CLASSIC Succession Game 3 Sign Up

willemvanoranje

Curitibano
Joined
Jan 12, 2001
Messages
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Amsterdam/Stuttgart/Curitiba/Lima
Since #2 got stuck somewhere, and #1 is finished, sign up here for #3. I hope we can get as much people from #1 as possible. I would even prefer to just use that group. But that would be a form of dicrimination. I will create a map, unless somebody else wants (I already created the map of #2).


  1. willemvanoranje (kevinklop@hotmail.com)
    [/list=a]


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    Concordia res parvae cres****.
 
Yes, I thought that we were going to try to keep the team from #1 intact. Whatever the case, I would like to be included.

If Flatlander wants to do the map, I'm all for that! Perhaps we could even start soon and TFall, Cedric and'or Smash can join in as we go.

Did we decide the civ that we are going to play?

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Diplomacy - the art of
saying "Good Doggie"
until you can find a rock
 
I see that the new topic is already started, so I just need a couple more things before I launch tonight (CET).

Who are we going to play as? I think "zee Germans" are a good call for everybody, but I would like at least a vote of confidence before I pick them. I already heard Andu about the "bad guy Civs" so I am prepared to Randomize some but not all, if you have a suggestion on another difficult one, let me know.

I'll post the player order here, and then you guys can switch if you like, just let me know.

Flatlander Fox calamb1@excite.com or calamb1@yahoo.com

willemvanoranje kevinklop@hotmail.com

Andu Indorin

Kev

Haakan Eriksson


Hopefully T-Fall and Smash will sign up, then we will have our seven. If they fail to sign up then we will take other players in. This isn't discrimination, this is being selective to ensure that the game moves. Kev had a good point in the other thread about sending the game back to a "director". So after you play send the game to the next guy, and to me. Then we can try to make sure that the game moves along. I am starting my game at 1800 CET tonight. Please post all suggestions and such before then.



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It takes a big man to cry, but it takes a bigger man to laugh at THAT man.
 
ok I'm in
Smash007@altavista.com
 
Sorry, but I had to start the game early, due to the fact that I have a life and such.<IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>


4000 b.c. Huddled around a fire on the plains that are unnamed, the weary nomads began wondering what it would be like to not have to walk across the desert chasing the "Horned-beasts-that-trample us". Or not having to worry about another night spent in the rain. Then suddenly a man appeared from the desert to the east and said:

"Ugluk, mudkik swalkuk anduk nemkuluk!!! Urchikuk slugluk mattamattajuk!"

Translation: Get up you lazy bastards, we should go build a city somewhere!!! But not here, cause this area sucks.

Thus the German Empire was born.


The man showed them the wonder of irrigation, and mining, and most importantly roads.
3950 b.c The man led them from the desert into a new area, where the "Beasts-that-trample-us" seemed to stay around. He showed them how to hunt these massive creatures without getting trampled all of the time. He also showed them how to catch the "Silver-things-in-water-that-we-cannot-catch. He was considered a hero by all. He also showed them how to cut down trees and build houses.

The man sent the other nomads east in search of a good place to settle.

3900b.c The people continued to look for a place to settle. It was very hard since there was no good place to build houses. The people were mistrustful of houses since the first attempt at a house slid into the Place-where-the silver-things-lived. The people discovered that houses do not float.

3850 b.c. A settler named Bobas Vilas builds the first house ever. Unfortunately his design is lost when an angry herd of Beasts-that-trample-us stampedes through the beginnings of a village. The settlers to the east approach a village of strangers.

3800 b.c. Using Bobas Vilas' design, a settlement is founded. The leader (who people now call He-who-is-really-old) declares that the town be named Berlin which means in our language "Place-we-won't-get-wet-at." The settlers to the east enter the village and find a group of men who hear of our house building exploits and immediately want to join our civilization. They ride in buckets pulled with horses, and they call them chariots!!!
3750b.c. The leader dispatches the chariots due north while he oversees the development of Berlin. He thinks about how to make the buildings stronger and comes up with a plan to build bricks. He tells his wisemen to look into this.

3700 b.c. The chariots report that there is nothing but flat land to the north of us. Plains and desert to the north, and coastline all around. Are we on an Island???

3650 b.c The city of Leipzig is founded to the south of Berlin. Leipzig will take advantage of the plains around it says the leader. The people are excited about this new city but are mistrustful of the leader. He has been alive for 350 years!!! There is a rumor that he is a god. The people then wonder "What is a God???"

