Civ4 Demo for Mac Now Available

AlanH

Mac addict, php monkey
Moderator
Hall of Fame Staff
GOTM Staff
Supporter
Joined
Jan 9, 2003
Messages
29,706
Location
England
Mac Game Files has links to Bit Torrent and http downloads of a 100 turn demo here.

For anyone who's still not sure if their hardware is up to the job, this is your chance to try before you buy.

PS. Mirror here
 
Hi there,
I just downloaded the demo and the map I get to see is black with some points. There is clearly something wrong with the graphics display. Has someone on a MacBook (not Pro) experienced the same issue with the *demo*? How can this issue be resolved?
Thanks for letting me know.
 
dschuli said:
Hi there,
Has someone on a MacBook (not Pro) ...

This may be the issue. What is your system set-up? Of course, it may very well be the demo.
 
Well there are many reports that the full version works just fine on their MacBooks (non Pro). So I wonder what the issue with the demo is.
 
this was probably one of the worst demos i've ever played...
i'm usually playing the pc version of the game (but now the glorious days are over...), but in this mac demo nothing really works...

- the screen turns black
- you can't move or select units

and besides all that, the game is too very slow even with the lowest settings and you can't really do much in 100 turns... this is very dissapointing for a brilliant game
 
@kwan: At least you haven't had to pay for the game to find out. What sort of Mac are you trying it on?
 
I have tried this demo on three different rigs that all run the full game with no problem and the demo doesn't work on any of them.

On my 24" iMac which is an Intel mac with an nVidia graphics card I get beautifully rendered units and resources standing on a field of black with white points. It is very pretty in an abstract way.

On both a G5 with a 9600XT card and a Macbook Pro the graphics look fine at first, but there is no production display. It is not there when you turn that layer on, it isn't there when you have a settler selected, and the real game killer, it isn't there when you zoom into the city. When you are not in the city at least you can hover over a square and see what it produces, but that option is not available in the city view where you actually assign the workers.

Seems to me that a demo that doesn't work is worse than no demo at all.
 
I downloaded the demo last night to see if Civ IV would work on my 12" iBook G4. Everything seemed to work well to me, although unfortunately I have never been able to play the game on any other machine in order to offer any sort of comparison experience. I was happy to say the least that after the dialog box that told me my computer was not powerful enough to run the game my iBook G4 came through for me! I definitely might buy Civ IV now. It was slow to very slow, but I love Civ so much that I would tolerate it for the chance to play Civ IV however limited the experience is compared to that of others. What I would really like is the original Civ I in a new interface that makes it fun to play and compatible with Mac OS X. Then I wouldn't have to worry about everyone else having a faster more graphically rich Civ experience.
 
It looks as if you need to read the small print in the Demo Readme,and performance of hte demo is not necessarily indicative of performance of the purchased version of the software...

I thought I'd better try it on my system, in view of the surprising number of bad reports. It gives a black screen on my Mac Pro with GeForce 7300GT. The 1.61 software I bought runs fine, you may even have seen the movie.

Checking the readme that comes with the demo .... GeForce 7300GT isn't in the list of supported cards! You might kid yourself that this is an oversight, or that they didn't have one to test before releasing the demo. Apparently there's more to it!

[EDIT] More small print (who ever reads demo readmes?!?)
Known Issues

Users with NVIDIA GeForce 5200 video cards running Mac OS X 10.3.9 may experience rendering problems, specifically, terrain rendering in black. This is an issue in the demo only. The retail version of the game does not have this issue.
Clearly not just 5200 cards.
 
AlanH said:
It looks as if you need to read the small print in the Demo Readme,and performance of hte demo is not necessarily indicative of performance of the purchased version of the software...

<snip>

Apparently there's more to it!

<snip>

Clearly not just 5200 cards.

Oh dear! Sounds like a good idea in principle has gone seriously sour... :(

"The road to .... paved with good intentions."

Perhaps the question is whether anyone has managed to get it working as designed?
 
I downloaded the C4 demo earlier this week and experienced the following problems:

- Terrain in main window was blacked out, with some image contours visible as blue speckles, but completely unplayable.

- Sound feedback for clicking controls, buttons, and units made my speakers pop, LOUD. Once it started, every sound in game threatened to blow my speakers.

Not a good way to sell the game. I'm sticking to C3C, thanks.
 
The Aspyr QC department must be one of the worst in the business, if they have a QC department. Heck, maybe the misspelling of their name wasn't intentional...
 
wow...pretty bad news.

a demo might have been more damaging to sales of mac version of civ4 than helping it.

i wont even try the demo for my ibook. i got civ4 going smooth on my PC.

thank goodness macs can install windows now, mac users wont have to be second class computer gamers.
 
It works fine on my Powerbook 1.67 GHz. But the full version test will come once my family gets back from the US with my new game...
 
2.1GHz Macbook Core Duo with 2GB of RAM. Black terrain. What the hell is the point of a demo if it's not at all close to the code that the game ships with? Looks like I'll have to risk some $$$....
 
Powerbook12" 1.5GHz, 1.2GB, Feb.2005 model. Black terrain. Selecting units goes pretty slow on turn one (never went any further as I can't see the terrain).

Needless to say, I won't bother with this game. I would have said I'd wait until I have a faster machine and the game is in the bargain bin, but Mac games never get into bargain bins, so I suppose this is it. It's a shame, as I have been playing Civ since the original in 1991.

One question though, just in case a Firaxis member browses those boards. Sid Meier used to have a policy of releasing games that run on virtually all hardware. He has now released a game that is totally unplayable on a professional machine that was still being sold when the game (PC) went on sale. A machine that was discontinued less than six months before the Mac game went on sale. I won't even mention the current MacBooks or Minis. What happened? Why did Sid change his mind and make a TBS game that needs more power than an RTS or a FPS game? The logic in that escapes me.
 
Sid isn't really involved in Civ anymore. Hasn't been for many years - before Alpha Centauri at least, maybe even before II.
 
I know, but I would imagine him having some say in things and probably setting guidelines for the development team. It is his product after all, and if only 40-50% of the population can play the game, it will affect his bottom line.
 
Not so much, as I understand it. He just lets them slap his name on it to boost sales, and then collects royalties without having to do any work.
 
Back
Top Bottom