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Civilization 5 Rants Thread

Discussion in 'Civ5 - General Discussions' started by ori, Dec 3, 2010.

  1. Tatran

    Tatran Deity

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    That's not true. There's no diplomatic penalty.

    I agree that a civ5 game with Alexander in it, becomes predictable and boring really fast
     
  2. Naokaukodem

    Naokaukodem Millenary King

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    Aww, seriously man ? :/ Of course I'm doing all that. But there's something wrong with me & happiness, it fluctuates seemingly without logic and I hate that. No, it fluctuates with others, but it only reduces and reduces again with me. With me, it seems plain logic indeed, but looking at Marbozir's LPs, I'm really constantly asking myself where the heck his happiness comes from.

    I'm very selective in where I settle, I often end up with only 3 cities before building the NC because there are no other luxuries. And even, I'm thinking to settle only 2 cities by that time now, but one thing is sure : often a 4th city would make my happiness drop too badly, becoming dangerously low (0 or negative) from pretty much comfortable. So I don't like conquering or expanding more, because then I'm in happiness big troubles.

    Marbozir : he is setting all his cities on full growth basically (with some exceptions), and grows, expands, conquers, it's like unhappiness didn't existed for him, he is playing most of his Deity games without a single happiness problem or even ANY CONCERN about it. I just don't get it.

    I could understand that it's because most of the time I let the cities managed by default governors, but in that case it uses more hills than Marbozir usually does, so I keep not understanding.

    And I'm playing Egypt, with all Burial Tombs built as soon as possible, taking one of the only two happiness pantheon (usually the one with +1 happiness with cities of 6), Pagodas that I buy as much as I can, etc... while Marbozir ? NOOOOO, taking another pantheon, not even building every hapiness ASAP, not having Egypt nor another happiness helper, Pagodas only when he is lucky (because well, DEITY), Etc...

    SO HECK ! WHAT'S GOING ON WITH THIS FREACKING GAME ??? :mad:

    More, it's not how I like to play Civ. I like the race to land, having to decide when to build new settlers that stop your growth, and more importantly : having the feeling to PROGRESS. I'm even to a point where I regret the science slider, when it allowed you to put some nitro in your game, when I'm pretty much the only one to my knowledge who suggested to completely remove it (to make gold more important and valuable)...
     
  3. Volcanon

    Volcanon Warlord

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    Pretty much. Civ 5 is a functional game and somewhat fun. MOO3 was just terrible.
     
  4. Revent

    Revent Will SIP

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    sounds like civ IV is the perfect game for you.
     
  5. Acken

    Acken Deity

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    An essential system that gives people trouble to manage while still being possible is probably a well balanced system :p

    Send a save game I'll look at it and points to possible mistakes.

    City states happiness, religion, luxuries and policies are your main source during most of the game. Then it is the Ideology.
     
  6. Sync

    Sync Warlord

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    Been 5 years since Shafer V was released and still no news on Civ 6. It'll be the longest time period between Civ sequels ever. Shafer V is the only game in the series I've disliked too. Really disappointed.
     
  7. Imp. Knoedel

    Imp. Knoedel Stalin and Starlight, Stalling a Stallion

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    Time to revive this thread, the game really deserves it.

    I hate how ludicrously complicated it is to make even the smallest XML changes and get them to work. "Most moddable Civ ever" what a joke. And this game needs mods to even make it remotely playable unless one enjoys sim city style LOOK AT MY PRETTY THREE CITIES ISN'T TALL PLAY FUN turtling. Stuff I could have implemented in Civ4 in less than two hours keeps me up entire nights in this mess.
     
  8. poom3619

    poom3619 Ping Pang Poom!

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    I think necro is not needed...
     
  9. Drakarska

    Drakarska Epic Dadness

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    Well, that's the great thing about opinions. Everyone has them :).

    IK does have a couple of points though, even after all this time, updates, and expansions. Modding is a royal PITA, and mods do make the game more enjoyable from the rather bland (IMO) snoozefest that it is without them.
     
  10. poom3619

    poom3619 Ping Pang Poom!

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    Agreed about mods improve the game, I would actually found modding is pretty easy and fun. Maybe because I learn to seriously mod for this game.

    I can't help but prefer to discuss this topic in other thread, and this thread is something that should be in museum already consider it's age and intention of control the rants against Civ5 vanilla and later G&K.
     
  11. Drakarska

    Drakarska Epic Dadness

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    Well, I'm always up for modding rant thread, maybe Imp will start one :mischief:. While I agree with you that basic modding can be fairly easy, detailed or complex modding is a royal PITA.
     
  12. Imp. Knoedel

    Imp. Knoedel Stalin and Starlight, Stalling a Stallion

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    This thread is not obsolete as Civ5 isn't yet. There is still plenty of things wrong with Civ5, its many improvements over the Vanilla release notwithstanding. 1UPT and this game's absurd fetish with tall play alone could keep me going for pages.
     
  13. docbud

    docbud Emperor

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    I'd hardly call the tall play a fetish.
     
  14. markantony

    markantony Warlord

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    I think Rome II has taken Civ 5s crown as most disappointing sequel.

    Interestingly, both games took the same path and made the same mistake.

    "Streamline" the game, make it more arcadey to appeal to people who have no interest in strategy games.

    Baffles me this marketing strategy. Do we think EA will streamline FIFA to appeal to people who don't like football?
     
  15. Drakarska

    Drakarska Epic Dadness

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    :sarcasm: Heh, with EA, anything is possible.
     
  16. poom3619

    poom3619 Ping Pang Poom!

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    Well, yes. But I guess others forumer are also did something between totally ranting and totally arguing about this for total of thousands page in past 5 years in other threads in this forum. I don't mind if you feel the need to do so here anyway.
     
  17. Sync

    Sync Warlord

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    Agreed.

    It's never referenced much anymore, but "the most moddable civ ever" was a key selling point advertised for Shafer 5. Shirk and Shafer both bigged it up prior to release, and then when the game didn't deliver on its promise it was forgotten about.

    Up until last year , the Civ 4 C+C forum still had more activity and viewers than the Civ 5 C+C forum.
     
  18. eblaloosh

    eblaloosh Chieftain

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    Only real rant I have is that they never fixed the unit upgrade tree. After all the expands and patches, my pictish warriors still end up on horseback.... no upgrade added for scouts.....keshiks are not considered "mounted" units.... it is a tired old rant, so please do not argue that lancers are good- they are 95% garbage. Catapults and trebs still suck.... thats it. I still love the games and waste countless hours on them. Oh, one last thing- I miss Hannibal and Ragnar.
     
  19. killmeplease

    killmeplease Mk Z on Steam

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    civ games always were poorly balanced. most of the stuff was not worth to build
     
  20. Thormodr

    Thormodr Servant of Civ Supporter

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    Still a terrible game after all these years. :shake:

    Really hoping that Civ VI will right the ship, so to speak.

    It's been far too long since they've made a quality Civ game.

    *Sigh*
     

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