3600 b.c. The chariots to the north have found a plant that is edible and tastes good. They decide to call it "Plant-that-tastes-good." Later, they name it in honor of the man who discovered it Lukus Corn who was the German national plant tester. Corn died after eating what the people call "Plant-that-kills-you-quick."
3550 b.c The chariots found a great spot to build houses on. Nearby is also a strange giant thing that lives in the water. The men try and capture one of these with the same device used to catch the fish. The man, Deitrich Whale, is last seen being drug out to sea. This animal is named the Whale in his honor.
The chariots sweep into a village and find a group of nomads living in some huts. The nomads hear about our houses and join our civilization immediately. We also find a strange disturbance in the earth. Black blood is gurgling from the Earth!!! Thinking that the earth is dying, a wiseman named Hans Oil tries to cauterize the wound with disastrous results. The liquid is named in his honor.

3500bc The Nomads move towards the point where houses will be easy to build. Also we will have four special resources at this place.

3450 bc More whales are found along the coast near the namds's village. We discover how to build bricks. This will help us to build great monuments to the leader someday. The leader sees all of the dead people laying around in the streets and tells his wise men "Do something about this".

3400 bc The nomads build a new city, which they call Hamburg. The chariots discover more whales to the west of Hamburg.

3350 bc The charioteers come upon a village. As they move in, they discover a unit just like them. They quickly tell the other charioteers of their house building and whale catching exploits and the new chariots decide to join. This chariot decided to go back to Hamburg and defend it from harm.

3300 b.c. More whales are discovered North of Berlin. Our nation will truly have production power someday. Mysteriously the Leader one day disappears into the desert and never returns.

Afterword: Not too much going on we should have pretty good production with all of these whales. Good luck.


Note: Please do not name any cities after yourself until the second reign.


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It takes a big man to cry, but it takes a bigger man to laugh at THAT man.

[This message has been edited by Flatlander Fox (edited April 29, 2001).]
 
Yes! Ofcourse. How stupid of me. I received Flatlanders game, just in time. Tuesday I'll be in southern Germany until sunday (visiting my grandma and other relatives in Wolfschlugen (Andu!)

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Concordia res parvae cres****.
 
This topic is called: CLASSIC Succession Game 3 Sign Up. Should the stories/timeline also be in here?

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In case it's needed, my email is KevD111@aol.com

Very psyched to start anew.

I'll assume that we'll start a "Stories" thread so I'll look for that from now on.

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Diplomacy - the art of
saying "Good Doggie"
until you can find a rock
 
3250 B.C. (1)
The first turn of the reign of Kevin I. He sees his empire has three cities, and two free chariot units for exploring. One of the chariots detects a good place for a city; it has trees, hills, plains and a whale resource. It's not much, but it's better than all the desert we saw until now.

3200 B.C. (2)
The exploring continues. Also the second chariot finds a nice city spot, similar to the one described above.

3150 B.C. (3)
The second chariot finds a very nice city spot, it has just one desert tile and three whales! The first chariot finds a forest filled with pheasants.

3100 B.C. (4)
The exploring continues.

3050 B.C. (5)
The secret of Ceremonial Burial is discovered and we move on with researching Writing, so we can become a monarchy after we researched Code of Laws. The first chariot finds two peat pits. Could be handy in production, Kevin I says. There should be a city there in the future.

3000 B.C. (6)
The island seems to be a lot bigger in the north. The eastcoast of the northern part has been explored.

2950 B.C. (7)
Exploring, exploring, exploring...

2900 B.C. (8)
Desert is detected in the north.

2850 B.C. (9)
More desert, but also good news! The desert contains oil! We are rich, if we build a city next to it, we'll have a very nice productive city.

2800 B.C. (10)
Berlin builds a settler, finally. It goes in north-east direction, to found anew city somewhere. Our chariots have found the end of the desert, with a small village near it. We will move in next turn.

2750 B.C. (11)
An advanced tribe! They agree to join our empire, the city is called Königsberg. Even better: the oil fields are within range of this city!

2700 B.C. (12)
A new desert is detected, and a village as well. The settler is approaching it's destination, and the chariots continue exploring.

2650 B.C. (13)
Leipzig builds settlers! They will move north, to found a new city. The chariot moves into the tent encampment in the desert, and he finds a settler unit; A WANDERING NOMAD! They are situated not far from Königsberg, isn't that great?
The edge of the island is almost explored. We are on an island, with no other civilizations. It seems that we have to get the knowledge of how to build triremes very fast! The only part we haven't explored is the south-east.

