Xfactor
Warlord
A small suggestion regarding the Greek/Persian rivalary - would it be possible to implement some Persian conqs which spawn in Anatolia/Near Constantinopole? I've always thought that Persians are strong when played by the player, but when the AI plays them, hey usually lack in something... Greek AI and Roman AI get alot of conquerers so they can forge their historical empires, so was just wondering if Persia can't get some kind of a small boost to threaten the Greeks in a way. Usually after the greek conqs AI persia very rearly recovers , if they've even done anything.
As for England - i fully support "butchering" them early - i've been played 1SDAN's version DoC , where England starts just with 1 settler - to settle London basically, and 3xbows + 1 Longbow, Independant Scotland(3xbows) spawns and Independant Ireland(2?xbows) as well once you land on the island , which is quite interesting. The AI handles it poorly , even though they get conqs for Ireland (not sure on scotland) , but they always fall behind and are no where near what the England in Leo's DoC can do.
My suggestion is here pretty much the same as the other people - you can give them 2 settlers + 4xbows when a player starts with them, to hinder a bit the ability for explosive growth, and spawn indy scotland + ireland once England spawns as well. Nerfing the starting situation will definetly delay some of the early growth and "balance out" gameplay.
As for the UHVs - i like the idea for settling additional cities on each continent in 1860 , on top of the original 1730 goal. Currently i have no ideas for the 3rd UHV (industrialization) , but i'd like to sound of something like getting specific techs which kicked off the age + X amount of cities have access to "power".
As for England - i fully support "butchering" them early - i've been played 1SDAN's version DoC , where England starts just with 1 settler - to settle London basically, and 3xbows + 1 Longbow, Independant Scotland(3xbows) spawns and Independant Ireland(2?xbows) as well once you land on the island , which is quite interesting. The AI handles it poorly , even though they get conqs for Ireland (not sure on scotland) , but they always fall behind and are no where near what the England in Leo's DoC can do.
My suggestion is here pretty much the same as the other people - you can give them 2 settlers + 4xbows when a player starts with them, to hinder a bit the ability for explosive growth, and spawn indy scotland + ireland once England spawns as well. Nerfing the starting situation will definetly delay some of the early growth and "balance out" gameplay.
As for the UHVs - i like the idea for settling additional cities on each continent in 1860 , on top of the original 1730 goal. Currently i have no ideas for the 3rd UHV (industrialization) , but i'd like to sound of something like getting specific techs which kicked off the age + X amount of cities have access to "power".
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