Civilization III Fixes (PLEASE READ)

Originally posted by Shirannybl
To SKOtie:
Why Infrogrames Team never thought of including Brazilians as a civ? If Vikings and other weird people were included why not Brazilians?(Amazon Women for instance)
Shirannybl

Because they're nuts.
 
I don't know whether this has already been mentioned (tried searching with various keywords, didn't find), but here goes:

Version: 1.21f

Bug description: The AI does not check whether a city location can actually support a city before founding one.

Background:

Normally this is not an issue as the city square always produces at least two food which is enough for one citizen, so as per standard rules there is no need for a check.

However, last weekend I was building my scenario "Empires of Sand", which is based on the core idea of there being one huge desert with scattered oases and one big navigable river (e.g. like Egypt and the Nile). The premise is that civilizations are _supposed_ to fight for the fertile special locations and leave the desert an uninhabited hostile no-man's land. To force this I reduced the desert food output to zero. However, the AI:s didn't comply to my wishes :). Instead they started building huge numbers of size1 cities in the desert which was possible because of the 2 food citysquare production.

To counter this I raised the food consumption per citizen to 3 modifying the fertile tile (grassland, plains, etc.) food output accordingly and everything seemed working fine. No cities in the desert except where they bordered more fertile tiles, which was ok.

But, but... when I later reviewed the history record I noticed that all of the AI civs kept trying to found cities in the desert. All game long and continously. Every desert city starved to death and disappeared at the same turn it was built, but the AI kept on trying wasting settlers and productions.

Shouldn't there be an AI check whether a location can support a city?
 
Keep posting this but no one seems to reply :cry:

Crash CIVILIZATION3 verursachte einen Teilungsfehler in Modul CIVILIZATION3.EXE bei 0
Posted this on the general board as well!

Installed the latest patch.

1100AD in democracy. Game very interesting.

Pressed return. A few Romans moved then...

CIVILIZATION3 verursachte einen Teilungsfehler in Modul CIVILIZATION3.EXE bei 0167:0042ef21.
Register:
EAX=00000000 CS=0167 EIP=0042ef21 EFLGS=00010246
EBX=00662ec8 SS=016f ESP=00acf73c EBP=0000000b
ECX=00000000 DS=016f ESI=00000000 FS=0eb7
EDX=00000000 ES=016f EDI=00000000 GS=0000
Bytes bei CS:EIP:
f7 ff bf 01 00 00 00 03 e8 83 f9 01 7c 02 8b f9
Stapelwerte:
0000000a 00662ec8 0000ac28 00000007 027f0e7f 0000ac28 00568e3d 00662ec8 0000000a 0000ac28 004337bd 00000007 00000007 0066164c 00662ec8 00663d5c

Has anyone got a clue what the bloody hell is going on and what I may be able to do? (Windows 98 German version, 933mHz pentium 3)

Never had this problem before and my opinion of Civ 3 and it´s makers is slowly going through the floor

Don´t like to whinge but this is bloody irritating! (yes I know there is a thread for this but I got fed up on page 8 out of 15 )
 
Originally posted by Ihmotep
Every time I download a succession game and unzip it into my saves folder then try to load it in the game I get the following errors:

DataIO operation System Error: CULT
DataIO operation System Error: ESPN
DataIO operation System Error: ESPN
DataIO operation System Error: LEAD

PLEASE help me fix this so I can participate in succession games. other than that my game runs fine

Me too! Has anybody found a fixfor this yet?
 
This is frustrating as hell. I've had this game since mid-December, or so, bought it a wllyworld, for $40+tax, and although several game features have been rather annoying, it's never just kept hard-crashing before.


CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 0167:00403056.
Registers:
EAX=00000000 CS=0167 EIP=00403056 EFLGS=00010202
EBX=0087bf40 SS=016f ESP=00acf7a0 EBP=005cd7f8
ECX=0c113aec DS=016f ESI=0c113aec FS=377f
EDX=00001272 ES=016f EDI=00000000 GS=0000
Bytes at CS:EIP:
8b 80 3c 01 00 00 83 c1 58 8b 50 04 52 e8 f8 1b
Stack dump:
00000000 004063f7 00000000 0c113aec 0c113900 01e45c60 000014be 00000000 00515276 0087bf40 00acf804 0059c6cb ffffffff 004f17c7 0c1136e0 0c113aec


I have "keep random seed" turned off, because it kept crashing the last game I tried to play, figured I'd just keep trying stuff...and I have. 1.33 athlon, epox EP-8KTA+ board, 512 mb 133 mhz ram, onboard sound, I've tried about 4 different geforce drivers (geforce 2 mx/mx400, 32 mb ram), via 4in14.38 mb drivers (tried 21.81,21.83, 29.41, and 29.42...seems like i had a 28.xx series, too) gf drivers.
I have a 15" hewlett-packard s50 monitor.
Intel HAM v.90 56k modem.
DirectX 8.1, windoze 98se, 98lite install
Can anyone help?? PLZ???
 
