Add three new concepts for military action:
- Combined Arms Army
- Naval Fleet
- Air Armada
Problem:
At present the 1 UPT severly restricts - arguably kills stone dead - one of the oldest military principles of all time - concentrate forces at the critical moment/key terrain.
Justification:
- In Civ IV the Stack of Doom was way in the other direction, and rightly efforts went into getting rid of it, I suspect more by co-incidence of the intro of 1 UPT, but its removal has been by well received by a large portion of Civ players. We now have the opposite, concentration is artificially constrained.
- The three concepts above allow an element of concentration of forces, instead of some polite "ok you go next" beggar man's turn of attacking. Within each of the broad concepts there is enough latitude to allow devs to control outlandish silly concentrations by limiting the make up and useage of them, players get to use what they have if they get them concentrated in time, and it emulates a standard military principle and method of force concentration.
There is no knock back to production, as its designed to use what you have, so will not detract from the Civ V apparent intent of simplifying a number of processes. Movement problems of multiple units goes away, movement across water becomes more acceptable - beneficial effects are long and many.
Regards
Zy