Civ7 now includes Denuvo

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I...what?

I don't know what you're referring to re: difference. I'm making multiple guesses to try and figure it out, but you aren't elaborating, so I still don't know.

I don't see how you've assumed I'm trying to get people to be rude to me on purpose, but clearly there's no point talking to you anymore.

Frankly, I don't know what you're talking about re: token authorization either. So perhaps I am confused, but it is ridiculous to say I'm "fishing for confusion".
If this is the case, then I misread Your response and I'm sorry.
If I don't elaborate something, it's because this thread already has an enough of an explanation for it.
For anyone that just wants to play the game and is confused about drm's, this thread probably won't have any use either way.
 
Take-Two doesn’t issue dividends to shareholders.
Maybe not the last couple of years, but they do issue dividends.


EDIT: They've had massive losses the last few years, which is why there's been no dividends.
 
Maybe not the last couple of years, but they do issue dividends.
They don't issue dividends.

Dividends are far from the primary way that shareholders derive value from equities anyway. Most investors don’t actually want dividends—they create an unnecessary tax drag outside of retirement accounts. I’m unclear on what point you’re making?
 
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So the answer is still “they don’t issue dividends.”

Dividends are far from the primary way that investors derive value from equities anyway. Most investors don’t actually want dividends—they create an unnecessary tax drag outside of retirement accounts. I’m unclear on what point you’re making.
Person said, "company keeps 100% of profit", no they don't. When a company makes a profit, they can distribute it in many ways. Most companies use share dividends. T2 hasn't the last couple of years, but they do issue dividends. So "they don't issue dividends" is not accurate. They do, just not the last few when they've had massive losses.
 
Person said, "company keeps 100% of profit", no they don't.
He was being sarcastic in reference to the quip about CEO profits ;)
When a company makes a profit, they can distribute it in many ways. Most companies use share dividends. T2 hasn't the last couple of years, but they do issue dividends. So "they don't issue dividends" is not accurate. They do, just not the last few when they've had massive losses.
Did you check your own link? It shows no history of dividends. Again, Take-Two doesn't issue dividends.

I think you're getting confused with the stock buyback metric, which they have done, and the graph, which combines the data. Fidelity is grouping buybacks and dividends together. Stock buybacks are not a cash distribution to shareholders. Google this for more information.
 
You know what, I actually don't care. Dunno why I said anything.
 
Imagine if Denuvo won't help with initial sales and CIV VII and GTA VI will get underwhelming numbers and T2 gonna start bleeding studios.
 
Person said, "company keeps 100% of profit"

Oh, where?

The only point of making money is to have money to spend on things. Money that just sits in your bank account is useless - whether 'you' are a person or a company. If a company makes a profit, that profit will be spent on expanding or improving the company in one way or another. And for a game company, hiring more developers is one of the most obvious ways to do so.

Not here.

Something something CEO bonuses
Ah yes.

And 100% of the profit goes into that.

Not here either.

Yes, money goes to shareholders too, but consider this: A company does that which they believe makes them the most money. After all, that is the point of a company. Therefore, at least in theory, giving out shares (and then having to pay shareholders) will make them more money than not doing so.

Either this doesn't function as it should and yet companies still do it despite that (which would need an explanation), or shareholders existing doesn't actually reduce the profit of companies when looking at the whole picture. Which one is it?
 
This is a deal-breaker for me. I bought Civ 1, 2, 3, 4, 5 and 6, plus all the expansions and Test of Time (but not Civ 6 DLC). Some of them I've bought multiple times! But I won't buy Civ 7 until and unless they remove Denuvo. Even the not-as-awful version of Denuvo.
 
Getting Civ 7 at launch is looking increasingly unlikely for me. :-( I have been following the Civ series since the very beginning. I should be getting excited about Civ 7 by now, but I am not. It's primarily the commercial side of things which worries me. I feel like a lot of Civ 6's issues could also be linked to that. Civ 6 has had so much extra content released, usually not very well integrated, while basic things like UI improvements and bugfixes were seemingly given low priority, and system refinement was not really done at all.

Now I look at the Steam page for Civ 7, and I worry that this is just how things are going to be now. It's steeply priced, and they are already pushing future DLC, even though the game is 5 months from launch. And then there's the Denuvo thing. Maybe it will be removed at some point after launch?

civ7steam.jpg


I am glad that Civ is getting some competition at this point, because it is needed. Humankind, Old World and Millennia are already out, and while they may not be perfect or fully match the scope of Civ, I am glad they exist. Ara is coming out in two weeks now. For those who haven't already, I recommend checking out the Ara: History Untold sub-forum. Having played the first act for a few dozen hours in alpha, I personally think it is very promising. It is huge and ambitious, and for now probably the game which has the best shot at being a real direct competitor to Civ. It is also more fairly priced:

arasteam.jpg


I do hope Civ 7 turns out to be good, and that they remove Denuvo. If so, I will probably get it at some point. But I hope the competition keeps increasing.
 
Getting Civ 7 at launch is looking increasingly unlikely for me. :-( I have been following the Civ series since the very beginning. I should be getting excited about Civ 7 by now, but I am not. It's primarily the commercial side of things which worries me. I feel like a lot of Civ 6's issues could also be linked to that. Civ 6 has had so much extra content released, usually not very well integrated, while basic things like UI improvements and bugfixes were seemingly given low priority, and system refinement was not really done at all.

Now I look at the Steam page for Civ 7, and I worry that this is just how things are going to be now. It's steeply priced, and they are already pushing future DLC, even though the game is 5 months from launch. And then there's the Denuvo thing. Maybe it will be removed at some point after launch?

View attachment 702531

I am glad that Civ is getting some competition at this point, because it is needed. Humankind, Old World and Millennia are already out, and while they may not be perfect or fully match the scope of Civ, I am glad they exist. Ara is coming out in two weeks now. For those who haven't already, I recommend checking out the Ara: History Untold sub-forum. Having played the first act for a few dozen hours in alpha, I personally think it is very promising. It is huge and ambitious, and for now probably the game which has the best shot at being a real direct competitor to Civ. It is also more fairly priced:

View attachment 702532

I do hope Civ 7 turns out to be good, and that they remove Denuvo. If so, I will probably get it at some point. But I hope the competition keeps increasing.
Doing a quick conversion on the custom house, the basic pre-order is still about 108CAD (though I believe Steam actually charges me just short of 120, for some reason), which is nearing twice what I just paid for a pre-order of a whole WoW content expansion.
 
Doing a quick conversion on the custom house, the basic pre-order is still about 108CAD (though I believe Steam actually charges me just short of 120, for some reason), which is nearing twice what I just paid for a pre-order of a whole WoW content expansion.

And a full game is supposed to be in the same price range as a DLC?
 
Doing a quick conversion on the custom house, the basic pre-order is still about 108CAD (though I believe Steam actually charges me just short of 120, for some reason), which is nearing twice what I just paid for a pre-order of a whole WoW content expansion.

And a full game is supposed to be in the same price range as a DLC?
Wow using a subscription model makes this compare an apple to banana thing also
 
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