2600 B.C. (14)
We discover writing, and Code of Lwas is our next target. The city of Frankfurt is founded north of Berlin. Another island is detected from the very northern point of our island. We should colonize our island as soon as possible and move on to that one after that.

2550 B.C. (15)
The chariots make their way to Berlin, but the journey will be long. This is the final year of Kevin I's reign, he puts some silly kid on the thrown and leaves together with the five hottest women of the empire to a small island. Maybe one of his ancestors will return and claim the thrown, but that could take 3000 years.

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Concordia res parvae cres****.
 
Egads!! Looks like we'll have quite a challenge as I look at the terrain so far. We may need to go for the Pyramids to help out.

Flatlander - I assume that we are playing a large map - 7 civs - Emperor level - raging hordes. Is this correct or would you rather that we be surprised. Also, did you customize the map at all as far as continents, weather and age of the land?

Looking forward to getting at it!!!

Quick Note: I tried sending a PM to Cedric to let him know what's going on. I have not heard back, but I've seen some posts of his recently. Perhaps I'll send him an email to let him know as well.

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Diplomacy - the art of
saying "Good Doggie"
until you can find a rock

[This message has been edited by Kev (edited April 30, 2001).]
 
Kev,

I will be suprised also as I just let the game create a map for me. I did the Emperor, 7 civs (picking two of them) and raging hordes. We have atrocious terrain, but have great production it would seem.
But I think that we are good enough to overcome this.
I hope to see the game back soon.

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It takes a big man to cry, but it takes a bigger man to laugh at THAT man.
 
Plains arew not so hard to overcome. Just use the settelers to improve the land were it's neaded and buld harburs. And btw I allways go for Pyramids.

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The Very Short Reign of Lothair the Forsaken

2500 B.C. Upon his ascension to the Royal Throne -- a three-legged wooden stool -- Lothair proclaimed, "On the whole, I'd rather being in Philadelphia." When asked by one of his followers what he meant, Lothair responded: "It was a vision. A vision of a man or a god. One of a strange appearance and apparel. Well-fed, strangely dressed, with a big nose and mystical hat. And with smoke coming from his face. Truly, this must be one of the Gods." And the people beheld Lothair in wonder.

2450 B.C. Lothair, on a royal visit to the city of Hamburg, complains that there is too much sand in his Whale Souffle. He decides that in order to avoid this inconvenience in the future, the people of Hamburg shall move to a new site "more appropriate of their leader's appetite." Even as the people of Hamburg commence their journey to a new site, word reaches them of a strange and tragic occurrance from Berlin. While Lothair was holding a feast honoring the 50th year of his reign, a great storm gathered above the city; and within that storm there appeared the image of a god, an angry god mighty and strong, with the body of a man but the head of a Fox. The god spoke but no one could hear what he said, but Lothair was stricken white with fear. And then, that god hurled a mighty thunderbolt from on high and struck down Lothair. The Despot uttered one last thing before he perished: "Maybe we should get some new gods." Thus ended the reign of Lothair the Forsaken.

The Somewhat Longer Reign of Otto the First

2400 B.C. Upon his ascension to the Royal Throne -- now a four-legged wooden stool -- Otto proclaimed, "Behold, if I spell name backwards, it is the same as forwards. I must divinely inspired!" Meanwhile, the wisemen of Hamburg decide, too, that there has been too much sand in their meals. Rumor has it that to the southeast is a region where grows a plant called Wheat (which for some reason that has never been explained, looks suspiciously like another plant, called Maize). They set forth on a journey to this wondrous location.

2300 B.C. The people of Hamburg arrive at likely site for a new town, where this wonderful plant called Wheat grows. A visionary among them proclaims: "This is the spot. For in the far, far future I foresee a great gathering of people celebrating every fall, after the harvest, by imbibing vast quantities a pale yellow and bubbly liquid made from the grains of this noble plant. And this wondrous liquid shall make the people feel very, very good. And it will be a festive occasion!" And so the people Hamburg founded the city of Munich, and commence work to discover this miraculous drink.

Elsewhere, settlers from Leipzig enter the small village of a minor tribe and declare: "We're taking over! Give us all your gold or we'll smite you with our mighty hoes." The villagers surrender 50 gp and depart.

2250 B.C. The settlers from Leipzig found the city of Heidelburg.

2200 B.C. In a curious ritual, the people of Frankfurt decide to count the number of the German peoples. The 10,000 residents have just enough fingers and thumbs to determine that there are 100,000 people in the German civilization. An exasperated village elder complained, "There must be an easier way!"

