I'd love to show it, problem is I stopped playing/modding some time ago, and because of the way we mod HK for gameplay, it's incompatible since some patches. I don't know if I'll be able to go back to it before Civ7 release, but I've wanted to do so since months now, problem is the free time needed to dive back in.
There is a description of what it was doing on mod.io:
To unlock a Culture you need to control its real world historical territory (based on relative position on generated maps, or on the Giant Earth territories). The mod also add real territory names and allows 16 players (10 + 6 AI players) for that ma
mod.io
and the development thread was here:
v1.0.5.0 available on mod.io Old changelog source (gitHub) Installation instructions, descriptions, post-release changelogs and credits/thanks are on mod.io See the posts below for "How to use a .json file for mods or maps compatibility" and "How to get the diagnostic file for a bug report"...
forums.civfanatics.com
Someone made a fork, but I've no idea if it still works, and how much different it is.