Preturn check - Sliders are at 8/1/1 researching CB due in 31
1 settler, 1 worker , 1 scout, 4 warrior = 7gpt (Allowed 4) = -3gpt
Hattusas growth in 5 , Settler due in 9.
To get settler factory we need (Thanks SensOfWthr !)
irrigated wheat on plains: 3f, 1s
irrigated wheat on grass: 4f, 0s
Mined BG tile: 2f, 2s
Mined Sugar on plains: 2f, 2s
City center square: 2f,1s
For a total of 13f and 6s. For size 4, you need 8f, leaving a surplus of 5f.
For turn one : work the above, getting 6s
For turn two: Same as above, but the new citizen gets added to the forest, givinga free 2s, for a total of 14.
For turn three: move citizen from forestto mined grass, get 7s for a total of 21
For turn four: Same as above, second new citizen gets added to forest to get 2 free shields, total of 30.
Note: You must have the governor set to "emphasize production for this to work. You also have to move the citizen on every turn two.
so set governor to emphasise production, and I am going to need to mine the BG tile
and the sugar tile.
Everything else I leave as it is
2950 (1) - set governor in Hattasus to emphasis production
move worker to BG
move settler to SE
move warriors and workers - find nothing new
Japanese will not trade us either BW or CB
2900 (2) - worker starts mining BG
settle Tarsus - start building worker
move warriors and scout - find nothing new
we are now at 81G +5 gpt
Japanese will trade us either BW or CB for 81G + 4gpt
Seeing as we are going to be building workers / settlers for the next few turns
I will wait a bit and see if the price comes down . Hope this wasn't

2850 (3) - wandering warrior finds another horse alongside a river in the NW
wandering warrior finds a hut
another north wandering warrior uncovers a hut and 2 spices close to 2 cattle
and a lake.
We have 91G + 5gpt
Japanese will no longer trade us BW - will let us have CB for 75g + 3gpt
I might go for this if we had someone else to trade it to but I decide to
keep our cash.
2800 (4) - Warrior pops hut and gets another warrior
Warrior pops hut and gets warrior code. Also uncovers another spice.
Looks like a plethora of resources up here !
Japanese will let us have either BW or CB + 61G for warrior code
Accept and research switches automatically to Bronze working (50 turns). Leave it
there - next player can change if they want to !
2750 (5) - Warrior moves north and spots purple borders of India
Uncover more map with scout / warriors but nothing much of note
Contact India and get Bronze working + 10 g for Warrior code.
We are now up the Wheel on India (they have no cash to give us) and equal
on techs with Japan.
We have 167g + 6gpt
Score Hittites 81, Japan 72, India 72.
2700 (6) - Encroach Gandhi's borders by mistake and he asks us to leave (whoops)
Settler completes in Hattusas - switch to settler due in 30 since Hattusas is
now size 1. We need workers to get the settler factory functioning, but Tarsus isn't
pumping them out yet

2670 (7) - Get Masonry from India for the Wheel . Japan does not have masonry and only
has 19g so I'll try and wit until they have a tech to trade (although I guess
India will probably sell it to them anyway

)
Move warriors , scout - get Mysticism from a hut.
I'm a little worried about our settler heading west from the capital - he
really should have some protection but all our military is out scouting. Think
I may have to switch Tarsus to a military unit next but I don't really like
building mil without barracks - some advice please !!
We're at 183g + 4pt
2630 (8) - Worker completes mine on BG near Hattusas. Settler moves West
Start moving 2 of the warriors back towards the capital (but they have a
long way to go

)
2590 (9) - Settler continues to move West . No trades for tech available. One of the
north bound warriors spys the edge of what looks like an orange border.
2550 (10) - Scout pops a hut and an advanced Libyan village joins us !! We now
have Ugarit but it is right next door to an unknown Indian town

Change production
to temple (due in 60

) . Scout spots another hut .