******* won't take my d***** email address
 
Originally posted by 1297ad
This is frustrating as hell. I've had this game since mid-December, or so, bought it a wllyworld, for $40+tax, and although several game features have been rather annoying, it's never just kept hard-crashing before.


CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 0167:00403056.
Registers:
EAX=00000000 CS=0167 EIP=00403056 EFLGS=00010202
EBX=0087bf40 SS=016f ESP=00acf7a0 EBP=005cd7f8
ECX=0c113aec DS=016f ESI=0c113aec FS=377f
EDX=00001272 ES=016f EDI=00000000 GS=0000
Bytes at CS:EIP:
8b 80 3c 01 00 00 83 c1 58 8b 50 04 52 e8 f8 1b
Stack dump:
00000000 004063f7 00000000 0c113aec 0c113900 01e45c60 000014be 00000000 00515276 0087bf40 00acf804 0059c6cb ffffffff 004f17c7 0c1136e0 0c113aec


I have "keep random seed" turned off, because it kept crashing the last game I tried to play, figured I'd just keep trying stuff...and I have. 1.33 athlon, epox EP-8KTA+ board, 512 mb 133 mhz ram, onboard sound, I've tried about 4 different geforce drivers (geforce 2 mx/mx400, 32 mb ram), via 4in14.38 mb drivers (tried 21.81,21.83, 29.41, and 29.42...seems like i had a 28.xx series, too) gf drivers.
I have a 15" hewlett-packard s50 monitor.
Intel HAM v.90 56k modem.
DirectX 8.1, windoze 98se, 98lite install
Can anyone help?? PLZ???

Are you sure your running with the latest patch - 1.21? This type of error was common in earlier versions.
 
My similar problem (above) ONLY appeared after I had installed 1.21.

So, I suppose no one has any ideas...........no, I thought not :spank:
 
I must say that had it not been for all the file sharing programs out there in the world firaxis would not have gotten a sale for this wonderful game.

In my house i make a point to test drive every car before i drive them and to sample c.d.'s in order to not buy one hit wonders when it comes to music. as well as download pirated copies of games and make sure they are playable more then once.(been burned way too many times on games i get bored with fast)... Firaxis has made a great game here so i bought myself a legit copy even though i could have played this game illegally for ever. My point is this WHY ISN'T there a DEMO version of this game?

I like to support companies that create great games in order to encourage them to make more. I really hate the road of finding myself a illegit copy in order to find out if the game is all it claims to be.


This subject came to my mind while i was reading page 2 of this thread when the discussion of bypassing the security on the game.


Good job Firaxis now for the multiplayer version please please please:goodjob:
 
Not sure if this is a patch issue or a game issue, but on my most recent game the "View Spaceship" screen stopped working after the last piece of the ship was built. When I hit F10 to launch, the screen will halt for a few seconds, the hard drive will run, and then the game proceeds as before without showing the spaceship view. All victory conditions have been enabled, so that's not the issue.

Anyone have any clue as to what's going on? I haven't run into problems with the game for seven months now. I've got the 1.21f patch. Specs on my computer can be provided, but it doesn't appear to be any kind of driver problem, since everything else works normally. :(
 
Originally posted by CoolLizy
Hi! I was hoping you could help me out. First, my basic system specs:

- 350 AMD Processor
- 126mb of Memory
- Windows 98
- 32mb AGP video card

Okay, here's the problem. I'm sure it has o do with the fact my ol' motherboard is about to give out... Anyhow, I'll be playing just fine and dandy for awhile when the drum-like conformation sound begins to repeat endlessly, usually while on the diplomatic screen. After this, the game usually locks-up within a few seconds or so.
Also, a related tidbit. If you start the game in a resolution below 1024x768, the game will reset the resolution like it should, but the task bar ends up floating around in the middle of the screen... Quite weird, anyhow.
Thanks in advance if someone help me out. :)


Coollizy The most common problem for a computer to respon like yours is DIRT,DUST ETC.ETC.

If you are alright with opening your own computer clean off your CPU heatsink and FAN (Don't worry happens to us all). DO NOT USE A VACCUUM!!!.. go get a compressed air can and it should blow all the dust outta there.

