Civilization VII Attributes Overview

It would be better to mention it the Scientific Attribute is not completely shown in the screenshot. Considering the similarity between Cultural and Scientific trees, there will be 4 more items for it.

Also, for the expansionnist tree there is no repeatable item, which might mean that there is still one more level not shown. Since both branch are more or less antinomic, there would be no real incentive to begin the second branch after majoring the first one (or at least limited interest...).

On the contrary, the repeatable culture and military items (+5% culture and +2Hp healed) could be really powerfull if you can stacks them (but we still have to see how many attribute points we can accumulate...).
 
Also, for the expansionnist tree there is no repeatable item, which might mean that there is still one more level not shown. Since both branch are more or less antinomic, there would be no real incentive to begin the second branch after majoring the first one (or at least limited interest...).
I'll doubt it, because the expansionist tree is already including the powerful bonuses in the last tiers.
 
Some weirdness about Tecumseh: Is he Militaristic or Economic?

On his page at Civ 7 it says Diplomatic/Economic, and if you watch the YouTube video it starts with Diplomatic/Economic. flickers to Diplomatic/Militaristic and then goes back to Diplomatic/Economic.:crazyeye:

Weirdness is right, thanks for letting me know! Diplomatic/Militaristic is correct for Tecumseh -- should be updated on site now :)
 
Updated the Op with Charlemagne
 
Nice to finally get a glimpse of the Diplomatic and Expansionist Economic trees in the Ibn Battuta first look today:
 

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Nice to finally get a glimpse of the Diplomatic and Expansionist trees in the Ibn Battuta first look today:
Indeed. I will be adding them to the OP
 
The OP is updated with Ibn Battuta (I've provisionally given him the Expansionist attribute from the First Look video until the issue is clarified), plus the Economic and Diplomatic Attribute trees.
 
So so far you can go as Isabella Mississipians and Inca and get Economic and Expansionist all the way through. Is that possible?
 
So so far you can go as Isabella Mississipians and Inca and get Economic and Expansionist all the way through. Is that possible?
That's what you would get from their narrative event chains. You can get other attribute points from random "emergent" narrative events and wonders.
 
That's what you would get from their narrative event chains. You can get other attribute points from random "emergent" narrative events and wonders.

I feel like this should be available for all attribute combinations? Not sure if it is.
 
I feel like this should be available for all attribute combinations? Not sure if it is.
I'm not sure what you think isn't available to all combinations? Even if you play Economic/Expansionist combinations through the whole game, you will likely pick up Militaristic, Cultural, Scientific, and Diplomatic points through random events or building certain wonders. Not to mention Wildcards. Plus, you can buy them with your legacy points.
 
I'm not sure what you think isn't available to all combinations? Even if you play Economic/Expansionist combinations through the whole game, you will likely pick up Militaristic, Cultural, Scientific, and Diplomatic points through random events or building certain wonders. Not to mention Wildcards. Plus, you can buy them with your legacy points.

I mean Rome is cultural, militaristic but there is no cultural, militaristic civ in exploration age so far. And wondering if there will be one.
 
I mean Rome is cultural, militaristic but there is no cultural, militaristic civ in exploration age so far. And wondering if there will be one.
At least 15 civs in each age with no redundancy in their attributes would be required for each combination to have a civ in each age.
For now, it's only possible with Economic + Cultural, Expansionist or Militaristic.
In the base game + Shawnee, we have 2 redundancy in each age, so only 8 and 9 unique combination of attributes in each age.
 
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Updated OP with Mexico
 
Shouldn't the Cultural Attribute tree also be labeled incomplete? The IGN preview shows a more complete image of the tree that includes one last ability after the repeatable one.
 

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Shouldn't the Cultural Attribute tree also be labeled incomplete? The IGN preview shows a more complete image of the tree that includes one last ability after the repeatable one.
Well isn't that interesting! If I were to guess, which I very much like doing, I would say that's because there's something else that could be repeated that might not be relevant when one first reaches that portion of the tree (Distant Lands might not be relevant in Antiquity, but those bonuses add a bonus to Homeland cities too.) For instance, a Culture related yield that pops in Modern... Tourism, anyone?
 
Shouldn't the Cultural Attribute tree also be labeled incomplete? The IGN preview shows a more complete image of the tree that includes one last ability after the repeatable one.
I suspect the Expansionist tree is also incomplete, as there are only 9 perks shown (10 seems to be the norm) and no repeatable perk.
 
OP Updated. Franklin, Tubman, and some portions of attribute trees
 
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