Civilization 7 - Disasters

thecrazyscot

Spiffy
Joined
Dec 27, 2012
Messages
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So far, we've seen:
  • Blizzards
  • Volcanic Eruptions
  • Tornadoes
  • Thunderstorms/storms
  • Hurricanes
  • Dust storms (don't have screenshot)
  • Floods (don't have screenshot)
Am I missing any?

Any wild speculation as to how these might tie in to the Age Crisis system? Possibility for a mega-disaster in the Modern Age?

Screenshots
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They look more intimidating now. That screenshot of the tornadoes is pretty chilling. I like that.
 
Oh the Destructoid article have mention of disasters -

DESTRUCTOID: I’ve only been able to play for a little bit before this interview, but right beforehand I encountered a flood. How common are natural disasters throughout the Ages?

DENNIS: We’re still sort of balancing those things, but flooding along the flood plain, and you benefit from being next to navigable rivers, floods will happen about once every 20 turns. It can happen more frequently or slower, and you’ll see volcanoes going off and blizzards coming through, but it’s a really cool system with some neat trade-offs. You know settling next to a river you’re going to be repairing improvements from time to time, but you’ll get some bonuses from it too.

CARL: And just like in Civilization 6, these disasters will add yield to the tile. In a recent game I had a massive storm come through and devastate my city, but it added a ton of yield and so after I worked through the pain and got back on my feet, I had a bigger powerhouse city because of it.
 
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