Civ VI Funny/Strange Screenshots

Of all the times for my game to freeze, it had to be this...
Spoiler :
great time for a glitch.JPG
 
you know what really froze your game? A DRAMATIC
BMtc2Td.png
 
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Come to this Seaside Resort! Breathtaking view of the oceans and uhhh.... also that uranium next door.

6yPjktF.jpg
 
no need for ambient lighting at our resort since all our guests glow in the dark!
 
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So what?

Uranium has a half-life time of about 4 billion years. I'll go there, no problem.

(ftr, the radioactive waste from nuclear power plants isn't uranium)
 
I was doing some tests for Natural Wonder placement on relative position for a Terra Map script, and... well, I'm going to call that a nice feature !

notabug.jpg
 
I see Yosemite and Crater Lake, which isn't too far off from the GE. Is that Dead Sea too? And one other?
 
Maybe it is just me and my "trained" mind.. But I think the funny of the screen shot is that Yosemite plus Crater Lake like that resembled a woman with big "mountains" :groucho:
 
Yesterday I was very proud after coding my custom functions to select Civilizations starting positions when the vanilla positionner crashes (because too many civilization were selected for the size of the map)

Today I launch a last test game before releasing the updated code (for YnAMP)

Ho, well... let's have a look at the logs...

Spoiler :
noneedforscout.jpg
 
Yesterday I was very proud after coding my custom functions to select Civilizations starting positions when the vanilla positionner crashes (because too many civilization were selected for the size of the map)

Today I launch a last test game before releasing the updated code (for YnAMP)

Ho, well... let's have a look at the logs...

Nice start!

1) Build a Campus
2) Build a Holy Site
3) Found a custom religion and call it Turtleism
 
Yesterday I was very proud after coding my custom functions to select Civilizations starting positions when the vanilla positionner crashes (because too many civilization were selected for the size of the map)

Today I launch a last test game before releasing the updated code (for YnAMP)

Ho, well... let's have a look at the logs...

I think there is technically a way out of this situation if you build an encampment outside the mountains, and build a huge army and conquer a city-state, and just continue from there. But that would be one miserable capital city until they discover flight, I guess)
 
I think there is technically a way out of this situation if you build an encampment outside the mountains, and build a huge army and conquer a city-state, and just continue from there. But that would be one miserable capital city until they discover flight, I guess)
It would be like Venice, except immune to losing to a domination victory and being able to settle after capturing a city-state.
 
I think there is technically a way out of this situation if you build an encampment outside the mountains, and build a huge army and conquer a city-state, and just continue from there. But that would be one miserable capital city until they discover flight, I guess)

Now I want to try this out...
 
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