0-730
Swap a few builds around and start the ToA in Aleppo as a pre-build for the GreatLib. Set Research to Lit in 50 when we will have 2/3 in the shields in the bin to nail the Library. We lose what was invested in Monarchy but now that all the other nations have Polytheism plan on buying Monarchy, or Republic, from them, or getting it from the Great Library, if this gambit works, as it should.
The Great Library build is not intended as a crutch. Rather it is for denial to the other nations. I want everybody to pay full price, to us, preferably, but if not to somebody else. No freebies for the AI!!!1
Afraid the counsel I gave regarding the choice of free tech from the Philosophy gambit was wrong. As Polytheism was not available for purchase at the time we got the free tech I should have advised another choice. However, our lead in population gives us a little wriggle room here.
Maya start ToA
690BC
Couple of barb horsemen appear on the northern marches. The are excellent candidates to train our regular chariots so off we go to find the camp and play whack-a-barb or three and collect some fines.
Cleopatra has learned Map Making so I see if can't relieve her of it for Philosphy and get some cash in the bargain. She wants Philosophy and 2/3 of the treasury. That's way too rich for my blood and besides nobody else has anything to offer.
670BC Find the barb camp and it retreats our regular chariot.
630BC
Russia has learned Map Making. I can get it now from Cleopatra for Philosophy straight up but again with nowhere else to send it defer the deal for now.
610BC
Raid the Toltec camp for 25g

, right under the noses of two Indian warriors.
The Arabs want to extort Philosophy from us. He is as far away as he can get, has no iron and no horses. Tell him to go back to his tent in the desert. He allows as how he "respects our fortitude" and slinks away
590BC
Maya have learned Code of Laws, now we've got something to talk about. We should be able to get Code of Laws, Map Making and all the money.
Start the trading round by getting Code of Laws from the Maya for Philosophy and 260g. Then get Map Making from Cleoptra for Philosphy and 250g. Then take 331g from Maya for MapMaking and 96g from Gandhi for Philosphy. Leave the Japanese out of the trading round as they know only the Russians and the Russians are broke. Then go back to Cleopatra and sell Code of Laws for 375g.
Japanese finish the Oracle and the Arabs start the Pyramids
570BC
Sell Philosphy to the Japanese as they now have met the Indians.
550
Trekking settlers.
We have all the money, though Cleo has picked up some chump change by selling knowledge.
There are two settlers on the ground heading north
There is a warrior on a mountain to garrison the northernmost town on the grasslands and a spear preceding the second settler to the fishing village cove.
Worker troops are making their way to the NW. The suggested improvements at Riverbend should get the city to 15spt (2 turn swords and chariots) as the population grows to 12.
There are no imporvements needed at either Tarsus or Hattusas for them to fulfill their purposes. Hattusas no longer needs active management as a four turn farm. At Tarsus make sure the fourth citizen gets assigned to the fish when the worker is produced and it will stay on the 3 turn cycle.
There is a gang of workers at Tarsus in the woods, run a road then head them to the NW or NE (there is no need to chop the forest, the road will deliver an extra gold piece) I don't recommend using forest chops on unit production, save the trees for books and shelves when we learn literature, or use them for law books in courthouses if there is a corruption problem.
There are two scouts heading north to the black hole in the map and mapping the Russina and Japanese territories, and a curragh sailing west around the coast of Japan. There are a couple more nations to find.
With all the money we have in the treasury and the knoweldge we control I expect more demands from the AI. If it is the Arabs or the Maya, tell 'em to get lost. If they declare war, make alliances with Egypt (Maya) and Russia (Arabs). Let them do the fighting, it will tie up their resources while we keep expanding and building. If is the Egyptians, the Japanese or the Indians we need to think about it.
I have been stockpiling swords at Silk Forests and War Chariots at the OK Corral. There are two War Chariots northbound to Ugarit to act as garrisons and play whack-barb should anymore show up. Silk Forests can build spears in a reasonable time line to serve garrison duty. I wouldn' t recommend using swords or chariots. Keep those guys close to the front! There is a chariot at Hattusas jsut because there is an Egyptian warrior inbound along the coast. I don't see any threat, just a recon mission, but no harm in keeping an eye on him.
It appears that we control a good portion of the iron and the horses, at least in this little corner of the map (though I think Japan has horses available to them at Tokyo).
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