I followed the instructions and successfully setup for playing GOTM saves on my Civ3 1.29f. The GOTM36 conquest save loaded OK, but then the problems began. I took one turn and then went to the advisors. Each advisor had no information. The pages were there, but everything was blank. I wanted to chose a tech to research, and adjust my sliders. I couldn't. Odd. I played on for a few more turns. Now the advisor pages have numbers and data in them. OK, maybe that's "just the way it is." I continued to play and noticed that the popup that happens when a unit or improvement is complete wasn't popping up. No changes to the preferences checkboxes could get the popup to happen. When a city completed a unit or improvment, I got a sound and a message by the city and the next build was choosen for me. I had to wait until the end of the turn and adjust the build. Pretty soon, I was seeing multiple units being built. Two spearmen in two turns, for example. Then, I was seeing units change while in motion. A settler was created, and I moved the settler three squares towards his final destination, then set about other tasks knowing that I would move the settler again when he stopped on that third square. When the unit stopped on the third square, it wasn't a settler anymore, but a spearman. Huh? I don't remember moving a spearman into that area (but I might have). I don't remember the settler getting ambushed by a barb (unless there are invisible barbs in GOTMs). Well, at this point I gave up and saved the game.
So, what might be going on?
I'll start over with the GOTM36 Conquest tonight. Yeah, it won't be official because reloads aren't allowed. But, I'd like to watch very, very carefully this time. Last time I just jumped in and started playing.