City Names Feedback Thread

Yeah I was worried that might have happened, looking forward to the update.
 
Started looking into this and just wanted to let you know that this format works well for me, thanks for bearing with my requests for changes. I am working my way through the suggestions now.
Code:
TBN: Kerri
X:80 Y:36
NSV:3

Added some pre-Islamic cities, following the bellow pattern:

lrbiklb (Egyptian; Nubian)
Araba (Latin)
Wad ben Naqa (Arabic)
One question about this - is the Egyptian/Nubian name intentional or a typo? Is it meant to be a lowercase "l" or is there a letter missing?
 
Euesperides shouldn't be a thing in the 600AD scenario, but instead named Berenice:


After the marriage of Ptolemy III to Berenice, daughter of the Cyrenean Governor Magas, around the middle of the 3rd century, many Cyrenaican cities were renamed to mark the occasion. Euesperides became Berenice and the change of name also involved a relocation. Its desertion was probably due to the silting up of the lagoons; Berenice, the place they moved to, lies underneath Benghazi's modern city centre. The Greek colony had lasted from the 6th to the mid-3rd centuries BC.
...
Berenice prospered for most of its 600 years as a Roman city; it even superseded Cyrene and Barca as the chief center of Cyrenaica after the 3rd century AD.
...
Berenice suffered enormous damage during the Vandal invasion.
There was a brief period of repair when the Eastern Roman Empire took control of Berenice in the 6th century and the city came under the rule of Justinian I. According to Procopius, Justinian rebuilt the walls of Berenice and also built a public bath.


Also, debatable if it shouldn't be included in the Arabian flip zone (although doing so would unfortunately wreck my 2-turn reconquest of Egypt blitz strategy), or even exist as a city at all:

In the year 642, the Treaty of Alexandria was concluded between 'Amr ibn al-'As and the Patriarch Cyrus, the last Byzantine governor of Egypt, ratifying the conquest of his territory by the Arabs. Shortly thereafter, on 17 September 642, the last Byzantine garrison evacuated Alexandria. But Amr ibn alAs, the conqueror of Egypt, thought it necessary to annex Cyrenaica as well. Since the last reorganisation by the Emperor Maurice (582-602), Cyrenaica had in fact belonged to the province of Egypt, as had Tripolitania. 'Amr marched on Cyrenaica at the beginning of 643, and seized it almost without meeting any resistance. He found neither Greeks nor Byzantines to oppose him, only Berbers of the Luwata and Hawwara groups. These, surrendering, agreed to pay an annual tribute of 13,000 dinars, which henceforth constituted part of the tribute payable by Egypt. By then Berenice had dwindled to an insignificant village among magnificent ruins. It began to be known by its Arabic name Barneeq.

 
Just noticed a small mistake on the newly added city names.

The Portuguese (Parahyba) and Spanish (Filipeia) names for the Brazilian city of João Pessoa (which received its current name in the 1930s) were added to the Danish city of Frederiksstad. The reason is probaly because the city is also called Frederikstad in Dutch, the same name of João Pessoa during the Dutch Brazil, and that the Dutch love giving the same name for their cities - the Niew Amsterdams in the US, Brazil, and Guyana say much about it! :lol:
 
Those issues were fixed like a year ago... What version are you looking at?
 
More city name suggestions, this time for Anatolia. I did my best to expand the list, particularly with Hittite, Assyrian, Arabic, and pre-Ottoman Turkish names.

I also noticed that the Hittites and Turks, in particular, could use some minor tweaks on their settler maps in Anatolia. Is it better to include these suggestions here, or should they go in the Suggestions and Requests thread?
 

Attachments

Thanks. Either way is fine.
 
Oh, wonderful. So here is the list (it grew a little from the mentioned original tweaks):

Spoiler :

1762212396607.png


Hittites:
Besides their spawn tile, they only have higher settler values in northern Syria and southeastern Turkey - which is fine from the point of view of the Hittite Empire and its Neo-Hittite successor states. The suggested changes would also encourage a westward expansion, hopefully making the early Greek game even more interesting.
  • Tarhuntassa (Ikonion tile) — served as a Hittite capital for a period, and later remained an important regional center. Later relocated to Ikonion, another historically important city. Settler Value: 5
  • Apasha — Hittite name for Ephesus, capital of the Arzawa kingdom and later a Hittite regional administrative center. Settler Value: 5
  • Kanesh (Mazaka tile) — another early Hittite capital, famous for its archives and for hosting an Assyrian trade colony. Could also be included in their settler map to represent their incursions on the area. Settler Value: 5
  • Wilusa — Troy; a regional center that initially opposed but later joined the Hittites. And would let'us have Homeric sagas! Settler Value: 2
Turks:
Currently, the settler map only encourages cities in Central Asia. This is historically appropriate for their homeland, but adding some settler values in historical Anatolian lands could be interesting.
  • Konya / Darülmülk — capital of the Seljuk Sultanate of Rum. Settler Value: 10
  • Karaman / Larende (Silifke tile) — capital of the Karamanid Beylik, the largest and most powerful before the rise of the Ottomans. Settler Value: 3
Persians:
They currently only have Sardis in Anatolia on their settler map. While this is reasonable, given the lasting Persian presence and influence, here are a few more suggestions:
  • Tarsus — satrapal capital during the Achaemenid Empire. Settler Value: 5
  • Mazaka — another satrapal capital during the Achaemenid period and later of the Helleno-Iranian Kingdom of Cappadocia. Settler Value: 5
  • Pteria (Gangra/Hattusa tile) — regional capital during the Median Empire and site of a famous battle in the Persian-Lydian War. Settler Value: 3
  • Daskylion — another satrapal capital. Settler Value: 3
  • Amisos — capital of the Helleno-Iranian Kingdom of Pontus. Settler Value: 3
Celts:
Make Galatians come true!
  • Ankyra — Settler Value: 5
 
