civ 3 players will not move on

C3C is a perfect gem, Civ4 is wooden token :D
 
Civ 4 is a newer game. Newer games are almost always better than the old. In this Case it is better than the old, If i spent the time listing the positives about civ 4 and the negitives in civ 3 we would all be 100 years old :old:

Not necessarily. Just because the game was released in 2007 doesn't make it better if it was released in 1991. Pong is better than 3D Pong, but 3D Pong is newer. Battlefield 1942 is better than Battlefield 2142, but Battlefield 1942 is older. Just because the graphics are better (and they're not in the Civ IV vs. Civ III battle - the Civ IV graphics look like they're made for 'mentally challenged' gnats) doesn't mean the game is better. Civ IV has many positives, but it also has many negatives, one of the bigger ones being the lack of an editor, which is a problem of modders, which is what most of the C3C crowd here is. C3C has many negatives, but it does a lot of things, especially war, better than cIV. In fact, I'd prefer a Civ IV with C3C graphics. They look more professional, and don't look like they're made for children.

Also you have the Fall from Heaven II mod downloaded over 93,000 times. Is there a civ3 mod that been downloaded anywhere close to this number?

It's really hard to tell because of the lack of a database for so many years on CFC. I'd assume DYP/RAR, Rhye's of Civilization, and Global WW2 are somewhat near, if not much higher, than this number. TCW should be approaching this number, and mods like LOTM and SOE could surpass this mark. Mods in Civ III are much more complete than mods in cIV. Fall From Heaven looks great, but there are many parts that the team still has not finished. Many mods for C3C have been completed.
 
It's really hard to tell because of the lack of a database for so many years on CFC. I'd assume DYP/RAR, Rhye's of Civilization, and Global WW2 are somewhat near, if not much higher, than this number.
On RAR site shows 29481 downloads.
 
On RAR site shows 29481 downloads.

Your right Fall from heaven takes up a large chunk of Civ4's C+C traffic. It is a great breakthrough in mod acheivement. In fact its the best mod to ever come out of modding

WHy? Cuz Fall from Heaven was changed so radically that it formed into a entirly differant game :eek: Its like getting a complete brand new game for free! Heres the thing though, its nothing remotly civ like so how can this be a benfit to true civfans? :confused:

To me fantasy and civ are seprate entitys. Don't tell that to Warjammer fans but even their you have a concept that fits somehwat along the lines civ3 format with a bit of Heros of MnM 3 thrown in (spawning relience greatly increased) Its not a sepreate adventure type game with Diablo like charteristics to individual units among other wide base of fanatsy elements which focus on how far FFH has evolved.

All im saying is its deceiving to count that great work done by a shining firaxis employee as a boost to the Civ4 modding concept as per say.
Its an totaly seprate game so you mine aswell go pick up diablo or some other cool adventure title and say its like CIv but more in a FFH way :cool:
 
@T.A.JONES (and other fanatical Civ III dinosaurs):
You can keep repeating the same old nonsense, refuse to give yourself a chance to discover just how much cIV really have to offer and keep playing Civ III to infinity for all I care - it still wont make the nonsense you are spewing true and the loss is entirely on your side.

So please ... go play Civ III instead of reposting drivel (on a cIV thread of all places) that noone here really cares about.

But I am done with this 'discussion', so feel free to commence your ranting and rambling anyway if you want (and I am guessing you do).

Apparently the OP (a Civ4er?) cares about it.
 
the OP left this thread a long time ago and so should the rest of us. this thread has disintigrated into the usual civ3 v civ4 bull. face it some like 3 and some like 4 and all the discussion, and i use the term loosely here, in the world isn't going to change the hard headed attitude of some on this board. they are both good games. each has its plusses and minusses.
 
We must be reading the OPs post differently then. To me it seems that what the OP cared about when starting this thread was to get some advice on how to get his friend to play cIV with him.

Could be. He had several of them. I just picked up where the conversation had turned into which was better.

EDIT: The title of the OP sort of drew me in to check it out in the first place.
 
@ TA Jones
I would say you arguments have really hit an all time low lately and not civ4 mods.

I never said the mods were bad I said tech complaints are eroding them. :)
First take a look at the last full page of one of the greats Total Realism the double you pleasure mod of civ4

Or how bout The 2nd mod I drew out of the pile mainly for its large page number MaX Riga MOd ANother promising work . Not being sarcastic again, its Firaxis fault that tech issues are leaving the 4um's C+C hobby in doubt

On the main front you got to many posts (compared to civ3) talking about tech problems or patch complications. Some poor guy can't play large maps, some guy is getting CTD and some guy just cant get it to start. Its a reoccuring plague that spread across the entire forum.
Now lets flip to 'Rise n Rule', or much bigger Bigger 'Balancer Reloaded', 'Anno', or 'MEM'. You think these will be gettin basted with the same average of tech complaints to constructive critisms or missing/ EASILY FIXABLE mistake reports?

The numbers in the tech forum don't lie nether do these voices in the mod forums. Its easy to see the underlying theme carrys through to the modding sector and why wouldn't it?. THe resources are being put to the max on majority of systems that you yourself ;) admitted are not up to proper optimization from the beginning
 
Smiddy said:
I guess you had to nitpick something else about civ4 since now you can no longer claim you can play with more civs with civ3 than with civ4.
What? You say bringing up the massive increase in the amount of tech related congestion Civ4 has expierenced vs civ3 and in only a fraction of the amount of time, is nit picking?.
Sure whatever. But to my original point, if Civ4 ever outshines civ5 in the 'keep it alive' category (aka modding) monthes after its 2nd Xpak hits shelves, then Im sure it will be a reasonable gesture to allow this fact to be shared in a thread where the event relates. Like how bout say, "Older Games are Worse Then the Newer " ?


