City Name Maps

Just found a typing error at the German city north of cow in Switzerland: it´s Freiburg im Breisgau not Bresigau!

Are you sure?
I can't find it in anywhere
There are 4 entries, and all of them is Freiburg im Breisgau
 
So, city name maps
I suppose if anyone voluteers, he/she wants to play around with a given civ

Thus the easiest thing would be, that I upload here some city name maps (signs on the current map, only for the given civ), which you can easily edit in the WorldBuilder
Then save and reupload the new WB file here, which I will convert back to python

When there are enough changes, I will fine-tune the different maps with Caliom's tool
 
The most needed civs are Ottomans, Byzantium, Arabia, Kiev, Moscow
Also some parts of Bulgaria and all crusading civs' city names on the Levant
Of course any civ's map can be improved
Just tell me here if you are willing to look at some of the civs, and you will get the file
 
Oh and one more very important thing:
Now I consider the map final for the 1.x series.
No huge mistakes on it, just some smaller inconsistencies with size or distance on some places. But that's unaviodable because of the way it was built up.

So no more map changes, apart from a couple very small 1 tile changes if it's needed for balance (straits, etc), and maybe some resource rearrengements (but that doesn't affect city names that much)
Thus you are not doing this unnecessarily, just to realize later that the map will change again, and all your work will have to be redone.
 
First 2 maps for IOSI, England and Muscovy:
How to edit the maps:
- Download and extract
- Run the file, you can do that by double clicking on it
- You can start the game with any civ, so even with Byzantium or France (you don't have to wait for the autorun), as only the signs matter
- Enter WorldBuilder, and switch to landmark mode (top left icon)
- Edit the landmarks (right click:remove, left click:add), you can play around with the map as long as you wish, only the landmark signs matter
- Save in WorldBuilder (WB save is needed, normal ingame save is not good), and upload the map back (the .py file is not needed)
General rules with the City Name Maps:
- Historical cities are always preferred, even if they are slightly inaccurate geographically
- Wherever possible, keep the same city name in a 2*2 tile area - to avoid the possibility of 2 cities with the same name
- We have to syncronize the maps as much as possible. So if 2 or more civs have the same tile on their city name maps, then that tile should be the same city
 

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I took the English map! I more familiar with their geography/history rather than the Russians!

No, sry for the confusion
I uploaded the English and Muscovian maps for iOnlySignIn (IOSI)
Actually he already sent me an updated version of the English map

Anyway, you can pick any civ you like, not just these two
To be more precise: any civ, apart from these two ;)
 
If you need revisions for Germany, I can do those.
 
If you need revisions for Germany, I can do those.

And I was wandering what IOSI means! :D I can make Austria if needed!

Alright, but of course these 2 maps are very closely related
Do you think these two civs could share a totally same city name map?
There might only be some spelling differences, right?
Also, if Prussia is added, then it will also get the same map
 
They definitly could share a city name map! It would be just more work for one person! If 2phunkey4u absolutly wants to make the Austro-German-Prussian map I could also do France or Spain!
BTW I found a mistake as I started to work on the English map by mistake: It´s Ipswich, not Ipswitch!
 
They definitly could share a city name map! It would be just more work for one person! If 2phunkey4u absolutly wants to make the Austro-German-Prussian map I could also do France or Spain!
BTW I found a mistake as I started to work on the English map by mistake: It´s Ipswich, not Ipswitch!

Actually the german-austrian map is in a rather good shape
What's more important, it's in sync with the french-burgundian map
You guys can still check it of course, small improvements can always be done

If there is Portugal count me in, I think this won't take much time

Same for the portuguese map
It's totally synced with the spanish and cordoban map, Iberia was made by the same guy (actually France too)
Again, they seem pretty good to me, but you can of course check/improve them
 
And what about the Levant? I've never entered a crusade hunger with Portugal, so I'm not sure, but is the portuguese map of the levant accurate?

BTW what's the rule of the CNMs? We have the cities once onwed by the country with its name in the native language of the country. Is that all? Or do we have names for cities never conquered by such countries with names in their language as well?

