Civilization III Fixes (PLEASE READ)

Civ 3 had been running fine for me, until I installed the 1.17f patch. Now I get a drive read error (Please insert Civ3 Disc into CD drive). There's nothing wrong with my drive or the CD. :crazyeye:

(Win 98
Celeron 400
256 RAM
GeForce 2 32MB)

Any help?
 
Civ 3 had been running fine for me, until I installed the 1.17f patch. Now I get a drive read error (Please insert Civ3 Disc into CD drive). There's nothing wrong with my drive or the CD

I had the same problem.
I cured it by reinstalling CIV3.

It is annoying if we are going to have to reinstall the game every time a patch comes out.
 
Hi people,

Hmmm what a fairly well sized thread (I wonder why :mad: )

I hope sb. can give me a hand with this:

- I ve been playing for some time (1970s) now- the AI has made its turn, my automatic building moves start:
- just built my academy, almost exclusivly military units being completed in the building slots, quelled some resisters i one city...

- Then what happens is that the programe begins to load sth. (?) and comes up with yet another RANDOM CRASH:

CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 0177:00403036.
Registers:
EAX=00000000 CS=0177 EIP=00403036 EFLGS=00010206
EBX=005cb848 SS=017f ESP=00abf798 EBP=01360eb0
ECX=0f2f7e6c DS=017f ESI=0f2f7e6c FS=3dff
EDX=000024e4 ES=017f EDI=00000000 GS=0000
Bytes at CS:EIP:
8b 80 3c 01 00 00 83 c1 58 8b 50 04 52 e8 e8 d8
Stack dump:
00000000 004063e3 00000000 0f2f7e6c 0f2f7c80 01d027b0 0000147e 00000000 0058bf02 005cb848 005121fd 0f2f6040 00abf804 005993bb ffffffff 004ef898

I had crashes with Civ3 before, usually related to mods in use- not the reason in this one though- I have also experienced crashes when some procedures seem to overlap (had to get the AI to declare war to change their building slots, and the like to unscramble this mess)

My question: Has anyone ever come up with a solution to this #*@§$&ß ????? Everything is up 2 date (including the last patch)

:(
 
So has anyone else seen the fighters flying backwards yet? :lol: I have a game going where, when one of my bombers is intercepted by a japanese fighter the game apparently freezes momentarily (20-30secs) and then I get the amusing sight of watching the jet that just blew my bomber away retrace its route *flying backwards*.Like someone is cleaning up a stack of images, but forgot to not show them while they're deleting. Also have a freeze up if one of my jets flying "rule the skies", or whatever that is, actually intercepts an enemy fighter...BANG...froze up solid. I *think* that is what is occurring since when I take the jet out of rule the skies mode the freeze no longer occurs and the enemy fighter merrily bombs away at me. :crazyeye:

And why is it that the AI's jets actually have an affect when they bomb, but mine never do? :confused:

And man, the viciousness of the AI - it took me 15 veteran modern armour attacking from a fortified hill position to clean up 8 unfortified enemy armour sitting in the open unfortified on a frickin' plain(I lost 9 and had 7 seriously wounded). :cry:

howling indignant,
regards,
L.
 
Originally posted by Lunlupus
So has anyone else seen the fighters flying backwards yet? :lol: I have a game going where, when one of my bombers is intercepted by a japanese fighter the game apparently freezes momentarily (20-30secs) and then I get the amusing sight of watching the jet that just blew my bomber away retrace its route *flying backwards*.Like someone is cleaning up a stack of images, but forgot to not show them while they're deleting. Also have a freeze up if one of my jets flying "rule the skies", or whatever that is, actually intercepts an enemy fighter...BANG...froze up solid. I *think* that is what is occurring since when I take the jet out of rule the skies mode the freeze no longer occurs and the enemy fighter merrily bombs away at me. :crazyeye:
L.

Well, I ve got backwards moving Bismarck (edited) Battleships from time 2 time... the freezing due to ski-patrol is mentioned somewhere in this thread :confused:
 
today's hurrah: 22 bombers (all I have) lacing into a size one city (apparently with no improvements to destroy...will find out shortly) and i managed to get one hit for one minor wound to the veteran mechanical armour defending it. The other 21 were "bombing run failed":crazyeye:
L.
 
...two babylonian transports took out two attacking full strength (1 elite!) battleships
 
Originally posted by W.i.n.t.e.r
Hi people,

Hmmm what a fairly well sized thread (I wonder why :mad: )

My question: Has anyone ever come up with a solution to this #*@§$&ß ????? Everything is up 2 date (including the last patch)

:(


Ok- I managed to around the problem this time- BY CHEATING (THIS IS RIDICULUS- I DID EVERYTHING SINGLEHANDEDLY AND NOW THIS IS THE ONLY WAY, TO HACK THE GAME AND EDIT THE SAVEGAMES???)

BUT I AM STUCK AGAIN 7 TURNS LATER, WITH THE SAME S***,
I made a diplomatic crises after which egypt declared war on me- edited my $ to bribe almost everybody to declare war on egypt!!! But everytime peace treaties are signed- i.e. AI gets back 2 normal building/movement patterns I get STUCK (grrrr :ar15: :aargh3: )

HELP- PAAAATCH !!!!!
 
Hey,

I have been getting a civilization3.e.exe error almost everytime I run the game now. I didn't have any problems before, but don't know what may have started causing this error to occur.