OK now about this pent up jeolousy you say Im having over the fact Civ4 utilizes more Civs on a map then civ3. Im I right this is what you say IM so mad about? lol..oh g.

Ok mybe if you can show me how fast your 34 civs handle on a massive map, mid-late game with a few hundred trades flying by here and there you might be able to convice me IM missing out. :D


For now I'll stick to rapid fast empire size maps with my choice 20-25 civs clocking in on a breeze. Fully tuned with a 1000 UNITS flavourfied, extra improvements, resources, Custum SOUNDTRACK wonders and techs and no slowdowns cept when I want them. (planted war reporters catching AI vs AI footage for Casulaty intel reports)

Heres my demo: wheres yours?
 
WHy? Cuz Fall from Heaven was changed so radically that it formed into a entirly differant game :eek: Its like getting a complete brand new game for free! Heres the thing though, its nothing remotly civ like so how can this be a benfit to true civfans? :confused:

To me fantasy and civ are seprate entitys.

...

All im saying is its deceiving to count that great work done by a shining firaxis employee as a boost to the Civ4 modding concept as per say.
Its an totaly seprate game so you mine aswell go pick up diablo or some other cool adventure title and say its like CIv but more in a FFH way :cool:

Might this be your problem? Anything that does not look or play or smell like your blessed Civ III is not worth beeing called Civ and is of no benefit for Civfans at all???
Is that so??? A game that has made human/technical progress and evolution the very center of it's gameplay! But nevertheless anything that might evolve from Civ III into something different is not beeing worth beeing called Civ? Come on, that position is SO ... well, sorry, narrow minded.
I think, the modability of Civ is one of the greatest features and achivements of the whole franchise and maybe of the whole gaming industrie. This game is so open, you could programm Pacman with it. I like that! It's thrilling to think about what other possibilities enthousiast will come up in the near future! I prefer a handfull of good mods that really mod the game into something different (FFH, Final Frontier!) over thousands of Civ III Clones with preset map and three new units. But yeah, I forgot: it does not look or smell like Civ III, so it must be rubbish.
Bottom line: I always thought 'Civ-Fanatics' to be a winking exaggeration. Obviously for some it's not. And now rip me to shreds if you like... :lol:
 
I never said the mods were bad I said tech complaints are eroding them. :)
First take a look at the last full page of one of the greats Total Realism the double you pleasure mod of civ4

Or how bout The 2nd mod I drew out of the pile mainly for its large page number MaX Riga MOd ANother promising work . Not being sarcastic again, its Firaxis fault that tech issues are leaving the 4um's C+C hobby in doubt

On the main front you got to many posts (compared to civ3) talking about tech problems or patch complications. Some poor guy can't play large maps, some guy is getting CTD and some guy just cant get it to start. Its a reoccuring plague that spread across the entire forum.
Now lets flip to 'Rise n Rule', or much bigger Bigger 'Balancer Reloaded', 'Anno', or 'MEM'. You think these will be gettin basted with the same average of tech complaints to constructive critisms or missing/ EASILY FIXABLE mistake reports?


talking about localization, do you know how it was handled in civ3?
Each language had different unit folders and files, named after the translated name instead of keeping the english name.
This means that english mods are not compatible with german, french, spanish, italian etc. versions of civ3. And vice versa.
If you say there were less problems at that time you're ignoring a big part of them.
 
talking about localization, do you know how it was handled in civ3?
Each language had different unit folders and files, named after the translated name instead of keeping the english name.
This means that english mods are not compatible with german, french, spanish, italian etc. versions of civ3. And vice versa.
If you say there were less problems at that time you're ignoring a big part of them.

IN response to your 1st line No its admitably so. I must be humble in your presence bad thing is that takes more explaining Rhye :sad:


Im sayin the problems this time seem to be more severe. Please read the link I posted of smidlee showing the limits of 32bit and its cause on CIv4 modding(taking it to extremes)
Tell us all what you think for thats what I base my assumptions of Civ4's post counts being of higher freqency in relation to tech complaints. I think its only Civ4 where you have seen the type invade the mod arena in significant numbers therefor putting a positive user rating in doubt.(if takin in lump sum) Hell before they went 3d it was the ever annoying ""missing pedia icon:****" message that kept cropping up in threads. Atleast here it could be fixed for the next user, thus acting like a machine for end use qualty.

THis other type of crap I point to is out of everybodys hands. It takes a lot of moola and thats why its cutting in to postive feedback or letting Civ3 stay alive competive with its smooth operative appeal...AGain these factors make a unprecedented situtation one most uniquie to CIv2 vs Civ3

THis time the problems come at large cost to the consumer to eleviate but mybe your right if your saying they were every bit as frustrating.

You will find me on one of the ref'ed mods paying my respects months ago. When I tried to play on a 'large map with only 8 civs It crashed. The slowdown leading up to was worse imo. My specs were only 756mb and 2.0gz Radeon 955o 128mb during this time but what If I wanted to play 20 civs on an over default huge? I would assume that choice would be fatal knock out for a computer much better then this

@GPS I'll get to yours in around 12h. I guess unlike some Ive got to work so this guy takes precedent :p
 
No?

(10 chars)

If you read my post I referrred to graphics, ie game unit figures (more realistic) and terrain (cleaner, simpler). I never mentioned leaderheads. Nobody plays cause they like a leaderhead, do they? And are the ones
in BTS any improvement?

And I haven't given up on scenarios either. Your RFC was fun if frustrating.
It's just that Civ3 and Civ 2 had more and mostly better scenarios.
In short, some of us play games cause they're fun,
not cause they're pretty!:)
 
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