Boris Gudenuf
Deity
Still, it would be pretty sad if the Inca don't make it to Civ6.....The fact that Firaxis gave the Mapuche "citizens" Quechua names worries me (even though it could be a silly mistake).
Another thing that bothers me is Monty's background in Civ6, it depicts a Mayan pyramid like the one at Chichen Itza, as opposed to the Huey Teocalli.....
It's like they're not even trying to differentiate the Amerindian Civs.
Mayaincatec.....
You know what they say - Seen one jungle-encrusted pyramid, ya' seen 'em all...
Once you start counting 'silly mistakes' in Civ VI you'll never stop: they multiply with every DLC...
And frankly, I'm less concerned with linquistic mistakes (wrong names, dialects, pronounciations) or background architecture than I am with mistakes that directly affect how they depict the Civilizations. like:
Friedrich Barbarossa as leader of Germany with a Hansa Unique District - so incongruous I almost expected to see Boudica leading the English with longbowmen, but instead got:
Victoria leading the English with Sea Dogs - which, given that she was, like the ENTIRE British Monarchy after the beginning of the 18th century, mostly German and led Britain which is NOT THE SAME as England any more than the Holy Roman Empire and its Emperor are the same as Germany regardless of how the Germans numbered their 'Reichs', is 'way beyond 'silly'. and let's not forget:
Catherine de Medici leading France, which aside from trampling on the Salic Law and ignoring the fact that she was never the leader of the country at all is simply a Lousy Choice given the number of 'real' leaders of France that could have been picked.
And so it goes...
The additional problem with examples like those above, is that Friedrich's misplacement makes an actual Holy Roman Empire Civ now almost impossible, and Victoria's backdating or simple mistitling as 'English' makes a real English leader also improbable: bye-bye Henry VIII or Elizabeth I, except as hybrid English-British monarchs that misrepresents them almost entirely.
Although, there are pretty good Anglo-Saxon and Norman Mod Civs for Civ VI, which at least give you a stab at an earlier and semi-actual 'English' Civilization.
BUT, relying on the Mod Community to correct the mistakes of Civ VI is IMHO, letting Firaxis off the hook much too gently.
I applaud the attempt to get unique leaders and civs into the game, but I despise the historical and cultural illiteracy some of the choices represent.