Just a question, and i know this question don't belong in this thread, but anyway. Rhye, the music you used as Main Menu music on the warlords release of RFC, what's the name of that song? I have been searching for this soneg one and a half year now without succsess.
Read through the thread and i guess you will understand why the sumerians is not in.
Just an idea for the represententing of the Selecvids and the Ptolemy. At a certain date (preferable around 320 BC) Persias leader will change to Seluceius I Nicator and Egypts leader will change to Ptolemy I Soter. At the same date Greek Polytheism could spreed in some of these civs cities and they could convert to that religion. This way you will have both the Selecvids and the Ptolemy Kingdom without introducing new civs.
I do wonder if the map can fit in Syracuse/Italiotes, and I've always felt that a Amorite/Aramean civ in Syria (Ebla/Mari/Yamhad) has been sorely missing (and not really represented in any other RFC modmod). Either Phrygia or Lydia is also definitely needed for post-Hittite Anatolia as well, I think.
Edit: Also no reason not to have a South Arabian civ (Saba/Himyar) and depending on far south the map goes D'mt and Aksum could go in as well.
Yeah, that's about how many the mod currently has. Adding all of them would take quite a bit of time.Some interesting suggestions there. I think combined that is over 30 new possible civs we have suggested for the mod!
I haven't implemented respawns yet, and I don't think I will, either. Since we can theoretically add an infinite number of civs, I don't see a real need for some civs to represent others, even if they were closely related.11 Antagonids = Yet another Alexander successor state. For a while they were a very major player. But they could perhaps be best represented though as a Macedonia respawn?
I've decided against removing civs that don't really make sense right now due to the inadequate expansion of other civs, conditional spawns can be easily implemented instead. The Mauryans indeed need a map extension, and breaking up the Celtic/Germanic civs certainly would be nice.5 civs that could be removed:
Yeah, that's about how many the mod currently has. Adding all of them would take quite a bit of time.
The ones I've personally been considering are Lydia, Thebes (perhaps even Corinth! though the map is too small for that), Troy, Armenia, Dacia and the Mitanni. But I like the other suggestions as well. Currently the biggest limitations are the size of the map and AI expansion, the latter of which I wish to address in the near future.