I'm currently reading "Empires of the Word" by Nicholas Ostler. As a completely different take on 'thinking out of the box' for civs, what about civs based on languages? As Ostler points out, languages, civilisations and culture are all tied together (the most pithy summing up I've come across is the difference between France and Britain expressed as "complimentary refreshments" versus "free beer!").
Ideas for language-based civs could be:
Celtic
German
Latin
Greek
Akkadian
Arabic
Farsi
Sanskrit
Chinese
Bantu
Japanese
Coptic (Egyptian/heiroglyphs)
etc.
This is probably open to a lot of interpretation and controversy (eg, why not have 'Indo-European' as a super-language? Why have Latin instead of French, Italian and Spanish?), but it might (*might*!) make for an interesting mod...
T
Ideas for language-based civs could be:
Celtic
German
Latin
Greek
Akkadian
Arabic
Farsi
Sanskrit
Chinese
Bantu
Japanese
Coptic (Egyptian/heiroglyphs)
etc.
This is probably open to a lot of interpretation and controversy (eg, why not have 'Indo-European' as a super-language? Why have Latin instead of French, Italian and Spanish?), but it might (*might*!) make for an interesting mod...
T