Civ III Diplomacy Editor

Wow man you really are helpfull!

I thought I wouldn't get an answer.

I LOVE your work, its unbelievable how many talented people are in this civ-community, of whom you are one of the most respected.

Your program is cool, it is fantastic!

I always didnt like the standard diplomatic conversations. Now I can endlessly adjust the game to my own ideas.

You are my man of the month Pesoloco.

I hope I can work it out.

See you
 
Thank you.

I knew about this program before and I wrote the code to avoid it in my other editor, the Great Books Editor. I thought I went back and put the code in this one, but I guess I didn't. It's fixed now. I will be posting the patch shortly.
 
Here is the Version 3.63 Patch
This patch corrects the path not found error by allowing you to verify the Civilization path if the diplomacy.txt file cannot be found.

Alireza, just install this patch over your existing editor and you won't lose any of your saved info.
 
Originally posted by pesoloco
Here is the Version 3.63 Patch
This patch corrects the path not found error by allowing you to verify the Civilization path if the diplomacy.txt file cannot be found.

Alireza, just install this patch over your existing editor and you won't lose any of your saved info.


Thank you and I offer you my deepest respects Pesoloco.

The world could really take an example of how people communicate and help eachother in this forum and all for free!

I wish I could do something back for you.

Thanks, I solved the problem, it is fixed now.

Now I am going to stay awake untill morning adjusting the diplomacy texts...

You know... lately I find editing the game even more interesting than playing it!

:)

Greetings from

Alireza
 
Hello Pesoloco!

I have a question.

I added 8 civs to my bicfile (my scenario).

In total, I have 24 civs.

I use the diplomacy.txt file of Montezuma (thanks Montezuma, another great member of this community!!)

But still, I only see the original civs in the diplomacy editor.

My question is; how can I change the texts of the kings of the new civs I added?

Thank you in advance Pesoloco!!!!!
 
alireza,

i am not familiar with montezuma's diplomacy file.
How many civs does it cover?

Is this what happened:

You originally had 16 civs in the diplomacy file
you modified civ3mod.bic to have 24 civs.
You installed montezuma's diplomacy file
Then then Diplomacy Editor only shows the first 16?

If that it the case:
Here is are two workarounds:
(sorry for this trouble, I will work on having the program automatically detect the number of civs.)

If you have not used the editor to save the diplomacy file yet, set the number of civs in options to 24 and exit without saving. When you restart, the program will load the diplomacy.txt file and display all 24 civs.

If you have already saved it, then the editor may have deleted the 8 new civs. If this has happened, use the editor to set the number of civs to 24. Then re-install montezuma's diplomacy.txt file.

I apologize for this. I did not anticipate this kind of error. I will have to make some changes to the program.
 
Originally posted by alireza1354
You know... lately I find editing the game even more interesting than playing it!
Interesting... my old signature used to be "Customizing Civ III is even more fun than playing it" This phrase still appears on my web page.:)
 
Perhaps he means the labels for each row? I know on mine it goes "Rom,Epy, . . . . Iro, Civ1, Civ2, Civ3. .." and doesnt show the actual names of the civs after iroquois.

BTW Are you working on the feature that allows you to load a bic and have the labels appear correctly? You probably would want to wait until PTW comes out before you start trying to decipher the makings of the bic.

GIDustin
 
If that's what he means then I would still have to work on reading the bic file. I saw there are some tutorials on the bic file structure, but as you said, GIDustin, the new PtW bic will be completely different. What if I made it an option to let the user enter the name of the civs manually in the options window? (until PtW comes out)
 
that would be great


GIDustin
 
Originally posted by Tweedledum

BTW: Is there any way of tying "generic" AI responses to who YOU are rather than who they are?

At the moment, the only way to tailor their responses to you is by how strong you are(actually how strong they are compared to you)

There is no way to make them choose a response based on who you are like this:

if user is Romans, "Well, go back to where you came from"
and if user is english, "Go back to your little island!"
 
Originally posted by pesoloco
What do you mean, they overlap.
Can you post a screenshot?

Had a go on this today, comrade!!

Good work...
Think you could have a look at making cities overlap irrigation??

Only kidding, that is hard-coded methinks!:lol:
 
Does the Diplomacy Editor work with PTW?

(Guess I could just not be lazy and try it...)
 
Originally posted by Amadan
Does the Diplomacy Editor work with PTW?

(Guess I could just not be lazy and try it...)

YES. THE DIPLOMACY EDITOR IS FULLY COMPATIBLE WITH PTW

but
you will have to do a few things first.

  1. Start the editor
  2. Go to options
  3. Change number of civs from 16 to 24
  4. Change the Civilzation exe path to your PTW path
  5. Hit OK
  6. Exit the editor DO NOT SAVE CHANGES
  7. Restart the editor and you will be ready.
    [/list=1]

    You will only have to do this once. After that the editor will load your settings.
 
Thank you.
That should take care of my problems!
 
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