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City State Balance Mod 1.1

Joined
Aug 12, 2011
Messages
656
OneLeggedRhino submitted a new resource:

Non-Overpowered City States Mod - Makes city-state bonuses in line with other modifiers.

Summary

Sets city-state bonuses to 1/1/2 (at 1/3/6 envoys), in line with other modifiers.

Note: The City State panel still displays the old values. Not sure where to change that. Check your city's production though, the bonus is 1.

Installation

Unzip into "..\Documents\My Games\Sid Meier's Civilization VI\Mods"

Select the mod under "Additional Content" and start a new game.

Reasoning

City state yields overwhelm a city's other modifiers, especially in the...

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Thanks for this. It doesn't seem to do anything to Gold city-states though. Lisbon is next door in my game but it still provides 4/4/8 gold per turn. (The only mods i have active are your mod and the "No Free Envoy" mod.)

edit: Actually it does work, it just doesn't change the text that says +4 gold. (The first time i load Steam the text is right, but if i reload a game it reverts to the original text. Probably nothing we can do atm.)
 
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