So far I've not had any issues since changing game play. I can't found religions on immortal yet, since I have to solely focus on gold so i can research enough to enable more buildings during the early stages; gold seemed to be the issue i think...
On the 3 maps where I ran out of things to build, none had much access to gold. So now if i find a map without any gold tiles, I know to research pottery right away and build hamlets. I'm sensing part of what makes this mod so good is I need to think about research a lot more than I'm used to. I can't go for what I want right away.
After I reach a certain stage (150-200 turns roughly?) my economy seems stable enough. I can use specialists to keep up research after library. On a few of the starts I've gotten some nice gold from goody huts, but in the 3 games where I ran out of things to build as others have commented, I think goody huts were either turned off (i usually turn them off in civ 5 and 6) or I simply didn't find any. So that likely played a part as well.
Having a blast, and will keep playing! If I can ever be of service let me know -- not much skill at anything technical, but have plenty of time to test and play. Thanks again for your hard work.
Oh that sounds great
