Hoop Thrower
Cyberbolivarian Inkarri
As far as I know nobody is actually doing these civilizations.
Hey, I know you said Powhatan, but is it possible to conjure up somethin from the Accawmacke instead? They are technically still a part of Powhatan Confederacy, even if they still had their own king. I spoilered the entry just incase it doesnt make the cut.
Spoiler :The Accawmack
Leader: Debedeavon
Capital: Nusswatocks
UA: Reign of The Laughing King
May receive other leader's intentions and activities on their Capital city upon exchanging Embassies. This Percentage is increased by each diplomatic relationship you had with them*. Tipping a civilization about invasion plan targeted towards them grants 20% of their Capital highest yield for 10 turns and also much higher diplomatic modifier.
UU: Black Boys
Composite Archer replacement for the Accawmack who was slightly weaker but came with the "Poison Herb" promotion, which causes its target to lose another 5-15 damage upon expending their movement point after being attacked. This promotion stays after upgrade, but dissapear when upgraded into a Gunpowder unit. Ultimately, Black Boys can be traded off to other civilization and city states for an instant diplomatic bonus when stationed adjacent to their borders.
UB: Wigwams
More expensive (80 vs 60) but also extend its bonus to give 1+ food towards all sea resources. Provide a one free copy of a luxury resource that is adjacent to your city.
city state may reveal sources of the unique maize and corn resources. Building units may instantly improve bonus resources, which grant you +1
food when improved.
incorporating a tribe. This action may only be performed if you have at least one city state under your control, and will grant 2 era-appropriate infantry units in addition to making your units intimidate
city states 50% more for 10 turns.
food, +1
culture.may be improved with a farm or a Yahuk.
food, +1
gold, +1
culture. May be improved with a plantation.
Werowocomoco
City-State.
Great Generals are earned 10% faster for each allied
City-State in the same war as you.
Production vs. 100 on Standard game pace), the Quiocosin allows for much easier relations with City-States. Religious Pressure to City-States is doubled, and the resting point of
Influence with City-States who share your religion is increased by +5 for each Quiocosin in the Empire (max. +25). It also generates +1
Gold rather than cost any Maintenance. Requires a Shrine.The Powhatan
Leader: Wahunsunacawh
UA: Tsenacommacah: Demanding tribute from neighboringCity States does not reduce
Influence and has a chance to puppet the City State.
Puppet Cities have no
Occupied unhappiness and provide 25% of their highest yield as Weroance points.
UU: Weroance: Replaces the Great General. The Weroance gains XP from kills by adjacent friendly units or whenever a nearby city is annexed by the Powhatan. Upon acquiring enough XP (Level 3 maybe?) the Weroance may upgrade into a Mamanatowick, which provides a 20%Combat Bonus against cities to nearby units and increases border expansion of cities it's garrisoned in by 33%. Every Mamanatowick makes your units 25% more intimidating towards
City States. Cannot build Citadels.
UU: Tomahawk Warrior: The Tomahawk Warrior is cheaper than the Swordsman it replaces and, ordinarily, weaker (12Combat Strength vs. 14). However, when trained in a City that has an improved Iron Tile within range, the Tomahawk Warrior's
Combat Strength rises to 14 and it is even cheaper. Additionally Tomahawk Warriors trained in Cities without Iron start with Survivalism I, and those trained in Cities with Iron start with Medic I. Upgrades to Longswordsman as normal, but does not require Iron.
it means that if you train a Tomahawk Warrior in a City with an improved Iron Tile within range, it has the Combat Strength of a normal Swordsman and is even cheaper. Hope that helped.
It was stated outright, you just need to read the entire sentence.Is there any reason why not to state the UUs ability outright? Is there any reason why someone would word it like that?
It was stated outright, you just need to read the entire sentence.
Combat Strength vs. 14). However, when trained in a City that has an improved Iron Tile within range, the Tomahawk Warrior's
Combat Strength rises to 14 and it is even cheaper. Additionally Tomahawk Warriors trained in Cities without Iron start with Survivalism I, and those trained in Cities with Iron start with Medic I. Upgrades to Longswordsman as normal, but does not require Iron.