Robo Magic Man said:
It's an interesting mod. I personally thought a lot of your changes were kind of harsh or counterproductive to the civilization that uses them, but they're based on historical fact. However, basing things on history isn't always the best idea. For example, the bad effects of state property are found only in communist governments that failed.
Thanks for the compliments.
Please tell me which communist government did not fail? Which State Property governments continue to run as (idealistically pure) State Property without any of the negative effects that I have included in my mod?
Communist (State Property) states that embrace capitalism (China, Vietnam, etc.) don't really count as
communist states anymore, don't you think? The "Communist Party" may run the country with an iron fist, but are they State Property if they allow Free Market reforms? I've never been to China, but what little I see and read makes it sound like they are very capitalist. Even North Korea has its "free trade zone."
State Property is not Free Market, is it? For example, an extremely simplistic shoehorn of modern-day China into CivIV's civics would perhaps be Free Market with Representation (but with only one party - would that be Despotism instead, or require Police State?). I would not classify it as State Property. Would you?
Robo Magic Man said:
However, it always seemed to me that civics were executed well by default, keeping only the errors of the civic and eliminating the errors that leaders who have used that civic in the past have made (I hope that makes sense the way it's worded).
That is fine, but as I stated before the whole point of this mod is to represent both the good and the bad, in order to make choosing a civic require weighing advantages vs. disadvantages. This is the focus of my mod. If you want me to remove that, then we are left with all idealistic utopian (and in my opinion, completely fantasy) civics. If that is what you like, then great, but that is not what this mod is about. I tried to include the errors that were generally made by historical leaders who used that civic, if those errors were common, because I view those errors as likely to occur with that civic.
Robo Magic Man said:
And, why doesn't your state property civic have hard currency? Every nation with state property has/had hard currency.
Wikipedia:
"In some economies,
especially planned economies or economies using a soft currency, there are special stores which only accept hard currency. Examples include Intershops in East Germany or Friendship stores in the People's Republic of China in the early 1990's. These stores offer a wider variety of goods, many of which are scarce or imported, than standard stores."
"For example,
during the Cold War, the ruble in the Soviet Union was not a hard currency because it could not be easily spent outside the Soviet Union and because the exchange rates were fixed at artificially high levels. After the fall of the Soviet Union in late 1991, the former Soviet Union's ruble was rapidly depreciating, while the purchasing power of the United States dollar was more stable, making it a harder currency than the ruble. A tourist could get 200 rubles for a dollar ($1 USD) in June 1992, and 500 rubles per USD in November. A worker getting paid 2000 rubles a month who planned to buy foreign merchandise would be better off exchanging rubles for dollars at the earlier rate than the later rate. 1000 rubles would buy $5 USD in June, and that $5 USD would be worth 2500 rubles in November."