The Pyramids and Sistine Chapel are in as wonders.
Cultural victory comes from unlocking a certain of social policies, and social policies stack on top of one another instead of having to switch policies like we currently do in Civ IV.
Diplomatic Victory - same as before with winning the UN election and city states are allowed to vote, If a city-state is conquered, if it is liberated, that city-state is guaranteed to vote for the liberator in the UN election.
Siege weapons must be 'set up' prior to firing ranged attacks.
There are three types of city states, maritime, cultured, and militaristic. They can only be allied with one Civ at a time, grant all their resources to that player and will join wars with their ally.
The Slider is gone, most science come from specialists and some improvements give science.
The Harbour building gives +25% production when building naval units.
Cultural victory comes from unlocking a certain of social policies, and social policies stack on top of one another instead of having to switch policies like we currently do in Civ IV.
Diplomatic Victory - same as before with winning the UN election and city states are allowed to vote, If a city-state is conquered, if it is liberated, that city-state is guaranteed to vote for the liberator in the UN election.
Siege weapons must be 'set up' prior to firing ranged attacks.
There are three types of city states, maritime, cultured, and militaristic. They can only be allied with one Civ at a time, grant all their resources to that player and will join wars with their ally.
The Slider is gone, most science come from specialists and some improvements give science.
The Harbour building gives +25% production when building naval units.