should I shorten them?
How to edit the maps:
- Download and extract
- Run the file, you can do that by double clicking on it
- You can start the game with any civ, so even with Byzantium or France (you don't have to wait for the autorun), as only the signs matter
- Enter WorldBuilder, and switch to landmark mode (top left icon)
- Edit the landmarks (right click:remove, left click:add), you can play around with the map as long as you wish, only the landmark signs matter
- Save in WorldBuilder (WB save is needed, normal ingame save is not good), and upload the map back (the .py file is not needed)
General rules with the City Name Maps:
- Historical cities are always preferred, even if they are slightly inaccurate geographically
- Wherever possible, keep the same city name in a 2*2 tile area - to avoid the possibility of 2 cities with the same name
- We have to syncronize the maps as much as possible. So if 2 or more civs have the same tile on their city name maps, then that tile should be the same city