Civ III live action movie

hoopmatch

Chieftain
Joined
Mar 30, 2011
Messages
25
Location
St. Louis, Michigan
I sometimes wonder what a live action movie based on Civ III would look like. Imagine the scene when Lincoln finds out the Babylonians have declared war. "Tell Cincinnati to take it's 90 percent complete university and turn it into a battleship!"

Now send that battleship to the war zone. "But Mr. President, it will take ten years to get it there!"

Lincoln: "Damn! I forgot how slow they are. And does anyone know why I never get old?"
 
I could see making a heavily edited video of a multiplayer game
 
i think its an awesome idea. Not enough fun is poked at the game for being so realistically inaccurate. It would probably be easier to make and more comedic if it was modeled after a single player game though because then you could talk about all of the shortcomings of the AI.
 
i think its an awesome idea. Not enough fun is poked at the game for being so realistically inaccurate. It would probably be easier to make and more comedic if it was modeled after a single player game though because then you could talk about all of the shortcomings of the AI.

What's inaccurate? The fact that those leaders would have never been alive at the same time in the real world or tha tthe wars would be different then the real world? Cause you could find a scenario like sengoku or napolean to be acurate just not in the realistic battles.
 
What's inaccurate?

Geeze where do i start? There must be at least a couple threads describing all of the flaws.

-Well units taking hundeds of years to move a couple tiles,
-buildings taking thousands of years to construct in the early game,
-Switching production of a unit to a building midway through construction (piling chariots on top of each other to construct the great lighthouse.)
-Cities going from perfect to 100 percent chaos because the happy citizen ratio is slightly off.
-Cities with low food production and high shields somehow creating thousands of soldiers (how do they feed them all?)
-air planes being able to say airbore for several years without needing to land or refuel, ships staying in the water indefinatly, (i assume land units fortified can hunt or set up gardens to feed themselves)
and i could go on but you get the idea, lots of sacrifices had to be made in the realism department in order to make it playable.
 
Later on in war, the American Tanks would suffer a crippling defeat at the hands of some Babylonian Bowmen and Spearmen during the Battle of Eridu.
 
hey, the spearmen could swarm the tanks like ants and break in and kill the drivers. Thats not even the least realistic aspect of civ.
 
Why? Hitler isn't in any of the Civilization games.
 
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