Civ6 June Update Video

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So I think that Mr. Shadows, you, me, and everyone else have every right to tell them what we still expect from civ6 to influence our decision when the time will come to buy civ7,

Yes, and in my case:
I don’t play multiplayer (except PBC, which is cool), I dont play scenarios, I don’t like sci-fi and fantasy in civ type game. Now imagine how disappointing Red Death was to me, given it is ALL 3!!!! And it does not matter that it is free. Problem is that since they themselves find it fun, it’s quite possible, that they will begin to invest more-and-more into it and even incorporate similar “fun” things into the base game. Then these “fun” things will be attached to general civ experience and associated with the genre and will make its way into civ 7 as something now mandatory according to this newer trend. Problem is it is always easy to find audience for this kind of “fun”, so I guess it doesn’t hurt the sales. Alternatively, imagine they add tetris to Civ as an optional mini game and develop it to a degree where it becomes so attractive that there will be new audience who start buying civ because of this. This is what I don’t want to happen in general.
 
What do you mean canadian-korean? There's no canadian-korean anything in civ 6.

Sure there is. Canada and Korea can go to war at a few thousand BCE. That would be the Canadian-Korean War of 3200 BCE, for instance.
 
Yes, right. Obviously civ isn't a historical simulator, but is still based on history, and aliens/zombies aren't history, thus they don't belong. Same goes for the robot if you ask me.
"Still based on history" -- hahahahahahahahahahahahaha. If you want a history based game, go play EU4, HOI, or Victoria.

Civ6 has as much to do with history as NASCAR has to do with ambulances.
 
Since when is civ a „historical game“ anyway?The Canadian-Korean in 5000 BC does not Pop up in any of my history books...Also,wasn’t there a fantasy expansion as early as Civ 2?
you know from the title of the game CIVILISATION! Sure it isn't "historically accurate" But that is fun of it. Most of Civilisation ARE from history and units/improvement/building/districts ARE from history. It dose give a good starting point in getting people historically interested in foreign history. I know people who became interested in Korean history and in King Sejung the Great after playing as him in Civ 5.
 
Yes, right. Obviously civ isn't a historical simulator, but is still based on history, and aliens/zombies aren't history, thus they don't belong. Same goes for the robot if you ask me.

Good thing the zombies and aliens are in an alternate game mode that has no bearing on the actual game, then. Otherwise, you'd have a reason to complain!

The GDR is a future era unit. You don't know what the future holds for us, either.
 
Good thing the zombies and aliens are in an alternate game mode that has no bearing on the actual game, then. Otherwise, you'd have a reason to complain!.
Oh shut it dude, all I was saying is that civ is based on history. That isn't complaining.

Moderator Action: Please be civil in your discussions. If you have an issue, please report the post and let staff handle it. leif
 
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What does all of this have to do with the June update video I wonder...? Please get back to the topic or open a different one.
 
The AI is still not using ranged garrisons properly to defend their cities, and specially it doesnt use late game, air or sea units as effectively as they should.
.

Actually, in my last game, I got great proof of AI using ranged garrison perfectly in early game. Indonesia had declared on me and failed, as can be expected. I then went on offensive to their capital with a few x-bow and swords. It was a weak
group, but I used to easily be able to take an early city with what I had, but I couldn't siege her because it was a water map and I hadn't researched Shipbuilding yet. She parked a Quad and a Slinger, of all things, in her city center and managed to block
me through attrition. Was pretty happy to see that ;-)

And yes, AI Has gotten better. Group coordination is extremely better than vanilla. Barbarians seem even better than Civs, because they don't have to worry about conquering a city, so they seem to only worry about units. One thing the AI is still very
stupid about is spending time and energy on attacking encampments when you have walls. No human player would do that (or so it seems to me), and you can just focus on their units and destroy them while they target the encampment.

