Civilization VII – Features Thread

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Civilizations - Unknown Age Civilizations
Cities - Wonders

I have updated with all the wonder-ish things we have seen, but I have not put them in bold because I am waiting for confirmation they are Wonders and not just stylized Unique Quarters.
 
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Civilizations - Age of Antiquity Civilization [Maurya India]; Age of Exploration Civilizations [Chola India; Mongols; Normans]; Modern Age Civilizations [French Empire; Mughal India]
 
You still have French Empire in Unknown Age
 
Just read an article saying Civ 7 will be cutting out local hot seat multiplayer. If that's true then I have to say it's a huge mistake on Firaxis' part. I played both 5 and 6 with friends locally for many, many hours around the PC and later the TV (XBox Series X); there's just something about playing with friends and family around the living room, seeing their reactions and hearing each others' smack talk in real time that simply can't be duplicated online. I almost NEVER play ANY game online with strangers anymore (had more than enough of that toxicity), and asking others to invest in the same new game to play with me from their house...yeah, that's a tall order.

I know the argument is that games are "trending away" from local multiplayer; one could cite, for example, Halo's abandonment of splitscreen local multiplayer. But I don't think that it's "games" or the hobby that's trending away from local multiplayer, it's the INDUSTRY that's trying their best to dictate it. And let's get down to the real issue here: any time that a player is offline is time their experience can't be monitored, gated, controlled, or exploited for additional $$$ after the initial point-of-sale. Don't tell me that interest has waned in multiplayer when my Switch still gets tons of playtime whenever family comes over with Mario Kart, Smash Bros., etc.; we have the most powerful machines and the biggest, sharpest displays in the history of the hobby and yet we're increasingly being limited to a single person sitting in an empty room playing on those big screens. And that's a travesty, guys.

I don't care if Firaxis considers local hotseat "niche"; they should make the effort to include it as an option for those of us who do make use of it. It wouldn't require any significant changes to Civ 7's basic UI or mechanics as far as I can tell; it's just that they don't want to.

I'll put it this way: a Civ 7 without local multiplayer is a single-player-only Civ where I'm personally concerned. And that is patently unacceptable, Firaxis. Please FIX THIS.
 
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Civilizations - Age of Antiquity Civilization [Aksum; Egypt; Greece; Maurya India; Rome]; Age of Exploration Civilizations [Abbasids; Chola; Normans]; Leaders [ Hatshepsut]; Modern Age Civilizations [Buganda]; Independent Powers
Cities - Cities; Districts; Specialists; Buildings; Wonders; Technology; Units
The Map - Terrain; Vegetation; Resources; Discoveries; Geographical Features
 
Update -

Cities - Buildings; Social Policies; Technologies; Civilian Units; Military Units
The Map - Resources;
 
@bite I think there is a error: "Each Government gets a unique bonus during a Calibration". Should it not be Celebration?
 
Disaster that have been confirmed, some are not on the list

-Flood
-Thunderstorm
-Hurricane
-Tornado
-Blizzard
-Sandstorm
-Volcano
 
Disaster that have been confirmed, some are not on the list

-Flood
-Thunderstorm
-Hurricane
-Tornado
-Blizzard
-Sandstorm
-Volcano

I know it would be hard to depict visually, but I really wish they would incorporate earthquakes somehow. They are some of the most important and devastating natural disasters in real history.
 
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