I expect that if Portugal conquers London it'll remain London. But it could change to Londres (portuguese). If that's wanted I may take a look in the entire map for cities that have a portuguese version of it (surely this is not a big list, as only major cities normally have this translated version, Cambridge remains Cambridge for example).
 
And what about the Levant? I've never entered a crusade hunger with Portugal, so I'm not sure, but is the portuguese map of the levant accurate?

I planned to update the Levant for all crusading civs
It's relatively quick and easy to do it at once
But you can do it for Portugal in advance, sure

BTW what's the rule of the CNMs? We have the cities once onwed by the country with its name in the native language of the country. Is that all? Or do we have names for cities never conquered by such countries with names in their language as well?

I expect that if Portugal conquers London it'll remain London. But it could change to Londres (portuguese). If that's wanted I may take a look in the entire map for cities that have a portuguese version of it (surely this is not a big list, as only major cities normally have this translated version, Cambridge remains Cambridge for example).

Sure, you can add those too
Any spot can get a portuguese name, if it's fairly well known
 
Actually the german-austrian map is in a rather good shape
What's more important, it's in sync with the french-burgundian map
You guys can still check it of course, small improvements can always be done

Same for the portuguese map
It's totally synced with the spanish and cordoban map, Iberia was made by the same guy (actually France too)
Again, they seem pretty good to me, but you can of course check/improve them

Oh, I forgot to mention something important
Most maps were made before the special chars from Latin-1 were enabled in the mod
You guys can update all names to have all Latin-1 characters in them: http://en.wikipedia.org/wiki/ISO/IEC_8859-1
Most parts of the german/austrian map are probably already updated, but the spanish and portuguese maps are not
In fact, only some of the hungarian and german names were updated as a test, all the other countries are without them currently
 
Alright
@Spirictum: here are the spanish and portuguese maps
@simplicissimus and 2phunkey4u: will update the german and austrian maps tomorrow, need to fix something first
 

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I've just realized that seeing the CNM of Portugal (Milao/Milão, Jerusalem/Jerusalém, Leao/Leão, Genova/Gênova, etc.).

I'll start at once. BTW, when Portuguese doesn't have a translation for the city, I just leave the field empty right? There are lots of places in the portuguese CNM that have names in other languages (Tours is an example). I think the one who did that had more work then he needed.

The places around the levant seem a lot confusing. I'd rather not change it now, maybe when there is a version in another CNM with the right positions. And what about big names? I've seen some in North Africa and the atlantic isles that are too big to be showed. Should I shorten them?
 
I'll start at once. BTW, when Portuguese doesn't have a translation for the city, I just leave the field empty right? There are lots of places in the portuguese CNM that have names in other languages (Tours is an example). I think the one who did that had more work then he needed.

Not really
AFAIK he made a spanish map first, and converted that to a portuguese map as well
So he just left those there
And Tours in on the spanish city name map, because if Cordoba conquers it, the name will change to it's arabic/cordoban name.
If Spain reconquers it but doesn't have a name for the spot, it will remain with that cordoban name

The places around the levant seem a lot confusing. I'd rather not change it now, maybe when there is a version in another CNM with the right positions. And what about big names? I've seen some in North Africa and the atlantic isles that are too big to be showed. Should I shorten them?

Alright, leave the Levant
Leave the long names as well, for now
 
German/Austrian/Prussian city name map attached
How to edit the maps:
- Download and extract
- Run the file, you can do that by double clicking on it
- You can start the game with any civ, so even with Byzantium or France (you don't have to wait for the autorun), as only the signs matter
- Enter WorldBuilder, and switch to landmark mode (top left icon)
- Edit the landmarks (right click:remove, left click:add), you can play around with the map as long as you wish, only the landmark signs matter
- Save in WorldBuilder (WB save is needed, normal ingame save is not good), and upload the map back (the .py file is not needed)
General rules with the City Name Maps:
- Historical cities are always preferred, even if they are slightly inaccurate geographically
- Wherever possible, keep the same city name in a 2*2 tile area - to avoid the possibility of 2 cities with the same name
- We have to syncronize the maps as much as possible. So if 2 or more civs have the same tile on their city name maps, then that tile should be the same city
 

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