I must say, Putmalk, this is very impressive. I do have one question though-I remember Civ4 having a greater variety of AI moods, whereas I feel that Civ5 is more *binary*. For instance, my recollection of Civ4 moods was : Enthusiastic, Friendly, Pleased, Neutral, Cautious, Annoyed & Furious. Whereas in Civ5 I feel like we're limited to Friendly, Neutral, Guarded & Hostile (oh, & afraid....but that seems to be a subset of Guarded/Hostile). Does your Civ4 Diplomacy features Mod also bring back these moods....or are we stuck with those in Civ5? If the latter, do you have any future plans to do so?
Oh, one other question. Even though it wasn't in Civ4, I was wondering if you had any plans to allow something beyond DofF's? Maybe its just me, but I'd love to see full-blown Alliances in the game-like DofF's, but with greater benefits for both parties (in terms of trade income, tourism, likelihood of receiving good trade deals in negotiations, greater benefits from Research Agreements-for both parties-& possibly even shared benefits from City-State Friendships/Alliances).
Indeed, it is the more nuanced relations you can have with City-States that made me felt that something like that could work with Major Civs as well. I'd be interested in your thoughts on this but, in the meantime, congrats on this amazing mod .
Aussie.
Thanks a ton buddy.
1 - still stuck with the default civ5 ones. Perhaps a mood pass will come, but it's a ton of work (a ton of references to the new moods would have to be added). It's a massive update to rewrite the moods from scratch, which is why I haven't. No future plans for this.
2 - are you referring to permanent alliances? these are on the drawing board - nothing confirmed yet, but I want to see what I can do for them. Although they might not be in until july or something, if I do decide to implement them. I haven't designed them at all yet.