Howard Tafty
Minister-Chairman
Any chance we can do civs from sources like Kaiserreich and A Man in High Castle in the future?
Niao said to make a civ related to the scenario and only ideally for it to the Inca. So we are allowed to already pick any civ.How about allowing us to pick any civ that fits the proposed Alternate History scenario next week, rather than one pre-defined state?
For example, in the "What if the Persians had successfully invaded and held Greece?" scenario you could choose between making a design for Persia itself, or for some Thracian kingdom that now borders Persia, or some rebel state trying to split itself from the empire, or even an Italian tribe or Italiot city state that now has to deal with this huge expansionist state right next to them.
So not only it would give more freedom for the designers, it would make all designs complement each other and help the worldbuilding of the setting. We could even make a quick map showcasing all the nations that we came up with.
Oh, I guess he forgot to update the OP then (It says to make something based on the Incas there)Niao said to make a civ related to the scenario and only ideally for it to the Inca. So we are allowed to already pick any civ.
Any chance we can do civs from sources like Kaiserreich and A Man in High Castle in the future?
Please no. The idea of this challenge is solid because it involves us being creative in a way one doesn't normally have to be - differentiating it from the other two design challenges. If we have to do civs based off of existing AH narratives then it just becomes a civ design challenge for fictional civs and removes the entire creative aspect of the challenge.
Plus it'd penalise people like me who have never read an alternate history narrative and don't feel like reading through hundreds of pages of history for a little challenge.
"Please design a civ that is in someway related to this scenario (ideally an Inca or native civ)."Oh, I guess he forgot to update the OP then (It says to make something based on the Incas there)
I've read that already, I was talking about the OP:"Please design a civ that is in someway related to this scenario (ideally an Inca or native civ)."
then design a civ based upon the Incas in the year 1800.
Ehh I can see your point with A Man in High Castle but your mistaken Kaiserreich isnt a book but its more of a mod of Hearts of Iron 2 which is one of my favorite strategy games is essentially the scenario "What if Germany won WWI?" the only reason is that honestly i'm not really interested in writing all that much, so don't worry it's just a suggestion nobody should take weight with.
In this world, Francisco Pizarro is either never born or dies before he becomes involved in the discovery and conquest of the Inca Empire. Instead, a slightly more greedy, slightly less pious and slightly more egotistic Conquistador - Juan de Grijalva (Better known to history as Sapa Ti Qirichalva I) led a revolt against Spain, declaring himself the king of the crumbling Inca Empire and hoarding the empires wealth in his new capital just outside of Cusco, Villa Grijalva. Despite the empire crumbling around him, Grijalva desperately attempted to hold on to his new empire and brought thousands of natives to the outskirts of Cusco as slave labourers. Many died but the enormous influx of slaves from the southern andes, and, later - the Amazon, allowed the region to recover from the enormous population losses it faced at the start of the Spanish campaign. Though Spain attempted to invade Juan's Empire, Incan forces were able to hold the line, bolstered by Juans conquistadors, until Portugal intervened in 1561.
This Imperial melting pot was governed by Juans descendants, the legendary Ti Qirichalva dynasty, for some 200 years, until 1754 when a palace coup, inflamed by ethnic tensions between the traditionally priveleged class of the descendants of white conquistadores, the middle classes of Andean natives and the descendants of Amazonian slaves, brought to the Incan Empire throughout the 17th century, toppled the last Ti Qirichalva Emperor - Thin Antu II - and replaced him with the first ethnically Quecha ruler in generations: Túpac Amaru I.
The rebels behind the coup, Antiq Antistu in the Spanish-Quecha creole spoken widely at the time, had started as a faction of Aymara mountain men who had been drafted into the Inca-Poyo war of 1746-1752 and performed outstandingly in the tough mountainous warfare which characterised the conflict. As a result, many were given highly prestigious positions in the capital. The Antiq Antistu however, were fiercely nationalistic, believing that the Empire would only truly prosper under a native leader and that the Ti Qirichalva dynasty would always be corrupt and unjust. (even though both Thin Antu II and his father, Hura Nantus I both spoke Quecha and encouraged egalitarian reform) When an officer, Tupac Amaru, raised the possibility of a coup, they carried it out enthusiastically and within 4 months of the arrival of Alqui Chi-lo into the capital, the Emperor was dead and Tupac Amaru had taken the throne.
Magnanimously, the old nobility, the Qonqui Satato, were accepted back into the fold with some slightly reduced privileges and Amazonians were given far more rights in a new constitution which attempted to balance the ethnic divisions in the nation. Thus Amaru was granted the epithet 'Ul Unithiqador' - the unifier. The Empire unified, Amarus gaze looks west as he readies his forces for an invasion of the newly independent kingdom of the Pampas. But that's another story, for another time.
The Hinti Empire
Leader: Inkarri
UA: Prophecy of Atahualpa: Worked Citadels generateGolden Age points and increase the
Production of Units. +3
Culture from Citadels.
UB: Kasadinina: Mint replacement. Can be built anywhere. +2and +1
on Copper, Silver and Gold rather than only on Silver and Gold. Whenever a Social Policy or Ideological Tenet is adopted, gain Great General points based on the city's
Culture output, doubled if on Conquered Cities.
UU: Hinti: Great General replacement. Whenever it is expended, gain a burst ofCulture.
How about allowing us to pick any civ that fits the proposed Alternate History scenario next week, rather than one pre-defined state?
For example, in the "What if the Persians had successfully invaded and held Greece?" scenario you could choose between making a design for Persia itself, or for some Thracian kingdom that now borders Persia, or some rebel state trying to split itself from the empire, or even an Italian tribe or Italiot city state that now has to deal with this huge expansionist state right next to them.
So not only it would give more freedom for the designers, it would make all designs complement each other and help the worldbuilding of the setting. We could even make a quick map showcasing all the nations that we came up with.
Very nice backstory and design! I considered making a naval Inca design before settling on faith and gold. The only problem is how did a Galleass move across the Atlantic?"There is a saying among the Kastilli: there is nothing new under the sun. They are wrong.
]Alandalasuyu[/b] (Atuway Capac I)
Start Bias: Coastal
Capital:Qhadiz
UA: The Sun And The Sea
Naval Units generateGolden Age points per kill. Gain +5%
Naval Unit Production for each City connected to your Trade Network (max. 50%).
UU: Cacafuego (replaces Galleass)
While it has a shorter range than the Galleass it replaces, at 1 tile, it is vastly stronger, with aRanged Combat Strength of 26 and
Melee Combat Strength of 22. It starts with the unique promotion "Hatun Illapu", allowing it to generate a small amount of
Production in the
Capital equal to twice the
Combat Strength of the unit killed, as well as Targeting I and II. May move after attacking. Upgrades to Frigate.
UB: Pukara Murya (replaces Arsenal)
+9 City Strength, +25 City HP. Additionally, Units garrisoned in a City with a Pukara Murya generateGolden Age points when attacking equal to one fifth of their
Combat Strength. During a
Golden Age, generates +5
Production and +5
Science, rising to +8/+8 after Military Science is researched.
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And there you have it. Andalusian Incas. I may not win the competition, but I can damned well be the weirdest vaguely-plausible entry!