2150 B.C. German wisemen in Munich announce that they have completed the First of the World's Wonders: "We have brewed our first keg of Beer!"

2100 B.C. After years and years and years of research, German wisemen develop a Code of Laws. Curiously enough, they call this Code the "Bavarian Purity Code." Quoth one German wiseman/meisterbrauer: "Now that we have a drink fit for a King, let us try and discover just what a King is."

1900 B.C. The cities of Leipzig, Konigsburg, and Frankfurt commission the world's first Diplomatic Corps. The citizens of Berlin are not amused by this development, and promptly commence rioting. The Despot Otto is alarmed, and a rush builds a brewery in Berlin; unfortunately, this requires approximately a third of the population to operate.

1850 B.C. The citizens of Berlin, amply plied with Beer, cease their rioting.

1750 B.C. In honor of the 650th year of his reign, the citizens of Munich presented Otto with a special batch of beer which they called EKU 28; regretably, he drank too much, wandered out of town, and was trampled to death by the local herd of Buffalo. Thus ended the reign of Otto the First.

[A query: How do I insert an image into a post; I have a *.gif of our "homeland" but don't know how to post it.]
 
And so begins the reign of Kev. A nice, short name for a leader for a civilization yet to discover Literacy. In fact, the easy name is likely what propelled Kev to the forefront of the infant German civilization.

Kev looked about the land after his people awoke from their hundred year beer-fest (though it lasted more than 100 years, it was just easier to say 100 year beer-fest). Six cities did Kev spy, and five were collecting potential settlers whilst one was stacking stone upon stone toward some pointed-shaped goal. Strange were the ways of his people, but he would make the best of all he could.

One thing that stood out to even the worst of the hung over (a term that derived from the way they found themselves on their furniture upon waking. Hung over is just easier to say). That thing was the curious lack of military. It seemed to Kev that his army must have had too much of the beer and decided it was much more fun to just sit around and chat with each other and bond. This would explain the three diplomats. The only military unit was a bucket with stuff on the sides that rolled and pulled by animals that we dare not ride yet. As it was not affiliated with any German city, Kev figured they wandered onto the scene sometime during the revelry.

Oh well, time to get to work.

1750:
Kev decides that Munich would be a great place to put all of the geeks who thought about stuff. Figuring it best to build a huge, colossal statue there soon to notify all of the “cool” people that geeks lived there, Kev paid for a diplomat training and then cleverly paid for settlers to be gathered. He would have like to do this elsewhere, but with no military he thought it best to keep some cash aside to help his drunklomats bribe any narcs that may show up. Since the chariot found the end of the world, Kev knew that what he saw was what he was going to live with for a while in terms of building.

By the way, some dork came by and told Kev that the Germans were 4th!! in terms of advancement. Kev did not know what the heck that meant, but he didn’t like the sound of it. “If I had a military, I’d tell them to kill you, but instead I’ll have my drunklomats talk you to oblivion.” Kev was sure that that was the worse fate.

1700:
As the settlers from Munich set out on their trek to find a place to live, Kev decides that if Munich is going to build that statue thingy then the geeks should have a place where they can pray to their geek-gods. In this way, no angry geeks for a while and the statue can be done quickly. The settlers ask if they should build roads or put water on the plains. Kev says nah – figuring that it would be best to build a city with this settler ASAP as they are eating Munich food. (ASAP meant to Kev “damn fast”, but was just easier to say).

1650:
Kev stations his drunklomats and chariot around the center of the land to be sure that if narcs show up, response will be quick.

1600:
Monarchy – the sorta like despotism but better though not as good as other types of government is suggested by the geeks. Monarchy is just easier to say. Kev is not ready to change the whole government yet. “Give me….oh….100 years and then we’ll talk. Stupid geeks.” Kev is now torn as to what to tell the geeks to go and study. He would like to tell them something not all-together productive, but decides against it as the geeks may just go out and study the parts of their own anatomy that Kev would suggest. He is torn between Map Making (which in some strange bit of logic would mean cool boats could be built and lead to the discovery of booze-cruise) and Bronze Working (which would let the geeks start the statue). Kev finally decides on Bronze Working as he thinks this could lead to currency and trade as well and get him a ton more beer in the long run. And anyway, there is enough land here to settle for the time being. Also, maybe better military defenders could be built – Kev is getting paranoid (wonder why…….)

