Edgecrusher
King
Dont know what to say about it,
I think its time to upgrade, everything runs so slow now.
I think its time to upgrade, everything runs so slow now.
I am actually getting a CTD.
Civ 4 loads, the title screen comes up and I get a message saying "Your computer is below the necessary requirements. the settings have been adjusted" (or something along those lines).
I click "OK" and the game closes and goes right to Desktop.
Reload the game and I get the same message, repeat.
Change the 2 lines I've highlighted, so that the zeroes are changed to ones, like so:-; Don't show a warning when a video memory allocation fails
HideOutOfVRamWarning = 0
; Enable Quick Slide Show Transitions
PopSlides = 0
; Set to 1 to automatically end slide show
EndSlides = 0
; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 1
; Enable Tree Region Cutting
CutTrees = 1
; A non-zero value overrides the FIELD_OF_VIEW parameter from GlobalDefines.xml
FIELD_OF_VIEW = 0
; Allow Camera Flying
AllowFlying = 0
; Don't show minimum specification warnings
HideMinSpecWarning = 0
This will fix your problem, which is probably caused by having onboard graphics, the game should now run normally, but you might want to lower the graphics settings.; Don't show a warning when a video memory allocation fails
HideOutOfVRamWarning = 1
; Enable Quick Slide Show Transitions
PopSlides = 0
; Set to 1 to automatically end slide show
EndSlides = 0
; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 1
; Enable Tree Region Cutting
CutTrees = 1
; A non-zero value overrides the FIELD_OF_VIEW parameter from GlobalDefines.xml
FIELD_OF_VIEW = 0
; Allow Camera Flying
AllowFlying = 0
; Don't show minimum specification warnings
HideMinSpecWarning = 1
This means that someone with Vanilla (and Warlords) but not BtS now has different Assets from someone with BtS but both have the same patch version - I would assume that this might cause problems in MP games
And it's about 440 Megs!![]()
Ori said:curiously this also is something that not everyone experiences - just to make sure: you do not have games started with locked assets do you?
Save games are definitely not compatible. I've tried 3.03 and 3.02 saves, no mods involved, and they all CTD while loading. I definitely recall it being stated several times that saves would be compatible (and I was sceptical as they usually aren't).
Improved Espionage screen (by Almightix)
Implementing a mod without improving looks a bit cheap. Less scroll might be better, but a scaling interface would have been more consistent than just displaying the 17 maximum slots.
So what happened here? Were the lead-interface-designer-guys busy working on CIV Revolution and was the work left to lesser minions?
So they're not perfect. Would you seriously rather they do another couple weeks of testing, followed by rounds of fixing, followed by more weeks of testing? Did you want the patch this year, or what?A newly introduced bug in a patch is very bad form. I guess someone will be reprimanded for this.
That's a subjective decision. There's nothing inherently wrong with putting their value decision into the change log. Especially when the reason for the change was the value decision itself, rather than any functional problem.First of all, calling it "ugly" in a changelog is very bad. Even though it was a matter of taste to make this decision, you never put it like this in a changelog.
It's a question of functionality vs esthetics. Given limited resources, I imagine they determined it would take X programmer hours to fix and test, and they had to make a choice whether to do that fix or to do others. Obviously, they chose the latter. Then, it becomes a choice of whether to "live with" the esthetics, or to remove the feature. This requires a subjective analysis of the value of the feature, as well as of the impact of the esthetics. Makes perfect sense to me.The problem with the Glance screen was of course scaling. It was the only screen with a grid interface, which means problems with horizontal scaling (7 civs default, 18 civs max). Just taking it out seems a bit drastic.
Probably was simply a decision not to reinvent the wheel. The question then becomes whether to improve that wheel, or to use as is. Again, esthetics vs limited available programming time.Implementing a mod without improving looks a bit cheap. Less scroll might be better, but a scaling interface would have been more consistent than just displaying the 17 maximum slots.
So what happened here? Were the lead-interface-designer-guys busy working on CIV Revolution and was the work left to lesser minions?
this patch seems to have broken LAN multiplayer. I get OOC Out of Sync errors like 5 times a game before 3000 BC. One of the computers also seems to be getting a nasty CTD pretty often.