DarthStarkiller
King
I knew it! I imagine that the generic ones in the screenshots are models that haven't been finished yet.
It appears that the only culturally diverse thing about those Egyptian swordsman is that they are black. Meanwhile, the archers are in egyptian helmets. Either that or Egypt gets an archer UU.
There are some early Civ5 screenshots here, and they honestly look pretty close to what we ended up getting. There were definitely some changes in the final product, but for the most part they appear to be minor ones. In the case of Civ5, at least, early screenshots seemed pretty indicative of how the game ended up looking, especially with regards to unit models.Look up early Civ V screenshots, there's a lot of clearly unfinished stuff.
But this is probably just the pessimist in me talking with regards to the new graphics in general. I'm not the biggest fan, and though I do appreciate that there is quite a bit more detail elsewhere, the overall style (while not a dealbreaker) will take some getting used to.
I'm imagining that while some of the World Wonders will require tiles, some won't. Simply because of their size. Pyramids, Hanging Gardens, Forbidden Palace, Great Lighthouse are all quite large, so they would take a whole tile. Smaller stuff like Notre Dame, Leaning Tower of Pisa, Sistine Chapel and Big Ben will probably be similiar or the same as a building in a district.
and please, this time, make Petra built into the side of a mountain. Civ6's Petra was just a random rock, it had no depth to it.
I think the best way will be to do wonders and buildings in Sketchup - those are very simple shapes after all, and texturing does the rest of the job. I'll still need to learn how to use that program, but it's the easiest one to grasp of them all.
That is, if Sketchup files can be exported elsewhere and imported to the game.![]()