Well, as long as you get your hammers it's not a big problem. It could indeed not change: let's say you are building requiring 60 hammers at 15 hammers/turn. You need 4 turns. With OR, you will get 18 hammers/turn and also need 4 turns. You will get more overflow though.
Why are you explaining math to a girl? That's like trying to teach a cat to juggle.![]()
I did have a Forge in the city where I first noticed the problem. So the Forge doesn't increase the effect of the OR production increase? I would have thought the multiplier of the Forge would be additive. Neat.And once you add a Forge and Factory into the mix, that +25% starts making less and less of a difference.
Dean's List in university, Smartie-Pants. Both times. Honors marks in Math, Chemistry, and Physics the whole way, but to give you your point, I still can't balance a chequebook.Why are you explaining math to a girl? That's like trying to teach a cat to juggle.![]()
And you do it with style and panache, luv. Don't let the handsome, smartie-pants policeman get you down. He just gets all verklempt when nice, helpful, people talk to me. Having to read all of those nice, helpful posts cuts into the amount of time that he's able to mock me.Because I'm a nice person who explains tons of things to lots of people![]()
I did have a Forge in the city where I first noticed the problem. So the Forge doesn't increase the effect of the OR production increase? I would have thought the multiplier of the Forge would be additive. Neat.
Still better than nothing in a tight race though.This is indeed additive. He's just saying that when you just have OR, your building time diminishes by 20% with possible roundings. But if you have already a forge, your building time diminishes by 16,6% because it's now 25% of 150% total; and if you are building a wonder with the correct resource in a city with a forge, a factory and power as an industrious leader, OR makes you go from 250% to 275%, for a whooping 9% gain on time![]()
Thank you. I get it now. I was thinking OR% + Forge% + Factory% + etc... Not as 25% of the total.This is indeed additive. He's just saying that when you just have OR, your building time diminishes by 20% with possible roundings. But if you have already a forge, your building time diminishes by 16,6% because it's now 25% of 150% total; and if you are building a wonder with the correct resource in a city with a forge, a factory and power as an industrious leader, OR makes you go from 250% to 275%, for a whooping 9% gain on time![]()
I was thinking OR% + Forge% + Factory% + etc.
But since we're being pedantic, EF, I noticed that the variable "modifier1" is used in two different ways in your example - surely it isn't 0.25 in each case!
actual hammers = base hammers * (100 + modifier1 + modifier 2 + ...) / 100
I never said I was smart. I just did well in school.I'll put it into math terms since you're so smart.![]()
Hey! I dont have BTS 3.19. I will download it soon though.
In my last game I had a trouble when I wanted to creat a colony on a new continent out of my 3 cities there by pressing the colony buttun but nothing happened. Anybody knows whatup?
Already 18 civs?
Yeah! I didnt know I have to destroy a rival so I can make a colony but I guess thats it...thx
You could also grab a DLL that allows for more total players. I've read of both 34 and 50 player versions. I believe the Unofficial 3.19 Patch has one of these options.
Is there a plan to incorporate that into BAT? I ended up choosing the BAT mod over having more than 18 civs, but a combo would be excellent.