What is probally happening is that the CPU is overheating and in order to protect itself it shuts down b4 any real damage can be done.

You can also take it to a service shop and just have them clean it.. I would have a hard time doing this cause every time i walk into a computer store i spend too much money on upgrades.

Failing to do this can cause other parts of your computer to fail shortly after.. needs to be done soon
 
SO...I shouldn't blame Infogrames or Firaxis for that ****???
Let's talk about this "cool" 1.21 patch...
Multi bug fixed...Civ3 is JUST single player, so WHY fixing this bug???
THAT HURTS NOBODY ****ERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Oh, before I forget it, the compatibility...CONGRATULATIONS!!!!
I'VE NEVER SEEN .S.U.C.H. A. .S.H.I.T. BEFORE!!!!!!!!!!!!
And last, but not least, the SUPER support of Infogrames...
Listen..Perhaps, you live behind the moon, but the whole world konws, that Infogrames' "support" is !S!H!I!T!
And the editor...Now, THAT'S the best of all...
"We wanted to create an easy to use tool, whch could create playable and enyoable maps for the fans..."
Soooooooooooooooo.....really?????????
Without a minimap?
:rotfl: :rocket2:
O.K., perhaps I was too critical, but with SUCH A STRATEGY, you won't have fans anymore.


:(

O.K., when the next game is better, I promise, I won't blame you.
 
I know, I know, this sort of post has cropped up a million times, and I didn't want to have to ask again, but I'm left with little choice now.

I just bought myself a new and faster computer--an HP loaded with XP--and I'm excited about playing the game on a much faster system.

Of course, that's not really feasible right now. Th egame loads fine,and even generates the world fine, but as soon as I click to shut the "you have risen" screen to begin the game, it just plain shuts down. No crash, just no CivIII...

I've spent the majority of the week looking through this forum, trying various fixes, to no avail. It may be that the fix is here somewhere, but I'm tired of a week's worth of digging through old posts...

HELP ME PLEASE!
 
Civ 3 locks up when an fighter defends agaist me attacking thier city.

There are others who have this same problem, the only way to get out is to cntrl alt dlt, I totally reinstalled civ 3 and the saved game still had this same problem.

Everything else seems perfect, I dont know if this has to do with the new patch because I just started playing the game after months of owning it.

Help would be really nice because i cant play this game if this is going to happen, bombers seems too important a unit not to use :(

BTW im using the newest patch. I have no problems with any games, and I have alot!
 
I honestly cannot solve this font problem. One thing I would like to poll amonst the individuals having font divide problems is the drive of their windows installation. I know that when I installed Windows XP I forgot that I had an NTFS drive already mapped and my whole map got messed up. So my windows partition ended up on drive "G". Good luck changing it now. :) A possible bug could be the font location is (semi) hard coded. Reason I think this is when your programming and you look to a location where nothing is you get 0. Hense divide by zero. Again I'm on an invisible limb here but I would like to hear back about the location of installs.

G:\Windows\
G:\Games\Civilization 3

pudd
 
OK. Somehow, it works...thankfully!

Here's what:

I didn't upgrade any drivers, there were none available.
I simply changed my refresh rate from 60 to 75 hz...and while it didn't work right away, I think it helped.

I used the selective startup in msconfig, eliminating all items from my startup group FIRST:

Then, uninstalled and reinstalled Civ III, after which it played fine. Then I installed the patch, and it played fine again. It should be noted that I rebooted between each install and uninstall step, and actually played the game in a clean "no startup items" environment, created by msconfig.

GL, all!
 
Hi all,
I just downloaded the latest patch (1.29f english), but it won't install. I have the original game, no bloody copy. The installed version is 1.07. :)
When I try to install the update, it says "The file civ3v129f.exe is linked to the missing export-GDI32.DLL.DeleteDc".
Is the download file broken, or is something in my Windows damaged? I have Win98SE installed on a PIII 600MHz, 192MB RAM, TNT2 video card, DirectX8.1 installed. I recently had some problems with spyware but have deleted them all with Ad-Aware.
Thanks,
Camthalion
 
The thing had been working just fine with no apparent errors of any kind. A previous game played through to the end with no problems. This game was working fine but can not get to the year 1500. At the end of 1495 the game crashes - just stops.
I have saved right up to the end and the last thing that happens is a Persian caravel moves and then ...........
There is apparently no way around it. There have been no changes made to the system.
It is xp pro but again there have been no problems of any sort and no changes at all have been made to it.
I am using 1.21.
Nor are there any messages whatsoever.
 
ooh my god... thank you... u have no idea how many problems that fixed before the game ran very slow... but now well its just amazing... thank's again
 
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