1550:
Settler from Munich is in a good spot to build a new city.

1500:
OK, Kev decides to try out this Monarchy thingy and the Germans revolt just for fun, but it is short lived as Monarchy is established. In this year, Nuremberg is also founded, and the German whale hunters have additional targets. Berlin now can put more effort into the pointy, rocky things and the geeks discover things by a factor of 8. Kev pretty much ignored the geeks and went in search of babes.

1450:
Some major-league geek said he told the Germans to all count off by ones to see how many people were about. When they all said “ONE” at the same time, the geek figured that there was a flaw in the system as there were surely a few more people around. It was finally discovered that there were 200,000 people though Kev did not care to know the details of the second counting.

During this year, Kev had a revelation about the land where the Germans worked. There was an opportunity to build a city in such a way as to have the North Ocean on one side and the South Ocean on the other. It could be great to have booze cruises run right through these cities instead of circling. However, all but two possible places involved building on a desert. The two other possibilities were plains, and one was a terrific choice that would allow more whales to be captured. It was near enough to Konigsberg to justify rush gathering settlers there. Kev also did the same in Heidelberg.

1400:
Kev decides that although the land around the cities are not all that grand, he would not like to spend time with the new settlers to improve it. Next settlers he will, but for now he wanted cities and the settlers set out on their missions.

In the mean time, Heidelberg will build a warrior unit to send to Munich to help keep the Geeks happy while they build their statue.

1350: Settler gathered in Frankfort and will build a road to Berlin. The city will start to build a warrior to send to Berlin as growth there has stopped due to unhappiness and we would like to see how these rocky, pointy things work out. Nuremberg and Konigsberg are also building warriors just to help keep people happy.

1300:
Oh jeez, here come the narcs. They call themselves barbarians and they land near Konigsberg. Two archers and a leader. What will they do, and what will Kev do.

1250:
As daily life goes on near the center of the German tribe, most are unaware of the struggle taking place in Konigsberg so far away. The “barbarians” are chasing the settler that just left Konigsberg instead of attacking the city. Kev has new respect for them as they must be drunk. Our drunklomat cannot get close without being in danger, and the non-settler group is hiding in the city. The barbs have broken into two groups: a single archer and an archer/leader combo. They seem to be heading to the nearby hills for whatever reason.

1200:
The barbs are moving randomly. Frankfurt trains warriors to send to Berlin and begins another warrior for itself. Warrior from Heidelberg heading to Munich. The barbs keep moving about but now threaten nothing.

1150:
Barbs make an error and may allow a drunklomat to bond with the single archer. Konigsberg builds a warrior and decides to begin building a big ‘ol wall.

1100:
Our drunklomat has enough cash (barely) to buy enough beer for the barbarian archers to join our German party. Konigsberg decides to support them. The archers follow their former friends into the hills. If they can fortify there, an attack can surely be defended and give them a shot to capture the leader and ransom him for beer money.

The annoying geeks show Kev how to work bronze and Kev asks to go back and look into the boat thing. However, the geeks can’t study the boat thing as they say they now fear the water. Kev rolls his eyes and just tells them to make up a money system and call it currency (as currency is easier to say).

1050:
The barb archer/leader head deeper into the hills and our archers follow. Two settlers are right next to good city sites and will build in two turns. Kev has had enough. He taps a keg and calls it a reign. Let someone else figure this stuff out – I’m too damn tired.

OK, things to keep in mind.

1. There is a settler near Munich that can move onto a forest tile to build a city that will use a whale. All up to you, Haakan as to whether or not you’d like to build on a forest.
2. VERY IMPORTANT: The settler from Konigsberg needs to move ONE SQUARE TO THE RIGHT and settle there. When this is done, it will create a “canal” to allow ships to go through so they do not have to circle the continent. This is the best choice, I think, for a “canal building” site.
3. Munich should finish its temple next turn and then should start RIGHT AWAY on the Colossus. It is likely the best choice for a science city. Following the pattern (Thanks for the “heads-up” Andu), the grassland square with the shield could yield a silk if mined.
4. Getting a warrior to Berlin should allow an entertainer to become a worker again and give a nice shield boost to Pyramid production.
5. We are the first to Monarchy according to the science (geek) advisor.
6. I hope that fortifying our new archer in the hills can defeat the other archer when it attacks and release the barb leader.

OK, the game is on to Haakan.

One final note: I sent an email to Cedric and have not heard back. Perhaps someone like Kira would like to join as the 7th?

 
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