Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,302
It's pretty obvious that most people complain about the bad AI. They claim that it can't handle 1upt and therefore ruins the whole experience.
While this may be true, I suddenly realised something:
The bad AI in earlier Civ games didn't bother me
The "bad AI" is not the thing that bothers me in Civ5. I don't even see why people complain about it, sincerely. If the AI does a bad move, you to exploit it. One day I played a multiplayer game. I was very surprised when I realised that the player I was at war with quited... long before I notice it !

This to say that having an AI that does not do any error would be boring as hell, unfun and frustrating.
Most people would say that this is perfectly normal, that we become more picky as we get older. But not, that's not the case, at least not for me.
Coming to think of it, I've never had a problem with these "exploits"
Same for me. And, I presume, same for most players. The complaining dogs over here have a big mouth, but finally they are not that evil.
I think the big difference is that conquering stupid AI's isn't fun in Civ 5. The sandbox is gone. It's just a repeative process.
It's due according to me to the fact that we already played Civ series a lot, and that this series has emphasised combat a lot since Civ3. We are simply bored to reapeat the same thing over and over.
This is also, according to me, because cities can't be taken fast enough in Civ5. We have to soften city defense first. There is less a feeling of brutality.
I'm no longer that great architect that designed great empires that I could admire for hours. Now it feels like I'm playing a board game, like I'm buying Hotels in a game of Monopoly.
It's due to the fact that we are greatly limited by happiness in order to plant new cities IMO. It's a bad thing IMO.