Oh, and if I may jump in with a thingie? I don’t really know what I think about the result of this observation, so I’ll just share it here. The issue is, naïvely, I have a feeling that the Greeks settle Ionia too rarely. It was, after all, a hugely historical relevant area for their civilization (looking at you early Byzantion), the birthplace of a number of great philosophers, scientists, and home to 1.5/4 Greek UHV wonders (I’m counting Rhodes as half, yeah).

There are, of course, issues though. Asia Minor is where the Sea Peoples are active, and whenever I settled the second Greek initial settler in Ionia, they’d attack. I have a lot of doubts it is a good way of playing, even though historically accurate. Also, settling in Ionia can potentially lead to conquest by other civs, and it’s not like it never happens as of now.

I ran eight Roman starts to see where the Greeks would settle their 4–5 initial cities, and these are the results I got:
Athens, Byzantion, Pella: 8/8
Crimea (Khersonessos, Pantikapaion): 5/8
Ephesos: 2/8
Epirus (Epidamnos, Ragousa): 2/8
Italy (Kroton): 1/8
Cyprus (Salamis): 1/8

And, well… naïvely I’d say that I’d rather the Greeks colonize the Mediterranean more often than the Black Sea. On the other hand though, I don’t know if I really want to see this as a problem. But maybe it is.

I think seeing the Hittites settling Ionia, and giving the Greeks the potential to conquer a city from them, would be really interesting. In that case too, though, I’d believe having the Greeks themselves more likely to settle there would be good, having in mind the starts where the Hittites don’t spawn – like the Roman start.

So, idk what I’d really want to see, but maybe (hopefully) there can be some use in this information.
 
I agree that the Greeks are too focused on settling the Black Sea.
 
Played a Rome-into-Byzantium game, and noticed Dyrrhachium had some weirdness going on.
Base name is Epidamnos. Under Roman control it becomes Dyrrhachium, then on switch to the Byzantines it reverted to Epidamnos and changed again to Dyrrhachion entering the medieval era. Checked the code, and indeed — as Byzantium uses Greek names, it has a harder time making up its mind. I don't remember having the same problem with Pella => Thessalonica => Thessalonikeia, so maybe it should get the same relocate treatment if captured by the romans ?

I also had Nisibis become "Antiokheia tis Mygdonias", which would be valid for Seleucid times but not for Byzantine ones. Though admittedly the incoherency is resolved with the Arab flip.

Speaking of Byzantine city names, their 600 start has them holding the Messana city tile, but it is named Syrakousai instead. Syrakousai would be more accurate as the big Greek/Roman/Byzantine place in Sicily — it was the capital of the province and the largest city of the island right until the arabs sacked it — but in game it is not often settled, and the plot is occupied by ressources.
 
Speaking of Byzantine city names, their 600 start has them holding the Messana city tile, but it is named Syrakousai instead. Syrakousai would be more accurate as the big Greek/Roman/Byzantine place in Sicily — it was the capital of the province and the largest city of the island right until the arabs sacked it — but in game it is not often settled, and the plot is occupied by ressources.
Both those tiles get named after Syracuse if settled (as only one can be) - my guess is having the city where it currently is is tied to balance, but idk
 
Yes, this is a slight geographical inaccuracy. Syracuse should be on the western side of the island, but that tile should contain the Wheat so that it is in reach of Carthage and encourages them to control Sicily.
 
South-east rather, no ? Current Sicily has three tiles : Palermo, Messana and Syracuse. Palermo is the Wheat tile for Carthage, Messana is the current preffered settling spot, and Syracuse has Olives => Citrus.
I don't know if swapping those from the Syracuse tile to the Messana one and adjusting the settler maps would change much for gameplay in the ancient-classical era. The Messana tile does have hills going for it (and does not need any culture to access the coastal Dyes), but if either are an issue, settling on the hills in Calabria would still be an option for Carthage.

The only other problem I could see is if the Greeks had settled Syracuse, had it expand culture enough to block the second tile of water southwards, and refused Open Borders (I never saw them do it when playing Phoenicia, but... could happen I guess) — this would make for a massive delay in settling Carthage (or, more likely, force a short war).
 
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