When this message pops up, it says the game needs to be restarted. I have installed both patches released by firaxis/infogrames.

Has anyone else had this problem?

Viv
 
Originally posted by mister blaster
Hey,

I have been getting a civilization3.e.exe error almost everytime I run the game now. I didn't have any problems before, but don't know what may have started causing this error to occur.

When this message pops up, it says the game needs to be restarted. I have installed both patches released by firaxis/infogrames.

Has anyone else had this problem?

Viv


I have had this problem, though mine is just civilization3.exe, no extra e. I THINK it may be related to mutual protection pacts. I'm going to try that theory out sometime, whenever school isn't trying to kill me.

Is yours caused when you attempt to go to war with another civ? I am the Americans, trying to declare war on the Japanese. The error box pops up, and the game crashes to the desktop. This is different from other horror stories, because I am the one that's starting the war, NOT the AI.

Firaxis emailed me a while back, telling me that they aknowledged this problem, and are working on it. Keep emailing them though, that's the only way they'll fix it.

Btw, I now have 1.21f installed, and this has happened with every single patch so far. I just open up the same saved game and try it on every patch, with the same result.

Zozz
 
Installed the 1.21 patch... now when I double click the Civ3 icon nothing happens other than a bit of hard drive noise, no error message, but equally no game!

Yes I own a genuine CD

Yes I have tried totally uninstalling and re-installing.

The game runs fine until I install the patch...

Running WinXP
 
Every time I try to load my game I get this bullsh*t

Fatal ERROR:
unable to allocate draw-buffer; terminating program


I'm bout ready to explode
:mad:
 
Hi,

I've been reading most of this thread and found people with similar problems to mine. The game crashes every time I take diplomatic action or when a city revolts, comes back to normal and revolts again. This happens mostly after several thousand years of playing.

:crazyeye:

Game-years, of course...

One other thing, I own an international version of Civ3 and there are no patches available. Does anyone know if there will be any? Does anyone care? Should I go back to playing Civ2?

Please help... :(
 
Wow the msconfig thing actually helped! thanks sk0tie :)
 
What the hell is the point of a patch that promises tons of fixes and speed enhancements if it causes the freakin game to lock up or crash for a dozen different reasons every time you try to run it !?!?!

1.21f Sucks a BIG One... And from what I can see of all the complaints in here, it looks like your 1.17 patch was just as crappy.

You guys at Firaxis/Infograms/Whatever should either go back to college and retake to programming classes you slept through.

Or better yet, why not just go to work for Bill Gates. He also releases software that should have never gotten out of Beta. Then he lets his customers do all the troubleshooting of his crappy products for him.

Sound familiar...?
 
Ok, here's the deal. I have never had Civ3 crash on me from opening the box the day it was released through 1.16f or 1.17f. Last week I reinstalled and updated to 1.21f. I played for over 20 hours no problem. In the past three days, every time I play, it locks up. I load my auto-saved game, do to the crash, and about 5-10 min later...Lock up. I disabled sound, updated all my drivers, ran windows update, and still no dice. I even uninstalled and reinstalled. So I am somewhat discouraged with an excellent product I never had problems with.

My system config follows (taken from DXDiag):

Win XP Pro (5.1 build 2600)
PIII 700 Mhz
384 Mb RAM
Directx 8.1 (4.08.01.0810)
Geforce2 GTS/Pro 64 Mb vers. 6.13.10.2832
SB Live! Sound Card (latest Driver)

Any help would be appreciated...Thanks again.:(
 
Originally posted by Lunlupus
Also have a freeze up if one of my jets flying "rule the skies", or whatever that is, actually intercepts an enemy fighter...BANG...froze up solid. I *think* that is what is occurring since when I take the jet out of rule the skies mode the freeze no longer occurs and the enemy fighter merrily bombs away at me. :crazyeye:

I also have experienced the freeze up when my fighter tries to shoot down an enemy plane. (v1.21f)

I know there was a problem in earlier versions with human players not being able to successfully perform air superiority missions. This was supposedly taken care of by an earlier patch. I'm curious if this is a relapse of that problem or something entirely different.

Is Firaxis aware of the problem?...any progress toward a fix?

Sk0tie & Dan: Thanks for the help so far! It's greatly appreciated. :goodjob:
 
Originally posted by W.i.n.t.e.r



Ok- I managed to around the problem this time- BY CHEATING (THIS IS RIDICULUS- I DID EVERYTHING SINGLEHANDEDLY AND NOW THIS IS THE ONLY WAY, TO HACK THE GAME AND EDIT THE SAVEGAMES???)

BUT I AM STUCK AGAIN 7 TURNS LATER, WITH THE SAME S***,
I made a diplomatic crises after which egypt declared war on me- edited my $ to bribe almost everybody to declare war on egypt!!! But everytime peace treaties are signed- i.e. AI gets back 2 normal building/movement patterns I get STUCK (grrrr :ar15: :aargh3: )

HELP- PAAAATCH !!!!!

you now, that sounds exactly like the problem i am having. The game randomly crashes at 650 BC. Except the fix is the opposite - if I declare war then the game does NOT crash. 7 or 8 turns later... CRASH.
 
To SKOtie:
Why Infrogrames Team never thought of including Brazilians as a civ? If Vikings and other weird people were included why not Brazilians?(Amazon Women for instance)
Shirannybl
 
Back
Top Bottom