Anyways... I wouldn't go as far as saying the AI has become good at military play, but... When I make a mistake in moving or coordinating my units, it can and usually does make me pay for it ;-)
 
Actually, in my last game, I got great proof of AI using ranged garrison perfectly in early game. Indonesia had declared on me and failed, as can be expected. I then went on offensive to their capital with a few x-bow and swords. It was a weak
group, but I used to easily be able to take an early city with what I had, but I couldn't siege her because it was a water map and I hadn't researched Shipbuilding yet. She parked a Quad and a Slinger, of all things, in her city center and managed to block
me through attrition. Was pretty happy to see that ;-)

And yes, AI Has gotten better. Group coordination is extremely better than vanilla. Barbarians seem even better than Civs, because they don't have to worry about conquering a city, so they seem to only worry about units. One thing the AI is still very
stupid about is spending time and energy on attacking encampments when you have walls. No human player would do that (or so it seems to me), and you can just focus on their units and destroy them while they target the encampment.

Anyways... I wouldn't go as far as saying the AI has become good at military play, but... When I make a mistake in moving or coordinating my units, it can and usually does make me pay for it ;-)

Oh, that is weird. I have not seen this in my last games. or any of my games. They sometimes use naval units quite good, but I have still to see crossbowmen or archers or bombard units used well as a garrisoned defense.
 
then what is civ? Fantasy with elves?
I've said this before, but again:

Civilization_II_FW_cover.jpg


Civ has always entertained scifi/fantasy spinoffs. I'm not huge on the side games either but people are. And saying civ isn't "about fantasy" is kind of a non-argument IMO. There's only about 25 years of precedence here that says it can be.
 
You can present things on such terms as long as you want, that's not the point.

I know very well what I paid for when I bought civ6, as I did for civ4, as I did for civ5, thank you very much.

I got it for civ4, I got it for civ5, but not for civ6 (yet).

No problem with that it's fine, I paid, as in past action, not asking for a refund here.

The point is that Mr. Shadows, you, me, and a few thousands users on various medias are giving feedback to Firaxis on what we like and what we don't like about how they're using that money.

The point is also to tell them if they are going to get our money for civ7, for an individual example, as of today, they won't get mine.

So I think that Mr. Shadows, you, me, and everyone else have every right to tell them what we still expect from civ6 to influence our decision when the time will come to buy civ7, there is nothing ridiculous in doing that, and having multiple users here trying to dismiss other people opinions using the "it's free" argument make me think they have a very talented marketing department (to prevent misunderstanding, please note that I don't think it's the only one)

I was not replying to you, but to Mr. Shadows who cleary, as said by himself, did not know what did he paid for. So I don’t know what is exactly what you want to say here.

If anyone complains about the money they spend on the Red Death Season 2, which is a free update for everyone. They are simply wrong. Not much else to say there. Anyone can criticize whatever they want, as long as they don’t lie about what they are complaining about.

You are entitled to think the game is not worth the money you paid for it. Or that the game is trash or whatever you want, but if you frame your criticism incorrectly you will probably be corrected.
 
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One 23 year old fantasy spin-off doesn't stop the series from being historically based.
of course it is, but that doesn't mean it can't dip its toes into other material. I'd hope people would embrace a little experimenting even if they don't like the final result. I'm guess that without that leeway we would have never had SMAC
 
I didn't want to jump in on this because this is a june update video thread... but

To all those denying the Historical base of the game ! I'm not an historian. Not at all, not even close. I'm an IT person who loves games and has a pretty good education base. I have learned SO MUCH about world history from this game. Ok, it's not given to you.
But if you have a minimal curiosity, it offers you a basic content about leaders and civs, which allows you, if you're so inclined, to deepen it by personal researching. Or by coming here and reading so many people who seem to have made History their main passion in
life.

So what I'm saying is; No one is expecting historical accuracy while they're playing this game. But we are receiving historically accurate information about the civs, the leaders, even scientific and cultural impacts on society. I don't know many game who can
claim to achieve that !
 
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