Hoop Thrower
Cyberbolivarian Inkarri
Yeah, a Weather system would make much more sense, if done correctly seeing those type of weathern pattern predictions animations while ingame would be just soothing.
What I don't get is why you get day and night if the turns are meant to take years between themselves.
I wonder which leader JFD would pick for his starter?
I'll be advocating heavily for Prussia.![]()
In a scale of 0 to Greek Split, how likely is it that the leader's outfits will change according to era like Civ III?
But knowing Firaxis, he'll be leading Germany. What people forget about is that Frederick often despised the rest of the Empire and the various German peoples (and the thought of German unification was in its very early infancy). So the idea for standalone Prussia still stands, with Germany getting Bismarck or Wilhelm I/II instead.
I'd quite like to see Frederick as an actual leader in Civ, but i'll expect they'll stick to the Civ5 leaders for the most part.
Civ IV Vanilla, even.Pretty sure that Frederick has been in the civ series before - he was in Civ IV Warlords IIRC
^^thisI'm hoping that we'll see City Health return as a default feature, either in the base game or saved for an expansion - it's something that I've always liked for whatever reason![]()
Well, if Buildings have to placed on the map landscape, we can all forget the 'Hidden' building work-around anyway. We'll just have to find another sneaks method to accomplish stuff.Let's not forget they said Civ5 would be the most moddable Civ game yet
I personally have high hopes (their vague descriptions of how they improved modding at least hints that they know what went wrong with Civ5--i.e. too much was hardcoded and too many things were "assumed" on behalf of the game engine), but it's not like complex things aren't possible in Civ5. It's just that things like dummy buildings, policies, etc. are silly workarounds that shouldn't be needed if the core game is constructed with modularity in mind. We can only pray that they deliver a game where such things aren't necessary.
But knowing Firaxis, he'll be leading Germany. What people forget about is that Frederick often despised the rest of the Empire and the various German peoples (and the thought of German unification was in its very early infancy). So the idea for standalone Prussia still stands, with Germany getting Bismarck or Wilhelm I/II instead.
Let's not forget they said Civ5 would be the most moddable Civ game yet
I personally have high hopes (their vague descriptions of how they improved modding at least hints that they know what went wrong with Civ5--i.e. too much was hardcoded and too many things were "assumed" on behalf of the game engine), but it's not like complex things aren't possible in Civ5. It's just that things like dummy buildings, policies, etc. are silly workarounds that shouldn't be needed if the core game is constructed with modularity in mind. We can only pray that they deliver a game where such things aren't necessary.